mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-27 07:27:15 +01:00
Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev
This commit is contained in:
commit
aeee9f8793
28 changed files with 217 additions and 139 deletions
|
@ -559,23 +559,23 @@ bf2b0310500213ff853c748c236eb5d01f61658e assets/create/blockstates/yellow_toolbo
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7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
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||||
b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
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f85edc574ee6de0de7693ffb031266643db6724a assets/create/lang/en_ud.json
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b093292a09f18cce236ddb4ab0461891c5a70fe6 assets/create/lang/en_us.json
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603af7f8a80b09da7ef5765f2aa863bbef1fc8ea assets/create/lang/unfinished/de_de.json
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48858781b80b77a0d00b6fab733482ae4a9115fc assets/create/lang/unfinished/es_cl.json
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ee47168049448ffa0959210d8f06b8f4b7219c85 assets/create/lang/unfinished/es_es.json
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8fd4488ce0579f7b71a7cf20fe5556cdbb515834 assets/create/lang/unfinished/fr_fr.json
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d4266c22c1265a2ef0784a13b223e4bb17ec11d0 assets/create/lang/unfinished/it_it.json
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6578c40b206d61ac0aad1311d02c9bdbcd5f9d45 assets/create/lang/unfinished/ja_jp.json
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f642160ce3c6ffe0ded12c7e05a15cb6536c4def assets/create/lang/unfinished/ko_kr.json
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fdc3bda8618e963b6023af13caa0050f48ba0c26 assets/create/lang/unfinished/nl_nl.json
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c498bb7eb6f030b7b4934882e8bfc418dd8f6174 assets/create/lang/unfinished/pl_pl.json
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b9e51c59ae50ae274d0c56f60803d8a397524547 assets/create/lang/unfinished/pt_br.json
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2b1ecada0e99852d604fd718e6ef87dbaff180e6 assets/create/lang/unfinished/pt_pt.json
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71d01c97da2fd3c15576fb183871833b272174bf assets/create/lang/unfinished/ro_ro.json
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6be78dc74952189c50f70df3182c3614cd49fdec assets/create/lang/unfinished/ru_ru.json
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573a499be537300fb93d254b45923de80978d434 assets/create/lang/unfinished/uk_ua.json
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2e6e637071b2ea70de178c77fe8b85544cc89a6b assets/create/lang/unfinished/zh_cn.json
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5ec18f7aee828e35dcf76d491b26d76fc81b010e assets/create/lang/unfinished/zh_tw.json
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11fd391ac3015f4dace8138ab1ec423ee822c7b4 assets/create/lang/en_us.json
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34ab109f0935b7d0a7dd306188e0bd3056a77f93 assets/create/lang/unfinished/de_de.json
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b5487949ee53302706c15051157316bb60dfa070 assets/create/lang/unfinished/es_cl.json
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6df40ff1c18bfb83a33bc17e4458feeeee058bf1 assets/create/lang/unfinished/es_es.json
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bca24c29adf91e0ee09db39783c59fac843acb46 assets/create/lang/unfinished/fr_fr.json
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d7b53a16d03be2f854dfba1e90e2a149c2abecbd assets/create/lang/unfinished/it_it.json
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42a6713a509ecd676e7eae6e6492da1e20e79102 assets/create/lang/unfinished/ja_jp.json
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38e01a060e0e468a51b1ca4f0bcbec203837ce04 assets/create/lang/unfinished/ko_kr.json
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83d812a1003fa3f25a3c28bbf54bf93f583c594a assets/create/lang/unfinished/nl_nl.json
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c8c60fe2405f37cce7309326fb62cdb9aa1b49ff assets/create/lang/unfinished/pl_pl.json
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11b3809e9c4c3c61687f7789979fdbf2332fd6a4 assets/create/lang/unfinished/pt_br.json
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dd52b8df6ea92c1218e398197a1cedae066b4e0e assets/create/lang/unfinished/pt_pt.json
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954a947034232204bd415e4bfb6c59a3a448b604 assets/create/lang/unfinished/ro_ro.json
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54a92b2d667b55675c694904752760b594ab1424 assets/create/lang/unfinished/ru_ru.json
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2f084cc7b66fe4ea82f5ac3338a1245caf67c54d assets/create/lang/unfinished/uk_ua.json
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82490ac29a0c35c07cde11c340634bf8b416b6a3 assets/create/lang/unfinished/zh_cn.json
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426b06805f08ef3fed15f404e9637b2d7082d660 assets/create/lang/unfinished/zh_tw.json
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487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
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b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
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3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
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@ -1257,8 +1257,10 @@
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"create.item_attributes.smeltable.inverted": "cannot be Smelted",
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||||
"create.item_attributes.smokable": "can be Smoked",
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"create.item_attributes.smokable.inverted": "cannot be Smoked",
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"create.item_attributes.blastable": "is smeltable in Blast Furnace",
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"create.item_attributes.blastable.inverted": "is not smeltable in Blast Furnace",
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"create.item_attributes.blastable": "can be Smelted in a Blast Furnace",
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"create.item_attributes.blastable.inverted": "cannot be Smelted in a Blast Furnace",
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"create.item_attributes.compostable": "can be composted",
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||||
"create.item_attributes.compostable.inverted": "cannot be composted",
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||||
"create.item_attributes.shulker_level": "is shulker %1$s",
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"create.item_attributes.shulker_level.inverted": "is shulker not %1$s",
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"create.item_attributes.shulker_level.full": "full",
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@ -1,5 +1,5 @@
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{
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||||
"_": "Missing Localizations: 838",
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"_": "Missing Localizations: 840",
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||||
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"_": "->------------------------] Game Elements [------------------------<-",
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@ -1260,6 +1260,8 @@
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"create.item_attributes.smokable.inverted": "kann nicht geräuchert werden",
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"create.item_attributes.blastable": "ist im Schmelzofen schmelzbar",
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"create.item_attributes.blastable.inverted": "ist nicht im Schmelzofen schmelzbar",
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"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
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||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
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"create.item_attributes.shulker_level": "ist Shulker %1$s",
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"create.item_attributes.shulker_level.inverted": "ist Shulker nicht %1$s",
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"create.item_attributes.shulker_level.full": "voll",
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@ -1,5 +1,5 @@
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{
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||||
"_": "Missing Localizations: 984",
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||||
"_": "Missing Localizations: 986",
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||||
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||||
"_": "->------------------------] Game Elements [------------------------<-",
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||||
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@ -1260,6 +1260,8 @@
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"create.item_attributes.smokable.inverted": "no puede ser Ahumado",
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"create.item_attributes.blastable": "puede ser cocinado en un Alto Horno",
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"create.item_attributes.blastable.inverted": "no puede ser cocinado en un Alto Horno",
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"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
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||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
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||||
"create.item_attributes.shulker_level": "es un shulker %1$s",
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"create.item_attributes.shulker_level.inverted": "no es un shulker %1$s",
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"create.item_attributes.shulker_level.full": "lleno",
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@ -1,5 +1,5 @@
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|||
{
|
||||
"_": "Missing Localizations: 4",
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||||
"_": "Missing Localizations: 6",
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||||
