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Increase priority, less crashing with performant
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@ -21,7 +21,7 @@ import net.minecraftforge.api.distmarker.OnlyIn;
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import java.util.Set;
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@OnlyIn(Dist.CLIENT)
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@Mixin(World.class)
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@Mixin(value = World.class, priority = 1042)
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public class AddRemoveTileMixin {
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@Shadow @Final public boolean isRemote;
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