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https://github.com/Creators-of-Create/Create.git
synced 2024-12-27 23:47:38 +01:00
Move fallback behaviour back to FluidReactions
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parent
70e8bc8140
commit
332455a4a5
3 changed files with 73 additions and 62 deletions
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@ -1,32 +1,36 @@
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package com.simibubi.create.api.event;
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package com.simibubi.create.api.event;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraftforge.eventbus.api.Event;
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import net.minecraftforge.eventbus.api.Event;
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import org.jetbrains.annotations.Nullable;
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/**
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/**
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* Event that is fired when a two fluids meet in a pipe ({@link Flow})<br>
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* This Event is fired when a two fluids meet in a pipe ({@link Flow})<br>
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* or when a fluid in a pipe meets with a fluid in the world ({@link Spill}).<br>
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* or when a fluid in a pipe meets with a fluid in the world
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* ({@link Spill}).<br>
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* <br>
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* <br>
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* If it is not null, the event's BlockState will be placed in world after firing.
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* If it is not null, the event's BlockState will be placed in world after
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* firing.
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*/
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*/
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public class PipeCollisionEvent extends Event {
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public class PipeCollisionEvent extends Event {
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private final Level level;
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private final Level level;
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private final BlockPos pos;
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private final BlockPos pos;
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protected final Fluid fluid0, fluid1;
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protected final Fluid firstFluid, secondFluid;
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@Nullable
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@Nullable
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private BlockState state;
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private BlockState state;
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protected PipeCollisionEvent(Level level, BlockPos pos, Fluid fluid0, Fluid fluid1, @Nullable BlockState defaultState) {
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protected PipeCollisionEvent(Level level, BlockPos pos, Fluid firstFluid, Fluid secondFluid,
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@Nullable BlockState defaultState) {
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this.level = level;
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this.level = level;
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this.pos = pos;
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this.pos = pos;
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this.fluid0 = fluid0;
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this.firstFluid = firstFluid;
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this.fluid1 =fluid1;
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this.secondFluid = secondFluid;
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this.state = defaultState;
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this.state = defaultState;
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}
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}
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@ -54,11 +58,11 @@ public class PipeCollisionEvent extends Event {
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}
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}
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public Fluid getFirstFluid() {
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public Fluid getFirstFluid() {
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return fluid0;
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return firstFluid;
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}
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}
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public Fluid getSecondFluid() {
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public Fluid getSecondFluid() {
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return fluid1;
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return secondFluid;
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}
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}
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}
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}
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@ -69,11 +73,11 @@ public class PipeCollisionEvent extends Event {
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}
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}
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public Fluid getWorldFluid() {
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public Fluid getWorldFluid() {
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return fluid0;
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return firstFluid;
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}
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}
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public Fluid getPipeFluid() {
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public Fluid getPipeFluid() {
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return fluid1;
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return secondFluid;
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}
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}
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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package com.simibubi.create.content.fluids;
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package com.simibubi.create.content.fluids;
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import com.simibubi.create.AllFluids;
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import com.simibubi.create.api.event.PipeCollisionEvent;
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import com.simibubi.create.api.event.PipeCollisionEvent;
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import com.simibubi.create.foundation.advancement.AdvancementBehaviour;
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import com.simibubi.create.foundation.advancement.AdvancementBehaviour;
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import com.simibubi.create.foundation.advancement.AllAdvancements;
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import com.simibubi.create.foundation.advancement.AllAdvancements;
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@ -7,12 +8,19 @@ import com.simibubi.create.foundation.fluid.FluidHelper;
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import com.simibubi.create.foundation.utility.BlockHelper;
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import com.simibubi.create.foundation.utility.BlockHelper;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
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@EventBusSubscriber
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public class FluidReactions {
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public class FluidReactions {
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public static void handlePipeFlowCollision(Level level, BlockPos pos, FluidStack fluid, FluidStack fluid2) {
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public static void handlePipeFlowCollision(Level level, BlockPos pos, FluidStack fluid, FluidStack fluid2) {
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@ -24,8 +32,27 @@ public class FluidReactions {
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PipeCollisionEvent.Flow event = new PipeCollisionEvent.Flow(level, pos, f1, f2, null);
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PipeCollisionEvent.Flow event = new PipeCollisionEvent.Flow(level, pos, f1, f2, null);
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MinecraftForge.EVENT_BUS.post(event);
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MinecraftForge.EVENT_BUS.post(event);
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if (event.getState() != null) {
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if (event.getState() != null)
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level.setBlockAndUpdate(pos, event.getState());
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level.setBlockAndUpdate(pos, event.getState());