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||||
"_": "->------------------------] Game Elements [------------------------<-",
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||||
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||||
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@ -1260,6 +1260,8 @@
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"create.item_attributes.smokable.inverted": "no puede ser ahumado",
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||||
"create.item_attributes.blastable": "es fundible en el alto horno",
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||||
"create.item_attributes.blastable.inverted": "no es fundible en el alto horno",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "es shulker %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "no es shulker %1$s",
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||||
"create.item_attributes.shulker_level.full": "lleno",
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||||
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@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 2135",
|
||||
"_": "Missing Localizations: 2137",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
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||||
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@ -1260,6 +1260,8 @@
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|||
"create.item_attributes.smokable.inverted": "ne peut pas être fumé",
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||||
"create.item_attributes.blastable": "est fondable dans un Haut fourneau",
|
||||
"create.item_attributes.blastable.inverted": "n'est pas fondable dans un Haut fourneau",
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||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "UNLOCALIZED: is shulker %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "UNLOCALIZED: is shulker not %1$s",
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||||
"create.item_attributes.shulker_level.full": "UNLOCALIZED: full",
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||||
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|
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@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 4",
|
||||
"_": "Missing Localizations: 6",
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||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
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||||
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@ -1260,6 +1260,8 @@
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|||
"create.item_attributes.smokable.inverted": "non può essere affumicato",
|
||||
"create.item_attributes.blastable": "è fondibile in un forno fusorio",
|
||||
"create.item_attributes.blastable.inverted": "non è fondibile in un forno fusorio",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "è uno shulker %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "non è uno shulker %1$s",
|
||||
"create.item_attributes.shulker_level.full": "pieno",
|
||||
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@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 0",
|
||||
"_": "Missing Localizations: 2",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
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||||
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@ -1260,6 +1260,8 @@
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|||
"create.item_attributes.smokable.inverted": "燻製器で調理できないか",
|
||||
"create.item_attributes.blastable": "溶鉱炉で精錬できるかか",
|
||||
"create.item_attributes.blastable.inverted": "溶鉱炉で精錬できないか",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "%1$sシュルカーか",
|
||||
"create.item_attributes.shulker_level.inverted": "%1$sシュルカーでないか",
|
||||
"create.item_attributes.shulker_level.full": "満杯の",
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||||
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@ -1,5 +1,5 @@
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|||
{
|
||||
"_": "Missing Localizations: 4",
|
||||
"_": "Missing Localizations: 6",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
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@ -1260,6 +1260,8 @@
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|||
"create.item_attributes.smokable.inverted": "훈연될 수 없음",
|
||||
"create.item_attributes.blastable": "용광로에 녹일 수 있음",
|
||||
"create.item_attributes.blastable.inverted": "용광로에 녹일 수 없음",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "셜커가 %1$s있음",
|
||||
"create.item_attributes.shulker_level.inverted": "셜커가 %1$s있지 않음",
|
||||
"create.item_attributes.shulker_level.full": "가득 차",
|
||||
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|
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@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 2483",
|
||||
"_": "Missing Localizations: 2485",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
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@ -1258,8 +1258,10 @@
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|||
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
|
||||
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
|
||||
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
|
||||
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
|
||||
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
|
||||
"create.item_attributes.blastable": "UNLOCALIZED: can be Smelted in a Blast Furnace",
|
||||
"create.item_attributes.blastable.inverted": "UNLOCALIZED: cannot be Smelted in a Blast Furnace",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "UNLOCALIZED: is shulker %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "UNLOCALIZED: is shulker not %1$s",
|
||||
"create.item_attributes.shulker_level.full": "UNLOCALIZED: full",
|
||||
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@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 8",
|
||||
"_": "Missing Localizations: 10",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
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@ -1260,6 +1260,8 @@
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|||
"create.item_attributes.smokable.inverted": "nie może być wędzony",
|
||||
"create.item_attributes.blastable": "może być stopiony w piecu hutniczym",
|
||||
"create.item_attributes.blastable.inverted": "nie może być stopiony w piecu hutniczym",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "jest %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "nie jest %1$s",
|
||||
"create.item_attributes.shulker_level.full": "pełna",
|
||||
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|
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@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 1327",
|
||||
"_": "Missing Localizations: 1329",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1260,6 +1260,8 @@
|
|||
"create.item_attributes.smokable.inverted": "Não pode ser defumado",
|
||||
"create.item_attributes.blastable": "È fundível no alto-forno",
|
||||
"create.item_attributes.blastable.inverted": "Não é fundível no alto-forno",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "O shulker é %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "O shulker não é %1$s",
|
||||
"create.item_attributes.shulker_level.full": "Cheio",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 2192",
|
||||
"_": "Missing Localizations: 2194",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1258,8 +1258,10 @@
|
|||
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
|
||||
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
|
||||
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
|
||||
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
|
||||
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
|
||||
"create.item_attributes.blastable": "UNLOCALIZED: can be Smelted in a Blast Furnace",
|
||||
"create.item_attributes.blastable.inverted": "UNLOCALIZED: cannot be Smelted in a Blast Furnace",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "UNLOCALIZED: is shulker %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "UNLOCALIZED: is shulker not %1$s",
|
||||
"create.item_attributes.shulker_level.full": "UNLOCALIZED: full",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 651",
|
||||
"_": "Missing Localizations: 653",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1260,6 +1260,8 @@
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|||
"create.item_attributes.smokable.inverted": "nu poate fi Afumat",
|
||||
"create.item_attributes.blastable": "poate fi topit în Furnal",
|
||||
"create.item_attributes.blastable.inverted": "nu poate fi topit în Furnal",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "este shulkerul %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "nu este shulkerul %1$s",
|
||||
"create.item_attributes.shulker_level.full": "plin",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 0",
|
||||
"_": "Missing Localizations: 2",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1260,6 +1260,8 @@
|
|||
"create.item_attributes.smokable.inverted": "нельзя прокоптить",
|
||||
"create.item_attributes.blastable": "плавится в доменной печи",
|
||||
"create.item_attributes.blastable.inverted": "не плавится в доменной печи",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "шалкер %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "шалкер не %1$s",
|
||||
"create.item_attributes.shulker_level.full": "полный",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 982",
|
||||
"_": "Missing Localizations: 984",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1260,6 +1260,8 @@
|
|||
"create.item_attributes.smokable.inverted": "не можна Коптити",
|
||||
"create.item_attributes.blastable": "плавиться в Плавильній печі",
|
||||
"create.item_attributes.blastable.inverted": "не плавиться в Плавильній печі",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "шалкер %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "шалкер не %1$s",
|
||||
"create.item_attributes.shulker_level.full": "повний",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 0",
|
||||
"_": "Missing Localizations: 2",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1260,6 +1260,8 @@
|
|||
"create.item_attributes.smokable.inverted": "不可被烟熏",
|
||||
"create.item_attributes.blastable": "可被高炉冶炼",
|
||||
"create.item_attributes.blastable.inverted": "不可被高炉冶炼",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "潜影盒是%1$s的",
|
||||
"create.item_attributes.shulker_level.inverted": "潜影盒不是%1$s的",
