mirror of
https://github.com/swaywm/sway.git
synced 2024-11-14 06:24:20 +01:00
6271bd06e9
Only wl_pointer.motion was used to update pointer position, which would cause issues if the pointer was not moved prior to wl_pointer.button. This also fixes touch input through wl_pointer emulation, which fires wl_pointer.button immediately after wl_pointer.enter. Copied from a similar fix made to swaynag. Closes: https://github.com/swaywm/sway/issues/6109
524 lines
15 KiB
C
524 lines
15 KiB
C
#include <assert.h>
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#include <linux/input-event-codes.h>
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#include <stdlib.h>
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#include <wayland-client.h>
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#include <wayland-cursor.h>
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#include "list.h"
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#include "log.h"
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#include "swaybar/bar.h"
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#include "swaybar/config.h"
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#include "swaybar/input.h"
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#include "swaybar/ipc.h"
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void free_hotspots(struct wl_list *list) {
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struct swaybar_hotspot *hotspot, *tmp;
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wl_list_for_each_safe(hotspot, tmp, list, link) {
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wl_list_remove(&hotspot->link);
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if (hotspot->destroy) {
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hotspot->destroy(hotspot->data);
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}
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free(hotspot);
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}
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}
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uint32_t event_to_x11_button(uint32_t event) {
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switch (event) {
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case BTN_LEFT:
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return 1;
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case BTN_MIDDLE:
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return 2;
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case BTN_RIGHT:
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return 3;
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case SWAY_SCROLL_UP:
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return 4;
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case SWAY_SCROLL_DOWN:
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return 5;
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case SWAY_SCROLL_LEFT:
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return 6;
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case SWAY_SCROLL_RIGHT:
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return 7;
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case BTN_SIDE:
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return 8;
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case BTN_EXTRA:
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return 9;
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default:
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return 0;
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}
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}
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static uint32_t wl_axis_to_button(uint32_t axis, wl_fixed_t value) {
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bool negative = wl_fixed_to_double(value) < 0;
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switch (axis) {
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case WL_POINTER_AXIS_VERTICAL_SCROLL:
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return negative ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
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case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
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return negative ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
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default:
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sway_log(SWAY_DEBUG, "Unexpected axis value on mouse scroll");
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return 0;
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}
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}
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void update_cursor(struct swaybar_seat *seat) {
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struct swaybar_pointer *pointer = &seat->pointer;
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if (!pointer || !pointer->cursor_surface) {
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return;
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}
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if (pointer->cursor_theme) {
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wl_cursor_theme_destroy(pointer->cursor_theme);
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}
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const char *cursor_theme = getenv("XCURSOR_THEME");
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unsigned cursor_size = 24;
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const char *env_cursor_size = getenv("XCURSOR_SIZE");
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if (env_cursor_size && strlen(env_cursor_size) > 0) {
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errno = 0;
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char *end;
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unsigned size = strtoul(env_cursor_size, &end, 10);
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if (!*end && errno == 0) {
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cursor_size = size;
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}
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}
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int scale = pointer->current ? pointer->current->scale : 1;
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pointer->cursor_theme = wl_cursor_theme_load(
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cursor_theme, cursor_size * scale, seat->bar->shm);
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struct wl_cursor *cursor;
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cursor = wl_cursor_theme_get_cursor(pointer->cursor_theme, "left_ptr");
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pointer->cursor_image = cursor->images[0];
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wl_surface_set_buffer_scale(pointer->cursor_surface, scale);
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wl_surface_attach(pointer->cursor_surface,
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wl_cursor_image_get_buffer(pointer->cursor_image), 0, 0);
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wl_pointer_set_cursor(pointer->pointer, pointer->serial,
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pointer->cursor_surface,
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pointer->cursor_image->hotspot_x / scale,
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pointer->cursor_image->hotspot_y / scale);
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wl_surface_damage_buffer(pointer->cursor_surface, 0, 0,
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INT32_MAX, INT32_MAX);
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wl_surface_commit(pointer->cursor_surface);
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}
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static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface,
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wl_fixed_t surface_x, wl_fixed_t surface_y) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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seat->pointer.x = wl_fixed_to_double(surface_x);
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seat->pointer.y = wl_fixed_to_double(surface_y);
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pointer->serial = serial;
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struct swaybar_output *output;
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wl_list_for_each(output, &seat->bar->outputs, link) {
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if (output->surface == surface) {
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pointer->current = output;
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break;
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}
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}
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update_cursor(seat);
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}
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static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface) {
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struct swaybar_seat *seat = data;
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seat->pointer.current = NULL;
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}
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static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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struct swaybar_seat *seat = data;
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seat->pointer.x = wl_fixed_to_double(surface_x);
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seat->pointer.y = wl_fixed_to_double(surface_y);
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}
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static bool check_bindings(struct swaybar *bar, uint32_t button,
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uint32_t state) {
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bool released = state == WL_POINTER_BUTTON_STATE_RELEASED;