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}
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@SubscribeEvent
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public static void handlePipeFlowCollisionFallback(PipeCollisionEvent.Flow event) {
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Fluid f1 = event.getFirstFluid();
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Fluid f2 = event.getSecondFluid();
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if (f1 == Fluids.WATER && f2 == Fluids.LAVA || f2 == Fluids.WATER && f1 == Fluids.LAVA) {
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event.setState(Blocks.COBBLESTONE.defaultBlockState());
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} else if (f1 == Fluids.LAVA && FluidHelper.hasBlockState(f2)) {
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BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(f2).defaultFluidState());
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if (lavaInteraction != null) {
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event.setState(lavaInteraction);
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}
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} else if (f2 == Fluids.LAVA && FluidHelper.hasBlockState(f1)) {
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BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(f1).defaultFluidState());
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if (lavaInteraction != null) {
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event.setState(lavaInteraction);
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}
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}
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}
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}
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}
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@ -40,4 +67,32 @@ public class FluidReactions {
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}
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}
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}
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}
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@SubscribeEvent
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public static void handlePipeSpillCollisionFallback(PipeCollisionEvent.Spill event) {
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Fluid pf = event.getPipeFluid();
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Fluid wf = event.getWorldFluid();
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if (FluidHelper.isTag(pf, FluidTags.WATER) && wf == Fluids.LAVA) {
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event.setState(Blocks.OBSIDIAN.defaultBlockState());
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} else if (pf == Fluids.WATER && wf == Fluids.FLOWING_LAVA) {
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event.setState(Blocks.COBBLESTONE.defaultBlockState());
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} else if (pf == Fluids.LAVA && wf == Fluids.WATER) {
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event.setState(Blocks.STONE.defaultBlockState());
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} else if (pf == Fluids.LAVA && wf == Fluids.FLOWING_LAVA) {
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event.setState(Blocks.COBBLESTONE.defaultBlockState());
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}
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if (pf == Fluids.LAVA) {
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BlockState lavaInteraction = AllFluids.getLavaInteraction(wf.defaultFluidState());
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if (lavaInteraction != null) {
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event.setState(lavaInteraction);
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}
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} else if (wf == Fluids.FLOWING_LAVA && FluidHelper.hasBlockState(pf)) {
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BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(pf).defaultFluidState());
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if (lavaInteraction != null) {
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event.setState(lavaInteraction);
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}
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}
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}
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}
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}
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@ -124,54 +124,6 @@ public class CommonEvents {
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}
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}
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}
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}
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@SubscribeEvent
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public static void whenPipeFluidsMeet(PipeCollisionEvent.Flow event) {
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Fluid f1 = event.getFirstFluid();
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Fluid f2 = event.getSecondFluid();
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if (f1 == Fluids.WATER && f2 == Fluids.LAVA || f2 == Fluids.WATER && f1 == Fluids.LAVA) {
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event.setState(Blocks.COBBLESTONE.defaultBlockState());
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} else if (f1 == Fluids.LAVA && FluidHelper.hasBlockState(f2)) {
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BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(f2).defaultFluidState());
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if (lavaInteraction != null) {
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event.setState(lavaInteraction);
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}
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} else if (f2 == Fluids.LAVA && FluidHelper.hasBlockState(f1)) {
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BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(f1).defaultFluidState());
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if (lavaInteraction != null) {
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event.setState(lavaInteraction);
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}
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}
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}
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@SubscribeEvent
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public static void whenPipeSpillsIntoWorld(PipeCollisionEvent.Spill event) {
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Fluid pf = event.getPipeFluid();
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Fluid wf = event.getWorldFluid();
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if (FluidHelper.isTag(pf, FluidTags.WATER) && wf == Fluids.LAVA) {
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event.setState(Blocks.OBSIDIAN.defaultBlockState());
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} else if (pf == Fluids.WATER && wf == Fluids.FLOWING_LAVA) {
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event.setState(Blocks.COBBLESTONE.defaultBlockState());
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} else if (pf == Fluids.LAVA && wf == Fluids.WATER) {
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event.setState(Blocks.STONE.defaultBlockState());
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} else if (pf == Fluids.LAVA && wf == Fluids.FLOWING_LAVA) {
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event.setState(Blocks.COBBLESTONE.defaultBlockState());
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}
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if (pf == Fluids.LAVA) {
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BlockState lavaInteraction = AllFluids.getLavaInteraction(wf.defaultFluidState());
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if (lavaInteraction != null) {
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event.setState(lavaInteraction);
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}
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} else if (wf == Fluids.FLOWING_LAVA && FluidHelper.hasBlockState(pf)) {
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BlockState lavaInteraction = AllFluids.getLavaInteraction(FluidHelper.convertToFlowing(pf).defaultFluidState());
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if (lavaInteraction != null) {
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event.setState(lavaInteraction);
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}
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}
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}
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@SubscribeEvent
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@SubscribeEvent
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public static void onServerWorldTick(WorldTickEvent event) {
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public static void onServerWorldTick(WorldTickEvent event) {
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if (event.phase == Phase.START)
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if (event.phase == Phase.START)
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