2020-07-29 05:57:29 +02:00
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public net.minecraft.network.play.ServerPlayNetHandler field_147365_f # floatingTickCount
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# CubeParticle
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2020-09-04 18:04:00 +02:00
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protected net.minecraft.client.particle.Particle field_228343_B_ # collidedY
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# Needed for ChunkUtil, maybe remove these for releases
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# ChunkManager
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public net.minecraft.world.server.ChunkManager func_219212_a(JLnet/minecraft/world/server/ChunkHolder;)V #scheduleSave
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public net.minecraft.world.server.ChunkManager field_219251_e #loadedChunks
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public net.minecraft.world.server.ChunkManager field_219262_p #immutableLoadedChunksDirty
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public net.minecraft.world.server.ChunkManager field_219253_g #chunksToUnload
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# ChunkStatus
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public-f net.minecraft.world.chunk.ChunkStatus field_222617_m #FULL
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public net.minecraft.world.chunk.ChunkStatus$IGenerationWorker
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2020-10-19 22:07:05 +02:00
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public net.minecraft.world.chunk.ChunkStatus$ILoadingWorker
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# PotionBrewing
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public net.minecraft.potion.PotionBrewing field_185215_c # POTION_ITEMS
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2020-10-21 01:03:27 +02:00
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# Beacon
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public net.minecraft.tileentity.BeaconTileEntity field_174909_f # beamSegments
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2020-10-30 02:16:08 +01:00
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# Server Tick List (For stopping placed fluids from spilling)
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public net.minecraft.world.server.ServerTickList field_205374_d # pendingTickListEntriesHashSet
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2021-02-16 19:35:26 +01:00
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public net.minecraft.world.server.ServerTickList field_205375_e # pendingTickListEntriesTreeSet
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# Particle Manager
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public net.minecraft.client.particle.ParticleManager field_178932_g # factories
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