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for (int i = 0; i < bar->config->bindings->length; i++) {
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struct swaybar_binding *binding = bar->config->bindings->items[i];
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if (binding->button == button && binding->release == released) {
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ipc_execute_binding(bar, binding);
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return true;
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}
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}
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return false;
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}
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static bool process_hotspots(struct swaybar_output *output,
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double x, double y, uint32_t button) {
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double px = x * output->scale;
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double py = y * output->scale;
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struct swaybar_hotspot *hotspot;
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wl_list_for_each(hotspot, &output->hotspots, link) {
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if (px >= hotspot->x && py >= hotspot->y
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&& px < hotspot->x + hotspot->width
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&& py < hotspot->y + hotspot->height) {
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if (HOTSPOT_IGNORE == hotspot->callback(output, hotspot, x, y,
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button, hotspot->data)) {
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return true;
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}
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}
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}
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return false;
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}
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static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (!sway_assert(output, "button with no active output")) {
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return;
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}
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if (check_bindings(seat->bar, button, state)) {
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return;
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}
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if (state != WL_POINTER_BUTTON_STATE_PRESSED) {
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return;
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}
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process_hotspots(output, pointer->x, pointer->y, button);
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}
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static void workspace_next(struct swaybar *bar, struct swaybar_output *output,
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bool left) {
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struct swaybar_config *config = bar->config;
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struct swaybar_workspace *first =
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wl_container_of(output->workspaces.next, first, link);
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struct swaybar_workspace *last =
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wl_container_of(output->workspaces.prev, last, link);
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struct swaybar_workspace *active;
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wl_list_for_each(active, &output->workspaces, link) {
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if (active->visible) {
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break;
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}
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}
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if (!sway_assert(active->visible, "axis with null workspace")) {
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return;
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}
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struct swaybar_workspace *new;
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if (left) {
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if (active == first) {
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new = config->wrap_scroll ? last : NULL;
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} else {
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new = wl_container_of(active->link.prev, new, link);
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}
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} else {
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if (active == last) {
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new = config->wrap_scroll ? first : NULL;
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} else {
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new = wl_container_of(active->link.next, new, link);
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}
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}
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if (new) {
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ipc_send_workspace_command(bar, new->name);
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// Since we're asking Sway to switch to 'new', it should become visible.
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// Marking it visible right now allows calling workspace_next in a loop.
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new->visible = true;
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active->visible = false;
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}
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}
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static void process_discrete_scroll(struct swaybar_seat *seat,
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struct swaybar_output *output, struct swaybar_pointer *pointer,
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uint32_t axis, wl_fixed_t value) {
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// If there is a button press binding, execute it, skip default behavior,
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// and check button release bindings
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uint32_t button = wl_axis_to_button(axis, value);
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if (check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_PRESSED)) {
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check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED);
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return;
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}
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if (process_hotspots(output, pointer->x, pointer->y, button)) {
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return;
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}
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struct swaybar_config *config = seat->bar->config;
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double amt = wl_fixed_to_double(value);
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if (amt == 0.0 || !config->workspace_buttons) {
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check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED);
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return;
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}
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if (!sway_assert(!wl_list_empty(&output->workspaces), "axis with no workspaces")) {
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return;
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}
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workspace_next(seat->bar, output, amt < 0.0);
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// Check button release bindings
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check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED);
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}
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static void process_continuous_scroll(struct swaybar_seat *seat,
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struct swaybar_output *output, struct swaybar_pointer *pointer,
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uint32_t axis) {
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while (abs(seat->axis[axis].value) > SWAY_CONTINUOUS_SCROLL_THRESHOLD) {
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if (seat->axis[axis].value > 0) {
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process_discrete_scroll(seat, output, pointer, axis,
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SWAY_CONTINUOUS_SCROLL_THRESHOLD);
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seat->axis[axis].value -= SWAY_CONTINUOUS_SCROLL_THRESHOLD;
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} else {
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process_discrete_scroll(seat, output, pointer, axis,
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-SWAY_CONTINUOUS_SCROLL_THRESHOLD);
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seat->axis[axis].value += SWAY_CONTINUOUS_SCROLL_THRESHOLD;
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}
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}
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}
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static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (!sway_assert(output, "axis with no active output")) {
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return;
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}
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if (!sway_assert(axis < 2, "axis out of range")) {