|
||||
"create.item_attributes.shulker_level.full": "满",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 4",
|
||||
"_": "Missing Localizations: 6",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -1260,6 +1260,8 @@
|
|||
"create.item_attributes.smokable.inverted": "不可被煙熏",
|
||||
"create.item_attributes.blastable": "可被高爐融煉",
|
||||
"create.item_attributes.blastable.inverted": "不可被高爐融煉",
|
||||
"create.item_attributes.compostable": "UNLOCALIZED: can be composted",
|
||||
"create.item_attributes.compostable.inverted": "UNLOCALIZED: cannot be composted",
|
||||
"create.item_attributes.shulker_level": "界伏盒是 %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "界伏盒不是 %1$s",
|
||||
"create.item_attributes.shulker_level.full": "滿的",
|
||||
|
|
|
@ -831,7 +831,7 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
|
|||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public abstract void doLocalTransforms(float partialTicks, PoseStack[] matrixStacks);
|
||||
public abstract void applyLocalTransforms(PoseStack matrixStack, float partialTicks);
|
||||
|
||||
public static class ContraptionRotationState {
|
||||
public static final ContraptionRotationState NONE = new ContraptionRotationState();
|
||||
|
|
|
@ -226,12 +226,11 @@ public class ControlledContraptionEntity extends AbstractContraptionEntity {
|
|||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public void doLocalTransforms(float partialTicks, PoseStack[] matrixStacks) {
|
||||
public void applyLocalTransforms(PoseStack matrixStack, float partialTicks) {
|
||||
float angle = getAngle(partialTicks);
|
||||
Axis axis = getRotationAxis();
|
||||
|
||||
for (PoseStack stack : matrixStacks)
|
||||
TransformStack.cast(stack)
|
||||
TransformStack.cast(matrixStack)
|
||||
.nudge(getId())
|
||||
.centre()
|
||||
.rotate(angle, axis)
|
||||
|
|
|
@ -514,26 +514,24 @@ public class OrientedContraptionEntity extends AbstractContraptionEntity {
|
|||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public void doLocalTransforms(float partialTicks, PoseStack[] matrixStacks) {
|
||||
public void applyLocalTransforms(PoseStack matrixStack, float partialTicks) {
|
||||
float angleInitialYaw = getInitialYaw();
|
||||
float angleYaw = getViewYRot(partialTicks);
|
||||
float anglePitch = getViewXRot(partialTicks);
|
||||
|
||||
for (PoseStack stack : matrixStacks)
|
||||
stack.translate(-.5f, 0, -.5f);
|
||||
matrixStack.translate(-.5f, 0, -.5f);
|
||||
|
||||
Entity ridingEntity = getVehicle();
|
||||
if (ridingEntity instanceof AbstractMinecart)
|
||||
repositionOnCart(partialTicks, matrixStacks, ridingEntity);
|
||||
repositionOnCart(matrixStack, partialTicks, ridingEntity);
|
||||
else if (ridingEntity instanceof AbstractContraptionEntity) {
|
||||
if (ridingEntity.getVehicle() instanceof AbstractMinecart)
|
||||
repositionOnCart(partialTicks, matrixStacks, ridingEntity.getVehicle());
|
||||
repositionOnCart(matrixStack, partialTicks, ridingEntity.getVehicle());
|
||||
else
|
||||
repositionOnContraption(partialTicks, matrixStacks, ridingEntity);
|
||||
repositionOnContraption(matrixStack, partialTicks, ridingEntity);
|
||||
}
|
||||
|
||||
for (PoseStack stack : matrixStacks)
|
||||
TransformStack.cast(stack)
|
||||
TransformStack.cast(matrixStack)
|
||||
.nudge(getId())
|
||||
.centre()
|
||||
.rotateY(angleYaw)
|
||||
|
@ -543,23 +541,21 @@ public class OrientedContraptionEntity extends AbstractContraptionEntity {
|
|||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
private void repositionOnContraption(float partialTicks, PoseStack[] matrixStacks, Entity ridingEntity) {
|
||||
private void repositionOnContraption(PoseStack matrixStack, float partialTicks, Entity ridingEntity) {
|
||||
Vec3 pos = getContraptionOffset(partialTicks, ridingEntity);
|
||||
for (PoseStack stack : matrixStacks)
|
||||
stack.translate(pos.x, pos.y, pos.z);
|
||||
matrixStack.translate(pos.x, pos.y, pos.z);
|
||||
}
|
||||
|
||||
// Minecarts do not always render at their exact location, so the contraption
|
||||
// has to adjust aswell
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
private void repositionOnCart(float partialTicks, PoseStack[] matrixStacks, Entity ridingEntity) {
|
||||
private void repositionOnCart(PoseStack matrixStack, float partialTicks, Entity ridingEntity) {
|
||||
Vec3 cartPos = getCartOffset(partialTicks, ridingEntity);
|
||||
|
||||
if (cartPos == Vec3.ZERO)
|
||||
return;
|
||||
|
||||
for (PoseStack stack : matrixStacks)
|
||||
stack.translate(cartPos.x, cartPos.y, cartPos.z);
|
||||
matrixStack.translate(cartPos.x, cartPos.y, cartPos.z);
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
|
|
|
@ -176,7 +176,7 @@ public class GantryContraptionEntity extends AbstractContraptionEntity {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void doLocalTransforms(float partialTicks, PoseStack[] matrixStacks) { }
|
||||
public void applyLocalTransforms(PoseStack matrixStack, float partialTicks) { }
|
||||
|
||||
public void updateClientMotion() {
|
||||
float modifier = movementAxis.getAxisDirection()
|
||||
|
|
|
@ -34,7 +34,7 @@ public class ContraptionMatrices {
|
|||
this.viewProjection.pushPose();
|
||||
transform(this.viewProjection, viewProjection);
|
||||
model.pushPose();
|
||||
