zathura/render.h

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/* See LICENSE file for license and copyright information */
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#ifndef RENDER_H
#define RENDER_H
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#include <stdbool.h>
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#include <stdlib.h>
#include <girara/types.h>
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#include "zathura.h"
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#include "callbacks.h"
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/**
* This function initializes a render thread
*
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* @param zathura object
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* @return The render thread object or NULL if an error occured
*/
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render_thread_t* render_init(zathura_t* zathura);
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/**
* This function destroys the render thread object
*
* @param render_thread The render thread object
*/
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void render_free(render_thread_t* render_thread);
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/**
* This function is used to add a page to the render thread list
* that should be rendered.
*
* @param render_thread The render thread object
* @param page The page that should be rendered
* @return true if no error occured
*/
bool render_page(render_thread_t* render_thread, zathura_page_t* page);
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/**
* This function is used to unmark all pages as not rendered. This should
* be used if all pages should be rendered again (e.g.: the zoom level or the
* colors have changed)
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*
* @param zathura Zathura object
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*/
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void render_all(zathura_t* zathura);
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/**
* Lock the render thread. This is useful if you want to render on your own (e.g
* for printing).
*
* @param render_thread The render thread object.
*/
void render_lock(render_thread_t* render_thread);
/**
* Unlock the render thread.
*
* @param render_thread The render thread object.
*/
void render_unlock(render_thread_t* render_thread);
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#endif // RENDER_H