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return;
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}
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// If there's a while since the last scroll event,
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// set 'value' to zero as if to reset the "virtual scroll wheel"
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if (seat->axis[axis].discrete_steps == 0 &&
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time - seat->axis[axis].update_time > SWAY_CONTINUOUS_SCROLL_TIMEOUT) {
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seat->axis[axis].value = 0;
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}
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seat->axis[axis].value += value;
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seat->axis[axis].update_time = time;
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}
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static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (output == NULL) {
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return;
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}
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for (uint32_t axis = 0; axis < 2; ++axis) {
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if (seat->axis[axis].discrete_steps) {
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for (uint32_t step = 0; step < seat->axis[axis].discrete_steps; ++step) {
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// Honestly, it would probabyl make sense to pass in
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// 'seat->axis[axis].value / seat->axis[axi].discrete_steps' here,
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// but it's only used to check whether it's positive or negative
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// so I don't think it's worth the risk of rounding errors.
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process_discrete_scroll(seat, output, pointer, axis,
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seat->axis[axis].value);
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}
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seat->axis[axis].value = 0;
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seat->axis[axis].discrete_steps = 0;
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} else {
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process_continuous_scroll(seat, output, pointer, axis);
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}
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}
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}
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static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis_source) {
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// Who cares
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}
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static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis) {
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// Who cares
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}
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static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis, int32_t discrete) {
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struct swaybar_seat *seat = data;
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if (!sway_assert(axis < 2, "axis out of range")) {
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return;
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}
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seat->axis[axis].discrete_steps += abs(discrete);
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}
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static const struct wl_pointer_listener pointer_listener = {
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.enter = wl_pointer_enter,
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.leave = wl_pointer_leave,
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.motion = wl_pointer_motion,
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.button = wl_pointer_button,
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.axis = wl_pointer_axis,
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.frame = wl_pointer_frame,
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.axis_source = wl_pointer_axis_source,
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.axis_stop = wl_pointer_axis_stop,
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.axis_discrete = wl_pointer_axis_discrete,
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};
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static struct touch_slot *get_touch_slot(struct swaybar_touch *touch, int32_t id) {
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ssize_t next = -1;
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for (size_t i = 0; i < sizeof(touch->slots) / sizeof(*touch->slots); ++i) {
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if (touch->slots[i].id == id) {
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return &touch->slots[i];
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}
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if (next == -1 && !touch->slots[i].output) {
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next = i;
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}
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}
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if (next == -1) {
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sway_log(SWAY_ERROR, "Ran out of touch slots");
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return NULL;
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}
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return &touch->slots[next];
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}
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static void wl_touch_down(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, struct wl_surface *surface,
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int32_t id, wl_fixed_t _x, wl_fixed_t _y) {
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struct swaybar_seat *seat = data;
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struct swaybar_output *_output = NULL, *output = NULL;
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wl_list_for_each(_output, &seat->bar->outputs, link) {
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if (_output->surface == surface) {
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output = _output;
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break;
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}
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}
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if (!output) {
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sway_log(SWAY_DEBUG, "Got touch event for unknown surface");
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return;
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}
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struct touch_slot *slot = get_touch_slot(&seat->touch, id);
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if (!slot) {
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return;
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}
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slot->id = id;
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slot->output = output;
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slot->x = slot->start_x = wl_fixed_to_double(_x);
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slot->y = slot->start_y = wl_fixed_to_double(_y);
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slot->time = time;
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}
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static void wl_touch_up(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, int32_t id) {
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struct swaybar_seat *seat = data;
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struct touch_slot *slot = get_touch_slot(&seat->touch, id);
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if (!slot) {
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return;
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}
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if (time - slot->time < 500) {
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// Tap, treat it like a pointer click
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process_hotspots(slot->output, slot->x, slot->y, BTN_LEFT);
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}
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slot->output = NULL;
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}
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static void wl_touch_motion(void *data, struct wl_touch *wl_touch,
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uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y) {
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struct swaybar_seat *seat = data;
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struct touch_slot *slot = get_touch_slot(&seat->touch, id);
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if (!slot) {
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return;
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}
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int prev_progress = (int)((slot->x - slot->start_x)
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/ slot->output->width * 100);
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slot->x = wl_fixed_to_double(x);
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slot->y = wl_fixed_to_double(y);
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// "progress" is a measure from 0..100 representing the fraction of the
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// output the touch gesture has travelled, positive when moving to the right
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// and negative when moving to the left.
