/* See LICENSE file for license and copyright information */ #ifndef RENDER_H #define RENDER_H #include #include #include #include "zathura.h" #include "callbacks.h" /** * This function initializes a render thread * * @param zathura object * @return The render thread object or NULL if an error occured */ render_thread_t* render_init(zathura_t* zathura); /** * This function destroys the render thread object * * @param render_thread The render thread object */ void render_free(render_thread_t* render_thread); /** * This function is used to add a page to the render thread list * that should be rendered. * * @param render_thread The render thread object * @param page The page that should be rendered * @return true if no error occured */ bool render_page(render_thread_t* render_thread, zathura_page_t* page); /** * This function is used to unmark all pages as not rendered. This should * be used if all pages should be rendered again (e.g.: the zoom level or the * colors have changed) * * @param zathura Zathura object */ void render_all(zathura_t* zathura); /** * Lock the render thread. This is useful if you want to render on your own (e.g * for printing). * * @param render_thread The render thread object. */ void render_lock(render_thread_t* render_thread); /** * Unlock the render thread. * * @param render_thread The render thread object. */ void render_unlock(render_thread_t* render_thread); #endif // RENDER_H