entity.doLocalTransforms(partialTicks, new PoseStack[] { model });
|
||||
entity.applyLocalTransforms(model, partialTicks);
|
||||
|
||||
modelViewProjection.pushPose();
|
||||
transform(modelViewProjection, viewProjection);
|
||||
|
|
|
@ -33,52 +33,67 @@ public class BlazeBurnerRenderer extends SafeTileEntityRenderer<BlazeBurnerTileE
|
|||
public BlazeBurnerRenderer(BlockEntityRendererProvider.Context context) {}
|
||||
|
||||
@Override
|
||||
protected void renderSafe(BlazeBurnerTileEntity te, float partialTicks, PoseStack ms, MultiBufferSource buffer,
|
||||
protected void renderSafe(BlazeBurnerTileEntity te, float partialTicks, PoseStack ms, MultiBufferSource bufferSource,
|
||||
int light, int overlay) {
|
||||
HeatLevel heatLevel = te.getHeatLevelFromBlock();
|
||||
if (heatLevel == HeatLevel.NONE)
|
||||
return;
|
||||
|
||||
float horizontalAngle = AngleHelper.rad(te.headAngle.getValue(partialTicks));
|
||||
Level level = te.getLevel();
|
||||
int hashCode = te.hashCode();
|
||||
float animation = te.headAnimation.getValue(partialTicks) * .175f;
|
||||
BlockState blockState = te.getBlockState();
|
||||
float animation = te.headAnimation.getValue(partialTicks) * .175f;
|
||||
float horizontalAngle = AngleHelper.rad(te.headAngle.getValue(partialTicks));
|
||||
boolean canDrawFlame = heatLevel.isAtLeast(HeatLevel.FADING);
|
||||
boolean drawGoggles = te.goggles;
|
||||
boolean drawHat = te.hat;
|
||||
int hashCode = te.hashCode();
|
||||
|
||||
renderShared(level, buffer, null, ms, blockState, horizontalAngle, animation, drawGoggles, drawHat, hashCode);
|
||||
renderShared(ms, null, bufferSource,
|
||||
level, blockState, heatLevel, animation, horizontalAngle,
|
||||
canDrawFlame, drawGoggles, drawHat, hashCode);
|
||||
}
|
||||
|
||||
public static void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
|
||||
ContraptionMatrices matrices, MultiBufferSource buffer, LerpedFloat headAngle, boolean conductor) {
|
||||
ContraptionMatrices matrices, MultiBufferSource bufferSource, LerpedFloat headAngle, boolean conductor) {
|
||||
BlockState state = context.state;
|
||||
if (BlazeBurnerBlock.getHeatLevelOf(state) == HeatLevel.KINDLED)
|
||||
state = state.setValue(BlazeBurnerBlock.HEAT_LEVEL, HeatLevel.FADING);
|
||||
float value = AngleHelper.rad(headAngle.getValue(AnimationTickHolder.getPartialTicks(context.world)));
|
||||
renderShared(context.world, buffer, matrices.getModel(), matrices.getViewProjection(), state, value, 0,
|
||||
context.tileData.contains("Goggles"), conductor, context.hashCode());
|
||||
HeatLevel heatLevel = BlazeBurnerBlock.getHeatLevelOf(state);
|
||||
if (heatLevel == HeatLevel.NONE)
|
||||
return;
|
||||
|
||||
if (!heatLevel.isAtLeast(HeatLevel.FADING)) {
|
||||
heatLevel = HeatLevel.FADING;
|
||||
}
|
||||
|
||||
private static void renderShared(Level level, MultiBufferSource buffer, @Nullable PoseStack modelTransform,
|
||||
PoseStack ms, BlockState blockState, float horizontalAngle, float animation, boolean drawGoggles,
|
||||
boolean drawHat, int hashCode) {
|
||||
Level level = context.world;
|
||||
float horizontalAngle = AngleHelper.rad(headAngle.getValue(AnimationTickHolder.getPartialTicks(level)));
|
||||
boolean drawGoggles = context.tileData.contains("Goggles");
|
||||
boolean drawHat = conductor || context.tileData.contains("TrainHat");
|
||||
int hashCode = context.hashCode();
|
||||
|
||||
renderShared(matrices.getViewProjection(), matrices.getModel(), bufferSource,
|
||||
level, state, heatLevel, 0, horizontalAngle,
|
||||
false, drawGoggles, drawHat, hashCode);
|
||||
}
|
||||
|
||||
private static void renderShared(PoseStack ms, @Nullable PoseStack modelTransform, MultiBufferSource bufferSource,
|
||||
Level level, BlockState blockState, HeatLevel heatLevel, float animation, float horizontalAngle,
|
||||
boolean canDrawFlame, boolean drawGoggles, boolean drawHat, int hashCode) {
|
||||
|
||||
boolean blockAbove = animation > 0.125f;
|
||||
HeatLevel heatLevel = BlazeBurnerBlock.getHeatLevelOf(blockState);
|
||||
float time = AnimationTickHolder.getRenderTime(level);
|
||||
float renderTick = time + (hashCode % 13) * 16f;
|
||||
float offsetMult = heatLevel.isAtLeast(HeatLevel.FADING) ? 64 : 16;
|
||||
float offset = Mth.sin((float) ((renderTick / 16f) % (2 * Math.PI))) / offsetMult;
|
||||
float offset1 = Mth.sin((float) ((renderTick / 16f + Math.PI) % (2 * Math.PI))) / offsetMult;
|
||||
float offset2 = Mth.sin((float) ((renderTick / 16f + Math.PI / 2) % (2 * Math.PI))) / offsetMult;
|
||||
float headY = offset - (animation * .75f);
|
||||
|
||||
VertexConsumer solid = buffer.getBuffer(RenderType.solid());
|
||||
VertexConsumer cutout = buffer.getBuffer(RenderType.cutoutMipped());
|
||||
VertexConsumer solid = bufferSource.getBuffer(RenderType.solid());
|
||||
VertexConsumer cutout = bufferSource.getBuffer(RenderType.cutoutMipped());
|
||||
|
||||
ms.pushPose();
|
||||
|
||||
if (modelTransform == null && heatLevel.isAtLeast(HeatLevel.FADING) && blockAbove) {
|
||||
if (canDrawFlame && blockAbove) {
|
||||
SpriteShiftEntry spriteShift =
|
||||
heatLevel == HeatLevel.SEETHING ? AllSpriteShifts.SUPER_BURNER_FLAME : AllSpriteShifts.BURNER_FLAME;
|
||||
|
||||
|
@ -102,68 +117,87 @@ public class BlazeBurnerRenderer extends SafeTileEntityRenderer<BlazeBurnerTileE
