Create/changelog.md

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2025-01-16 12:28:44 -05:00
Create 6.0.0
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_Now using Flywheel 1.0_
Additions
- Chain conveyor
- Item hatch
- Packager and Re-packager
- Cardboard packages
- Package frogport
- Package postbox
- Stock link
- Stock ticker
- Redstone requester
- Factory gauge
- Table cloths and covers
- Pulse timer
- Desk bell
- Pulp and the cardboard ingredient
- Cardboard armor set
- Cardboard sword
- Package filter
- Cardboard block
- Cherry and bamboo windows
- Industrial iron window
- Weathered iron block and windows
Art
- Palette and model updates to all copper-based components
- Rope and hose pulley motion now uses a scrolling texture
- Increased vertical size of train and contraption controls to a full block
- Updates to display and redstone links
- Updates to metal sheet items
- Copper roof blocks now use connected textures
- Added missing shaft detail to the backtank armor
- Updates to various UI screens and components
- Bars and window item models are now consistent with vanilla
Gameplay
- Redstone links are now andesite tier
- All links now use a new ingredient item, the transmitter
- New advancement chain for high logistics components
- New ponder scenes and category for high logistics components
- Depots can now be used as storage blocks on contraptions
- Brass tunnels now try to distribute an item more quickly when it first arrives
- Brass tunnels now always prefer filtered sides over non-filtered sides
- Added train schedule instructions for delivering or retrieving packages
- Basins no longer limit to 16 items per slot
- Mechanical crafters waste less time on empty animation frames
- In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below
- Held clipboards can now copy entries from other in-world clipboards
- Metal ladders no longer require a wall if another ladder block is above them
- Bells assembled to elevator contraptions now activate when arriving at a floor
- Sliding doors placed in front of contraption-mounted sliding doors now open and clost automatically
- Fully outlined text on filter slots for better readability
- Added recipes where cardboard substitutes leather
- Play at most 4 steam engine sounds at once per side of a boiler
- Increased default max rope length to 384
- Implemented a system for generating certain recipes at runtime to improve mod compat
- Boiler gauge now disappears when blocks are clipping into it
- Added a keybind that opens a radial menu for rotating blocks with the wrench
2025-01-20 09:31:35 -05:00
Bug Fixes
- Deployers can no longer take a seat
2025-01-26 11:34:30 -05:00
- Fixed contraptions keeping pressure plates and tripwires activated (#7255)
- Steam engine placement assist now shows a normal shaft
- Fixed schedule screen not showing tooltips in the entry editor
- Fixed tracks creating signal block intersections despite being in different dimensions
2025-01-26 11:34:30 -05:00
- Fixed non-effect fans resetting processed belt items (#7298)
- Fixed mechanical saw considering scaffolding as leaves
- Fixed entity name display source not working for players on signs
- Fixed certain blocks messing up the order scheduled ticks (#7141)
- Fixed unbreakable superglue not being usable (#6253)
- Fixed update suppression (#7176)
- Fixed comparator output of depots ignoring the items' max stack size (#7179)
- Fixed deployers retaining the damage attribute of their last held weapon (#4870)
- Fixed an exploit allowing people to create clipboards that execute commands (#7218)
- Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
- Fixed rare crash related to sliding doors (#6184)
- Verify that schematics are gzip-encoded before trying to read from them (#6087)
- Fixed ConditionContext nbt in trains containing a large number of empty tags
- Fixed deployers not placing fish from fish buckets (#3705)
- Fixed gasses not being visible in basins and item drains (#7236)
- Set vault capacity config limit to 2048 slots
- Fixed InventorySorter able to take items from ghost/filter inventories
- Fixed typo in better end compat recipe
- FTB buttons no longer show in create screens
API Changes
- Versioning change: `major.minor.patch`, starting with `6.0.0`
- Ponder is now a separate library mod. It comes shipped with the create jar.
- Added `#create:chain_rideable` to mark items as valid for riding a chain with
- Added `#create:invalid_for_track_paving` for items
- New API for custom storage block behaviour on contraptions. For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags.
- Removed LangMerger and related classes
- Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702)
- Add a method that developers can override to change the icon in goggle tooltips
- Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries