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Some consts here and there
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60001b2ede
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1 changed files with 7 additions and 7 deletions
14
render.c
14
render.c
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@ -497,17 +497,17 @@ emit_completed_signal(void* data)
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static double
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colorumax(const double* h, double l, double l1, double l2)
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{
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double u, uu, v, vv, lv;
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if (h[0] == 0 && h[1] == 0 && h[2] == 0) {
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return 0;
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}
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lv = (l - l1)/(l2 - l1); /* Remap l to the whole interval 0,1 */
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u = v = 1000000;
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const double lv = (l - l1)/(l2 - l1); /* Remap l to the whole interval 0,1 */
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double u = 1000000;
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double v = u;
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for (int k = 0; k < 3; k++) {
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if (h[k] > 0) {
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uu = fabs((1-l)/h[k]);
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vv = fabs((1-lv)/h[k]);
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const double uu = fabs((1-l)/h[k]);
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const double vv = fabs((1-lv)/h[k]);
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if (uu < u) {
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u = uu;
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@ -516,8 +516,8 @@ colorumax(const double* h, double l, double l1, double l2)
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v = vv;
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}
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} else if (h[k] < 0) {
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uu = fabs(l/h[k]);
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vv = fabs(lv/h[k]);
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const double uu = fabs(l/h[k]);
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const double vv = fabs(lv/h[k]);
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if (uu < u) {
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u = uu;
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