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Changelog and new package filter sprite
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changelog.md
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changelog.md
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------------------------------------------------------
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Create 6.0.0
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------------------------------------------------------
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_Now using Flywheel 1.0_
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Additions
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- Example
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- Chain conveyor
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- Item hatch
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- Packager and Re-packager
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- Cardboard packages
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- Package frogport
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- Package postbox
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- Stock link
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- Stock ticker
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- Redstone requester
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- Factory gauge
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- Table cloths and covers
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- Pulse timer
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- Desk bell
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- Pulp and the cardboard ingredient
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- Cardboard armor set
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- Cardboard sword
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- Package filter
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- Cardboard block
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- Cherry and bamboo windows
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- Industrial iron window
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- Weathered iron block and windows
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Changes
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- Bumped the default max rope length to 384
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- Set vault capacity limit to 2048 slots to prevent people from OOM-ing themselves if they set the capacity too high
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Art
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- Palette and model updates to all copper-based components
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- Rope and hose pulley motion now uses a scrolling texture
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- Increased vertical size of train and contraption controls to a full block
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- Updates to display and redstone links
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- Updates to metal sheet items
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- Copper roof blocks now use connected textures
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- Added missing shaft detail to the backtank armor
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- Updates to various UI screens and components
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- Bars and window item models are now consistent with vanilla
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Gameplay
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- Redstone links are now andesite tier
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- All links now use a new ingredient item, the transmitter
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- New advancement chain for high logistics components
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- New ponder scenes and category for high logistics components
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- Depots can now be used as storage blocks on contraptions
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- Brass tunnels now try to distribute an item more quickly when it first arrives
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- Brass tunnels now always prefer filtered sides over non-filtered sides
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- Added train schedule instructions for delivering or retrieving packages
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- Basins no longer limit to 16 items per slot
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- Mechanical crafters waste less time on empty animation frames
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- In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below
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- Held clipboards can now copy entries from other in-world clipboards
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- Metal ladders no longer require a wall if another ladder block is above them
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- Bells assembled to elevator contraptions now activate when arriving at a floor
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- Sliding doors placed in front of contraption-mounted sliding doors now open and clost automatically
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- Fully outlined text on filter slots for better readability
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- Added recipes where cardboard substitutes leather
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- Play at most 4 steam engine sounds at once per side of a boiler
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- Increased default max rope length to 384
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- Implemented a system for generating certain recipes at runtime to improve mod compat
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- Boiler gauge now disappears when blocks are clipping into it
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- Added a keybind that opens a radial menu for rotating blocks with the wrench
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Bug Fixes
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- Fix certain blocks messing up the order scheduled ticks (#7141)
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- Fix unbreakable superglue not being usable (#6253)
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- Fix update suppression (#7176)
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- Fix comparator output of depots ignoring the items max stack size (#7179)
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- Fix deployers retaining the damage attribute of their last held weapon (#4870)
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- Fix an exploit allowing people to create clipboards that execute commands (#7218)
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- Fix redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
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- Fix rare crash related to sliding doors (#6184)
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- Deployers can no longer take a seat
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- Fixed contraptions keeping pressure plates and tripwires activated
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- Steam engine placement assist now shows a normal shaft
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- Fixed schedule screen not showing tooltips in the entry editor
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- Fixed tracks creating signal block intersections despite being in different dimensions
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- Fixed non-effect fans resetting processed belt items
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- Fixed mechanical saw considering scaffolding as leaves
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- Fixed entity name display source not working for players on signs
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- Fixed certain blocks messing up the order scheduled ticks (#7141)
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- Fixed unbreakable superglue not being usable (#6253)
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- Fixed update suppression (#7176)
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- Fixed comparator output of depots ignoring the items' max stack size (#7179)
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- Fixed deployers retaining the damage attribute of their last held weapon (#4870)
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- Fixed an exploit allowing people to create clipboards that execute commands (#7218)
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- Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
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- Fixed rare crash related to sliding doors (#6184)
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- Verify that schematics are gzip-encoded before trying to read from them (#6087)
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- Added workaround for create_tracks.dat getting corrupted during crashes, the mod will try to restore the old track data stored in the create_tracks.dat_old file if the current one is corrupted
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- Fix contraptions triggering pressure plates and tripwires (#7255)
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- Fix ConditionContext nbt in trains containing a large number of empty tags
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- Fix deployers not placing fish from fish buckets (#3705)
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- Fix gasses not being visible in basins and item drains (#7236)
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- Fixed ConditionContext nbt in trains containing a large number of empty tags
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- Fixed deployers not placing fish from fish buckets (#3705)
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- Fixed gasses not being visible in basins and item drains (#7236)
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- Set vault capacity config limit to 2048 slots
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- Fixed InventorySorter able to take items from ghost/filter inventories
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- Fixed typo in better end compat recipe
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- FTB buttons no longer show in create screens
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Art Changes
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- Example
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API Changes
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- Versioning change: `major.minor.patch`, starting with `6.0.0`
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- Ponder is now a separate library mod. It comes shipped with the create jar.
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- Added `#create:chain_rideable` to mark items as valid for riding a chain with
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- Added `#create:invalid_for_track_paving` for items
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- New API for custom storage block behaviour on contraptions. For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags.
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- Removed LangMerger and related classes
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- Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702)
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- Add a method that developers can override to change the icon in goggle tooltips
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- Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use proper registries
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- Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries
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