.. _tutorial_xontrib: ************************************ Tutorial: Extensions (Xontribs) ************************************ Take a deep breath and prepare for some serious Show & Tell; it's time to learn about xonsh extensions! Overview ================================ Xontributions, or ``xontribs``, are a set of tools and conventions for extending the functionality of xonsh beyond what is provided by default. This allows 3rd party developers and users to improve their xonsh experience without having to go through the xonsh development and release cycle. Many tools and libraries have extension capabilities. Here are some that we took inspiration from for xonsh: * `Sphinx `_: Extensions are just Python modules, bundles some extensions with the main package, interface is a list of string names. * `Oh My Zsh `_: Centralized registry, autoloading, and for a shell. * `ESLint `_: Ability to use language package manager to install/remove extensions. Structure ========== Xontribs are modules written in either xonsh (``*.xsh``) or Python (``*.py``). Normally, these are stored and found in an `implicit namespace package `_ called ``xontrib``. However, xontribs may be placed in any package or directory that is on the ``$PYTHONPATH``. If a module is in the ``xontrib`` namespace package, it can be referred to just by its module name. If a module is in any other package, then it must be referred to by its full package path, separated by ``.`` like you would in an import statement. Of course, a module in ``xontrib`` may be referred to with the full ``xontrib.myext``. But just calling it ``myext`` is a lot shorter and one of the main advantages of placing an extension in the ``xontrib`` namespace package. Here is a sample file system layout and what the xontrib names would be:: |- xontrib/ |- javert.xsh # "javert", because in xontrib |- your.py # "your", |- eyes/ |- __init__.py |- scream.xsh # "eyes.scream", because eyes is in xontrib |- mypkg/ |- __init__.py # a regular package with an init file |- other.py # not a xontrib |- show.py # "mypkg.show", full module name |- tell.xsh # "mypkg.tell", full module name |- subpkg/ |- __init__.py |- done.py # "mypkg.subpkg.done", full module name You can also use `cookiecutter `_ with the `xontrib template `_ to easily create the layout for your xontrib package. Loading Xontribs ================ Xontribs may be loaded in a few different ways: from the config file, dynamically at runtime with the ``xontrib`` command, or by importing the module normally. Since these extensions are just Python modules, by default, they cannot be unloaded (easily). .. note:: When a xontrib is loaded its public variables are placed in the current execution context unless ``__all__`` is defined, just like in regular Python modules. Extensions are loaded via the ``xontrib`` command, which is a xonsh default alias. This command may be run from anywhere in a xonshrc file or at any point after xonsh has started up. Loading is the default action of the ``xontrib`` command. Thus the following methods for loading via this command are equivalent: .. code-block:: xonsh xontrib myext mpl mypkg.show xontrib load myext mpl mypkg.show Loading the same xontrib multiple times does not have any effect after the first. Xontribs are simply Python modules, and therefore follow the same caching rules. So by the same token, you can also import them normally. Of course, you have to use the full module name to import a xontrib: .. code-block:: python import xontrib.mpl from xontrib import myext from mypkg.show import * Listing Known Xontribs ====================== In addition to loading extensions, the ``xontrib`` command also allows you to list the known xontribs. This command will report whether known xontribs are installed and if they are loaded in the current session. To display this information, pass the ``list`` action to the ``xontrib`` command: .. code-block:: xonshcon >>> xontrib list mpl installed not-loaded myext not-installed not-loaded By default, this will display information for all known xontribs. However, you can restrict this to a set of names passed in on the command line. .. code-block:: xonshcon >>> xontrib list mpl mpl installed not-loaded For programmatic access, you may also have this command print a JSON formatted string: .. code-block:: xonshcon >>> xontrib list --json mpl {"mpl": {"loaded": false, "installed": true}} Authoring Xontribs ================== Writing a xontrib is as easy as writing a xonsh or Python file and sticking it in a directory named ``xontrib/``. However, please do not place an ``__init__.py`` in the ``xontrib/`` directory. It is an *implicit namespace package* and should not have one. See `PEP 420 `_ for more details. .. warning:: Do not place an ``__init__.py`` in the ``xontrib/`` directory! If you plan on using ``*.xsh`` files in you xontrib, then you'll have to add some hooks to distutils, setuptools, pip, etc. to install these files. Try adding entries like the following entries to your ``setup()`` call in your ``setup.py``: .. code-block:: python try: from setuptools import setup except ImportError: from distutils.core import setup setup(..., packages=[..., 'xontrib'], package_dir={..., 'xontrib': 'xontrib'}, package_data={..., 'xontrib': ['*.xsh']}, ...) Something similar can be done for any non-xontrib package or sub-package that needs to distribute ``*.xsh`` files. Tell Us About Your Xontrib! =========================== We request that you register your xontrib with us. We think that this is a good idea, in general, because then: * Your xontrib will show up as an extension the xonsh website, * It will appear in the ``xontrib list`` command, and * It will show up in ``xonfig wizard``. All of this let's users know that your xontrib is out there, ready to be used. Of course, you're under no obligation to register your xontrib. Users will still be able to load your xontrib, as long as they have it installed. To register a xontrib, add an entry to `the xontribs_meta.py file `_ in the main xonsh repository. A pull request is probably best, but if you are having trouble figuring it out please contact one of the xonsh devs with the relevant information. This is Python file holds classes and functions to register new Xontrib. The ``xontribs_meta.define_xontribs`` function returns a dictionary of all Xontribs. A sample ``Xontrib`` definition looks like this, .. code-block:: python { "awesome": Xontrib( url="http://example.com/api/xontrib", description="Description and short intro for your xontrib." "It can span multi-lines. " "Feel free to use a triple quotes if you want to have line-endings.", package=_XontribPkg( name="xontrib-awesome", license="BSD", install={ "pip": "xpip install xontrib-awesome", "conda": "conda install xontrib-awesome", }, url="https://example.com/", ), ) } .. note:: Note that you can have as many entries in the ``"install"`` dict as you want. Also, the keys are arbitrary labels, so feel free to pick whatever you want. .. seealso:: Checkout the API docs of the :doc:`api/xontribs_meta` Go forth!