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int progress = (int)((slot->x - slot->start_x)
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/ slot->output->width * 100);
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if (abs(progress) / 20 != abs(prev_progress) / 20) {
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workspace_next(seat->bar, slot->output, progress - prev_progress < 0);
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}
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}
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static void wl_touch_frame(void *data, struct wl_touch *wl_touch) {
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// Who cares
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}
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static void wl_touch_cancel(void *data, struct wl_touch *wl_touch) {
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struct swaybar_seat *seat = data;
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struct swaybar_touch *touch = &seat->touch;
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for (size_t i = 0; i < sizeof(touch->slots) / sizeof(*touch->slots); ++i) {
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touch->slots[i].output = NULL;
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}
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}
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static void wl_touch_shape(void *data, struct wl_touch *wl_touch, int32_t id,
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wl_fixed_t major, wl_fixed_t minor) {
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// Who cares
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}
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static void wl_touch_orientation(void *data, struct wl_touch *wl_touch,
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int32_t id, wl_fixed_t orientation) {
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// Who cares
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}
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static const struct wl_touch_listener touch_listener = {
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.down = wl_touch_down,
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.up = wl_touch_up,
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.motion = wl_touch_motion,
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.frame = wl_touch_frame,
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.cancel = wl_touch_cancel,
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.shape = wl_touch_shape,
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.orientation = wl_touch_orientation,
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};
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static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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enum wl_seat_capability caps) {
|
|
struct swaybar_seat *seat = data;
|
|
|
|
bool have_pointer = caps & WL_SEAT_CAPABILITY_POINTER;
|
|
bool have_touch = caps & WL_SEAT_CAPABILITY_TOUCH;
|
|
|
|
if (!have_pointer && seat->pointer.pointer != NULL) {
|
|
wl_pointer_release(seat->pointer.pointer);
|
|
seat->pointer.pointer = NULL;
|
|
} else if (have_pointer && seat->pointer.pointer == NULL) {
|
|
seat->pointer.pointer = wl_seat_get_pointer(wl_seat);
|
|
if (seat->bar->running && !seat->pointer.cursor_surface) {
|
|
seat->pointer.cursor_surface =
|
|
wl_compositor_create_surface(seat->bar->compositor);
|
|
assert(seat->pointer.cursor_surface);
|
|
}
|
|
wl_pointer_add_listener(seat->pointer.pointer, &pointer_listener, seat);
|
|
}
|
|
if (!have_touch && seat->touch.touch != NULL) {
|
|
wl_touch_release(seat->touch.touch);
|
|
seat->touch.touch = NULL;
|
|
} else if (have_touch && seat->touch.touch == NULL) {
|
|
seat->touch.touch = wl_seat_get_touch(wl_seat);
|
|
wl_touch_add_listener(seat->touch.touch, &touch_listener, seat);
|
|
}
|
|
}
|
|
|
|
static void seat_handle_name(void *data, struct wl_seat *wl_seat,
|
|
const char *name) {
|
|
// Who cares
|
|
}
|
|
|
|
const struct wl_seat_listener seat_listener = {
|
|
.capabilities = seat_handle_capabilities,
|
|
.name = seat_handle_name,
|
|
};
|
|
|
|
void swaybar_seat_free(struct swaybar_seat *seat) {
|
|
if (!seat) {
|
|
return;
|
|
}
|
|
if (seat->pointer.pointer != NULL) {
|
|
wl_pointer_release(seat->pointer.pointer);
|
|
}
|
|
if (seat->pointer.cursor_theme != NULL) {
|
|
wl_cursor_theme_destroy(seat->pointer.cursor_theme);
|
|
}
|
|
if (seat->pointer.cursor_surface != NULL) {
|
|
wl_surface_destroy(seat->pointer.cursor_surface);
|
|
}
|
|
if (seat->touch.touch != NULL) {
|
|
wl_touch_release(seat->touch.touch);
|
|
}
|
|
wl_seat_destroy(seat->wl_seat);
|
|
wl_list_remove(&seat->link);
|
|
free(seat);
|
|
}
|