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https://github.com/swaywm/sway.git
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76cd3f2642
Partially fixes #2788. This change makes it so the lock screen is redrawn whenever the caps lock modifier state changes, rather on relying on the keypress event. This didn't work because caps lock is disabled when the key is released, not pressed, so the caps lock indicator does not go away until the next keypress event.
178 lines
5.4 KiB
C
178 lines
5.4 KiB
C
#include <assert.h>
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#include <stdlib.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <wlr/util/log.h>
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#include <xkbcommon/xkbcommon.h>
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#include "swaylock/swaylock.h"
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#include "swaylock/seat.h"
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static void keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t format, int32_t fd, uint32_t size) {
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struct swaylock_state *state = data;
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if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
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close(fd);
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wlr_log(WLR_ERROR, "Unknown keymap format %d, aborting", format);
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exit(1);
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}
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char *map_shm = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
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if (map_shm == MAP_FAILED) {
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close(fd);
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wlr_log(WLR_ERROR, "Unable to initialize keymap shm, aborting");
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exit(1);
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}
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struct xkb_keymap *keymap = xkb_keymap_new_from_string(
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state->xkb.context, map_shm, XKB_KEYMAP_FORMAT_TEXT_V1, 0);
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munmap(map_shm, size);
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close(fd);
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assert(keymap);
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struct xkb_state *xkb_state = xkb_state_new(keymap);
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assert(xkb_state);
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xkb_keymap_unref(state->xkb.keymap);
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xkb_state_unref(state->xkb.state);
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state->xkb.keymap = keymap;
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state->xkb.state = xkb_state;
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}
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static void keyboard_enter(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
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// Who cares
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}
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static void keyboard_leave(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, struct wl_surface *surface) {
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// Who cares
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}
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static void keyboard_key(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, uint32_t time, uint32_t key, uint32_t _key_state) {
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struct swaylock_state *state = data;
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enum wl_keyboard_key_state key_state = _key_state;
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xkb_keysym_t sym = xkb_state_key_get_one_sym(state->xkb.state, key + 8);
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uint32_t keycode = key_state == WL_KEYBOARD_KEY_STATE_PRESSED ?
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key + 8 : 0;
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uint32_t codepoint = xkb_state_key_get_utf32(state->xkb.state, keycode);
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if (key_state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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swaylock_handle_key(state, sym, codepoint);
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}
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}
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static void keyboard_modifiers(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
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uint32_t mods_locked, uint32_t group) {
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struct swaylock_state *state = data;
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xkb_state_update_mask(state->xkb.state,
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mods_depressed, mods_latched, mods_locked, 0, 0, group);
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int caps_lock = xkb_state_mod_name_is_active(state->xkb.state,
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XKB_MOD_NAME_CAPS, XKB_STATE_MODS_LOCKED);
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if (caps_lock != state->xkb.caps_lock) {
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state->xkb.caps_lock = caps_lock;
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damage_state(state);
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}
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state->xkb.control = xkb_state_mod_name_is_active(state->xkb.state,
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XKB_MOD_NAME_CTRL,
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XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED);
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}
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static void keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
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int32_t rate, int32_t delay) {
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// TODO
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}
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static const struct wl_keyboard_listener keyboard_listener = {
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.keymap = keyboard_keymap,
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.enter = keyboard_enter,
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.leave = keyboard_leave,
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.key = keyboard_key,
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.modifiers = keyboard_modifiers,
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.repeat_info = keyboard_repeat_info,
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};
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static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface,
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wl_fixed_t surface_x, wl_fixed_t surface_y) {
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wl_pointer_set_cursor(wl_pointer, serial, NULL, 0, 0);
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}
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static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface) {
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// Who cares
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}
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static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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// Who cares
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}
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static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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// Who cares
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}
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static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value) {
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// Who cares
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}
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static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) {
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// Who cares
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}
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static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis_source) {
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// Who cares
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}
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static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis) {
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// Who cares
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}
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static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis, int32_t discrete) {
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// Who cares
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}
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static const struct wl_pointer_listener pointer_listener = {
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.enter = wl_pointer_enter,
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.leave = wl_pointer_leave,
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.motion = wl_pointer_motion,
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.button = wl_pointer_button,
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.axis = wl_pointer_axis,
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.frame = wl_pointer_frame,
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.axis_source = wl_pointer_axis_source,
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.axis_stop = wl_pointer_axis_stop,
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.axis_discrete = wl_pointer_axis_discrete,
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};
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static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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enum wl_seat_capability caps) {
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struct swaylock_seat *seat = data;
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if (seat->pointer) {
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wl_pointer_release(seat->pointer);
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seat->pointer = NULL;
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}
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if (seat->keyboard) {
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wl_keyboard_release(seat->keyboard);
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seat->keyboard = NULL;
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}
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if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
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seat->pointer = wl_seat_get_pointer(wl_seat);
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wl_pointer_add_listener(seat->pointer, &pointer_listener, NULL);
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}
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if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
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seat->keyboard = wl_seat_get_keyboard(wl_seat);
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wl_keyboard_add_listener(seat->keyboard, &keyboard_listener, seat->state);
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}
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}
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static void seat_handle_name(void *data, struct wl_seat *wl_seat,
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const char *name) {
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// Who cares
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}
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const struct wl_seat_listener seat_listener = {
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.capabilities = seat_handle_capabilities,
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.name = seat_handle_name,
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};
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