|
|||
uScroll = uScroll - Math.floor(uScroll);
|
||||
uScroll = uScroll * spriteWidth / 2;
|
||||
|
||||
draw(CachedBufferer.partial(AllBlockPartials.BLAZE_BURNER_FLAME, blockState)
|
||||
.shiftUVScrolling(spriteShift, (float) uScroll, (float) vScroll), horizontalAngle, modelTransform, ms,
|
||||
cutout);
|
||||
SuperByteBuffer flameBuffer = CachedBufferer.partial(AllBlockPartials.BLAZE_BURNER_FLAME, blockState);
|
||||
if (modelTransform != null)
|
||||
flameBuffer.transform(modelTransform);
|
||||
flameBuffer.shiftUVScrolling(spriteShift, (float) uScroll, (float) vScroll);
|
||||
draw(flameBuffer, horizontalAngle, ms, cutout);
|
||||
}
|
||||
|
||||
PartialModel blazeModel = modelTransform != null ? AllBlockPartials.BLAZE_IDLE : AllBlockPartials.BLAZE_INERT;
|
||||
if (heatLevel.isAtLeast(HeatLevel.SEETHING))
|
||||
PartialModel blazeModel;
|
||||
if (heatLevel.isAtLeast(HeatLevel.SEETHING)) {
|
||||
blazeModel = blockAbove ? AllBlockPartials.BLAZE_SUPER_ACTIVE : AllBlockPartials.BLAZE_SUPER;
|
||||
else if (heatLevel.isAtLeast(HeatLevel.FADING))
|
||||
} else if (heatLevel.isAtLeast(HeatLevel.FADING)) {
|
||||
blazeModel = blockAbove && heatLevel.isAtLeast(HeatLevel.KINDLED) ? AllBlockPartials.BLAZE_ACTIVE
|
||||
: AllBlockPartials.BLAZE_IDLE;
|
||||
} else {
|
||||
blazeModel = AllBlockPartials.BLAZE_INERT;
|
||||
}
|
||||
|
||||
float headY = offset - (animation * .75f);
|
||||
SuperByteBuffer blazeBuffer = CachedBufferer.partial(blazeModel, blockState);
|
||||
if (modelTransform != null)
|
||||
blazeBuffer.transform(modelTransform);
|
||||
blazeBuffer.translate(0, headY, 0);
|
||||
draw(blazeBuffer, horizontalAngle, ms, solid);
|
||||
|
||||
draw(CachedBufferer.partial(blazeModel, blockState)
|
||||
.translate(0, headY, 0), horizontalAngle, modelTransform, ms, solid);
|
||||
if (drawGoggles) {
|
||||
PartialModel gogglesModel = blazeModel == AllBlockPartials.BLAZE_INERT
|
||||
? AllBlockPartials.BLAZE_GOGGLES_SMALL : AllBlockPartials.BLAZE_GOGGLES;
|
||||
|
||||
if (drawGoggles)
|
||||
draw(CachedBufferer.partial(blazeModel == AllBlockPartials.BLAZE_INERT
|
||||
? AllBlockPartials.BLAZE_GOGGLES_SMALL : AllBlockPartials.BLAZE_GOGGLES, blockState)
|
||||
.translate(0, headY + 8 / 16f, 0), horizontalAngle, modelTransform, ms, solid);
|
||||
SuperByteBuffer gogglesBuffer = CachedBufferer.partial(gogglesModel, blockState);
|
||||
if (modelTransform != null)
|
||||
gogglesBuffer.transform(modelTransform);
|
||||
gogglesBuffer.translate(0, headY + 8 / 16f, 0);
|
||||
draw(gogglesBuffer, horizontalAngle, ms, solid);
|
||||
}
|
||||
|
||||
if (drawHat) {
|
||||
SuperByteBuffer partial = CachedBufferer.partial(AllBlockPartials.TRAIN_HAT, blockState)
|
||||
.translate(0, headY, 0);
|
||||
SuperByteBuffer hatBuffer = CachedBufferer.partial(AllBlockPartials.TRAIN_HAT, blockState);
|
||||
if (modelTransform != null)
|
||||
hatBuffer.transform(modelTransform);
|
||||
hatBuffer.translate(0, headY, 0);
|
||||
if (blazeModel == AllBlockPartials.BLAZE_INERT) {
|
||||
partial.translateY(0.5f)
|
||||
hatBuffer.translateY(0.5f)
|
||||
.centre()
|
||||
.scale(0.75f)
|
||||
.unCentre();
|
||||
} else {
|
||||
partial.translateY(0.75f);
|
||||
hatBuffer.translateY(0.75f);
|
||||
}
|
||||
if (modelTransform != null)
|
||||
partial.transform(modelTransform);
|
||||
partial
|
||||
hatBuffer
|
||||
.rotateCentered(Direction.UP, horizontalAngle + Mth.PI)
|
||||
.translate(0.5f, 0, 0.5f)
|
||||
.light(LightTexture.FULL_BRIGHT)
|
||||
.renderInto(ms, solid);
|
||||
}
|
||||
|
||||
if (heatLevel.isAtLeast(HeatLevel.FADING) || modelTransform != null) {
|
||||
PartialModel rods = heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_BURNER_SUPER_RODS
|
||||
if (heatLevel.isAtLeast(HeatLevel.FADING)) {
|
||||
PartialModel rodsModel = heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_BURNER_SUPER_RODS
|
||||
: AllBlockPartials.BLAZE_BURNER_RODS;
|
||||
PartialModel rods2 = heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_BURNER_SUPER_RODS_2
|
||||
PartialModel rodsModel2 = heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_BURNER_SUPER_RODS_2
|
||||
: AllBlockPartials.BLAZE_BURNER_RODS_2;
|
||||
draw(CachedBufferer.partial(rods, blockState)
|
||||
.translate(0, offset1 + animation + .125f, 0), 0, modelTransform, ms, solid);
|
||||
draw(CachedBufferer.partial(rods2, blockState)
|
||||
.translate(0, offset2 + animation - 3 / 16f, 0), 0, modelTransform, ms, solid);
|
||||
|
||||
SuperByteBuffer rodsBuffer = CachedBufferer.partial(rodsModel, blockState);
|
||||
if (modelTransform != null)
|
||||
rodsBuffer.transform(modelTransform);
|
||||
rodsBuffer.translate(0, offset1 + animation + .125f, 0)
|
||||
.light(LightTexture.FULL_BRIGHT)
|
||||
.renderInto(ms, solid);
|
||||
|
||||
SuperByteBuffer rodsBuffer2 = CachedBufferer.partial(rodsModel2, blockState);
|
||||
if (modelTransform != null)
|
||||
rodsBuffer2.transform(modelTransform);
|
||||
rodsBuffer2.translate(0, offset2 + animation - 3 / 16f, 0)
|
||||
.light(LightTexture.FULL_BRIGHT)
|
||||
.renderInto(ms, solid);
|
||||
}
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
private static void draw(SuperByteBuffer blazeBuffer, float horizontalAngle, @Nullable PoseStack modelTransform,
|
||||
PoseStack ms, VertexConsumer vb) {
