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Include math.h in render.c
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f78b79ec17
commit
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2 changed files with 5 additions and 1 deletions
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@ -58,7 +58,7 @@ cb_view_vadjustment_value_changed(GtkAdjustment *adjustment, gpointer data)
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}
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}
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double begin = offset->y;
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double begin = offset->y;
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double end = offset->y + page->height;
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double end = offset->y + page->height * zathura->document->scale;
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if ( ( (begin >= lower) && (end <= upper) ) /* [> page is in viewport <]*/
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if ( ( (begin >= lower) && (end <= upper) ) /* [> page is in viewport <]*/
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|| ( (begin <= lower) && (end >= lower) && (end <= upper) ) /* [> end of the page is in viewport <] */
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|| ( (begin <= lower) && (end >= lower) && (end <= upper) ) /* [> end of the page is in viewport <] */
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4
render.c
4
render.c
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@ -1,3 +1,7 @@
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/* See LICENSE file for license and copyright information */
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#include <math.h>
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#include "render.h"
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#include "render.h"
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#include "zathura.h"
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#include "zathura.h"
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#include "document.h"
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#include "document.h"
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