Increase priority, less crashing with performant

This commit is contained in:
grimmauld 2021-03-24 15:06:54 +01:00
parent 20189a86fc
commit 16586747a6

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@ -21,7 +21,7 @@ import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.Set;
@OnlyIn(Dist.CLIENT)
@Mixin(World.class)
@Mixin(value = World.class, priority = 1042)
public class AddRemoveTileMixin {
@Shadow @Final public boolean isRemote;