|
||||
if (modelTransform != null)
|
||||
blazeBuffer.transform(modelTransform);
|
||||
blazeBuffer.rotateCentered(Direction.UP, horizontalAngle)
|
||||
private static void draw(SuperByteBuffer buffer, float horizontalAngle, PoseStack ms, VertexConsumer vc) {
|
||||
buffer.rotateCentered(Direction.UP, horizontalAngle)
|
||||
.light(LightTexture.FULL_BRIGHT)
|
||||
.renderInto(ms, vb);
|
||||
.renderInto(ms, vc);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -55,9 +55,8 @@ import net.minecraft.world.level.block.entity.JukeboxBlockEntity;
|
|||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.wrapper.CombinedInvWrapper;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
import net.minecraftforge.items.wrapper.SidedInvWrapper;
|
||||
|
||||
public class AllArmInteractionPointTypes {
|
||||
|
@ -605,16 +604,29 @@ public class AllArmInteractionPointTypes {
|
|||
@Nullable
|
||||
@Override
|
||||
protected IItemHandler getHandler() {
|
||||
if (!cachedHandler.isPresent()) {
|
||||
cachedHandler = LazyOptional.of(() -> {
|
||||
ComposterBlock composterBlock = (ComposterBlock) Blocks.COMPOSTER;
|
||||
WorldlyContainer container = composterBlock.getContainer(cachedState, level, pos);
|
||||
SidedInvWrapper insertionHandler = new SidedInvWrapper(container, Direction.UP);
|
||||
SidedInvWrapper extractionHandler = new SidedInvWrapper(container, Direction.DOWN);
|
||||
return new CombinedInvWrapper(insertionHandler, extractionHandler);
|
||||
});
|
||||
return null;
|
||||
}
|
||||
return cachedHandler.orElse(null);
|
||||
|
||||
protected WorldlyContainer getContainer() {
|
||||
ComposterBlock composterBlock = (ComposterBlock) Blocks.COMPOSTER;
|
||||
return composterBlock.getContainer(cachedState, level, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack insert(ItemStack stack, boolean simulate) {
|
||||
IItemHandler handler = new SidedInvWrapper(getContainer(), Direction.UP);
|
||||
return ItemHandlerHelper.insertItem(handler, stack, simulate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack extract(int slot, int amount, boolean simulate) {
|
||||
IItemHandler handler = new SidedInvWrapper(getContainer(), Direction.DOWN);
|
||||
return handler.extractItem(slot, amount, simulate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlotCount() {
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -42,6 +42,7 @@ import net.minecraft.world.item.crafting.Recipe;
|
|||
import net.minecraft.world.item.crafting.RecipeType;
|
||||
import net.minecraft.world.item.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.ComposterBlock;
|
||||
import net.minecraft.world.level.block.entity.AbstractFurnaceBlockEntity;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
@ -148,7 +149,8 @@ public interface ItemAttribute {
|
|||
|| testRecipe(s, w, AllRecipeTypes.MILLING.getType())),
|
||||
SMELTABLE((s, w) -> testRecipe(s, w, RecipeType.SMELTING)),
|
||||
SMOKABLE((s, w) -> testRecipe(s, w, RecipeType.SMOKING)),
|
||||
BLASTABLE((s, w) -> testRecipe(s, w, RecipeType.BLASTING));
|
||||
BLASTABLE((s, w) -> testRecipe(s, w, RecipeType.BLASTING)),
|
||||
COMPOSTABLE(s -> ComposterBlock.COMPOSTABLES.containsKey(s.getItem()));
|
||||
|
||||
private static final RecipeWrapper RECIPE_WRAPPER = new RecipeWrapper(new ItemStackHandler(1));
|
||||
private Predicate<ItemStack> test;
|
||||
|
|
|
@ -8,16 +8,15 @@ import net.minecraft.world.level.block.Blocks;
|
|||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
|
||||
public abstract class SafeTileEntityRenderer<T extends BlockEntity> implements BlockEntityRenderer<T> {
|
||||
|
||||
@Override
|
||||
public final void render(T te, float partialTicks, PoseStack ms, MultiBufferSource buffer, int light,
|
||||
public final void render(T te, float partialTicks, PoseStack ms, MultiBufferSource bufferSource, int light,
|
||||
int overlay) {
|
||||
if (isInvalid(te))
|
||||
return;
|
||||
renderSafe(te, partialTicks, ms, buffer, light, overlay);
|
||||
renderSafe(te, partialTicks, ms, bufferSource, light, overlay);
|
||||
}
|
||||
|
||||
protected abstract void renderSafe(T te, float partialTicks, PoseStack ms, MultiBufferSource buffer, int light,
|
||||
protected abstract void renderSafe(T te, float partialTicks, PoseStack ms, MultiBufferSource bufferSource, int light,
|
||||
int overlay);
|
||||
|
||||
public boolean isInvalid(T te) {
|
||||
|
|
|
@ -414,8 +414,10 @@
|
|||
"create.item_attributes.smeltable.inverted": "cannot be Smelted",
|
||||
"create.item_attributes.smokable": "can be Smoked",
|
||||
"create.item_attributes.smokable.inverted": "cannot be Smoked",
|
||||
"create.item_attributes.blastable": "is smeltable in Blast Furnace",
|
||||
"create.item_attributes.blastable.inverted": "is not smeltable in Blast Furnace",
|
||||
"create.item_attributes.blastable": "can be Smelted in a Blast Furnace",
|
||||
"create.item_attributes.blastable.inverted": "cannot be Smelted in a Blast Furnace",
|
||||
"create.item_attributes.compostable": "can be composted",
|
||||
"create.item_attributes.compostable.inverted": "cannot be composted",
|
||||
|
||||
"create.item_attributes.shulker_level": "is shulker %1$s",
|
||||
"create.item_attributes.shulker_level.inverted": "is shulker not %1$s",
|
||||
|
|
Loading…
Reference in a new issue