JozsefA
3e63afa5f5
fix concurrent modification
2021-02-18 14:00:17 -08:00
7023148e7f
generic infinite fluid triggers
2021-02-18 23:00:17 +01:00
8c8a9abd8a
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
...
# Conflicts:
# src/generated/resources/assets/create/blockstates/fluid_pipe.json
2021-02-18 22:32:45 +01:00
simibubi
d59fea1079
Bloat.
...
- Auto-Organize inputs
- runData after lang PRs
- change runWhenOn to non-deprecated unsafeRunWhenOn, now that late forge version is required
- Address a few warnings
2021-02-18 19:43:22 +01:00
simibubi
cf34b2e96b
Fix fast fluid valves
...
- Ensure animated indicators on fluid valves still show up with experimental rendering
2021-02-18 18:05:39 +01:00
simibubi
203ca6f849
Birbs and Click input
2021-02-18 15:44:18 +01:00
JozsefA
9b4d53d452
fix one residual merge conflict.
...
creating matrix stacks is expensive, but correct.
2021-02-17 14:27:49 -08:00
JozsefA
24ab4e181f
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/experimental-rendering
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# Conflicts:
# src/main/java/com/simibubi/create/CreateClient.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/Contraption.java
# src/main/java/com/simibubi/create/events/ClientEvents.java
# src/main/resources/META-INF/accesstransformer.cfg
2021-02-17 14:06:13 -08:00
JozsefA
02db3f5a2c
fix some problematic code.
...
creating matrix stacks is expensive, apparently
2021-02-17 13:58:24 -08:00
JozsefA
a5d6262424
fix mechanical crafter cogs
2021-02-17 11:24:40 -08:00
Zelophed
159e298e8b
paletted contraptions
...
- use minecraft's palette-map during serialization and deserialization to reduce compound size in most cases
- also update the placement_indicator sprite sheet
2021-02-17 17:21:31 +01:00
JozsefA
7aa175dd9c
fix gantry cogs skipping every half rotation
2021-02-16 15:13:48 -08:00
JozsefA
d2e30eeab5
finish merge
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remove old assets
2021-02-16 14:47:03 -08:00
Zelophed
bec13b8e7d
Assisted Placement, Part IV-b
2021-02-16 22:50:11 +01:00
716f79872c
Actually port
2021-02-16 20:52:26 +01:00
c6f82bff5e
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-02-16 20:29:40 +01:00
08562d2689
preliminary merge
2021-02-16 20:21:42 +01:00
simibubi
fd99acc00a
Merge branch 'mc1.15/dev' into mc1.15/ponder-ui
2021-02-16 19:36:12 +01:00
simibubi
18067e8d5c
Ponder
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- rebrand
- support for particles
- support for fluids
- support for outliner
- coloured text labels
- debug scenes
- proper UI stuff
- proper layered rendering
2021-02-16 19:35:26 +01:00
JozsefA
15302495f5
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/experimental-rendering-merge
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# Conflicts:
# src/main/java/com/simibubi/create/AllEntityTypes.java
# src/main/java/com/simibubi/create/AllSpriteShifts.java
# src/main/java/com/simibubi/create/content/contraptions/base/KineticTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/Contraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/OrientedContraptionEntityRenderer.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/MechanicalBearingTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MountedContraption.java
# src/main/java/com/simibubi/create/content/contraptions/relays/advanced/SpeedControllerRenderer.java
# src/main/java/com/simibubi/create/content/contraptions/relays/belt/BeltRenderer.java
# src/main/java/com/simibubi/create/content/contraptions/relays/belt/BeltTileEntity.java
# src/main/java/com/simibubi/create/foundation/command/AllCommands.java
# src/main/java/com/simibubi/create/foundation/utility/outliner/Outliner.java
2021-02-15 21:27:08 -08:00
Zelophed
b9d1a586c1
Assisted Placement, Part IV
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- added 👻 -blocks as a placement preview
2021-02-16 00:48:13 +01:00
JozsefA
1e95fe4c7b
avoid floating point accuracy errors at high coordinate values.
...
refactor contraption model translation to be a method in AbstractContraptionEntity.
- this simplifies the setup required for the fast rendering.
2021-02-14 23:09:17 -08:00
Snownee
5e14ca71d9
Add max stack size check to ItemHelper.extract
2021-02-14 11:51:31 +08:00
Snownee
676a05ad07
Fix rose quartz duplication glitch ( #1104 )
2021-02-14 11:18:38 +08:00
JozsefA
11616a0b16
avoid 'glGet's at all costs
2021-02-13 16:26:34 -08:00
JozsefA
951a0c4769
contraption actors take into account self lighting
2021-02-13 13:10:14 -08:00
JozsefA
0ad6db4bf7
cache KTEs' renderBoundingBox
2021-02-12 23:06:41 -08:00
Snownee
2d2c7e653f
Avoid unnecessary piston contraption assembling
2021-02-13 14:14:28 +08:00
JozsefA
b1905ddfd4
probably fix issue with phosphor crashing contraptions
2021-02-12 21:11:35 -08:00
Snownee
dae651c046
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
2021-02-13 13:06:11 +08:00
JozsefA
e88dd89262
whoops null pointer is no more
2021-02-12 19:33:13 -08:00
JozsefA
485a0d2f95
hotswapping is more sane now.
2021-02-12 17:30:21 -08:00
JozsefA
a5f3d799d1
kinda separate system capability stuff, should probably clean this up more.
...
fix lighting glitches on world load.
2021-02-12 16:36:20 -08:00
simibubi
8ab27904db
More Instructions
2021-02-12 17:08:48 +01:00
JozsefA
d824304f12
tile entities on contraptions account for self lighting
2021-02-12 00:13:39 -08:00
JozsefA
a8053ce472
these are somewhere else too
2021-02-11 23:41:52 -08:00
JozsefA
31a1fd71ce
everything is somewhere else
2021-02-11 23:36:05 -08:00
JozsefA
67408e0dff
better vertex attributes.
...
all shaders are now GL 2.0 compatible!!!
contraption structure rendering is technically 2.0 compatible now, need some better handling for that.
2021-02-11 20:03:24 -08:00
Zelophed
34de9a0319
Player Feedback, Part III
2021-02-12 03:13:19 +01:00
JozsefA
576165e3d6
some attrib stuff
2021-02-11 14:31:50 -08:00
Zelophed
82e922032a
Merge branch 'mc1.15/feedback2' into mc1.15/dev
...
# Conflicts:
# src/generated/resources/.cache/cache
# src/generated/resources/assets/create/lang/unfinished/de_de.json
# src/generated/resources/assets/create/lang/unfinished/fr_fr.json
# src/generated/resources/assets/create/lang/unfinished/it_it.json
# src/generated/resources/assets/create/lang/unfinished/ja_jp.json
# src/generated/resources/assets/create/lang/unfinished/ko_kr.json
# src/generated/resources/assets/create/lang/unfinished/nl_nl.json
# src/generated/resources/assets/create/lang/unfinished/pt_br.json
# src/generated/resources/assets/create/lang/unfinished/ru_ru.json
# src/generated/resources/assets/create/lang/unfinished/zh_cn.json
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/Contraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/BearingContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/ClockworkContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/StabilizedContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MountedContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/piston/PistonContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/pulley/PulleyContraption.java
2021-02-11 20:07:38 +01:00
Zelophed
b4c881a6c8
Player Feedback, Part II
2021-02-11 17:47:55 +01:00
JozsefA
3820e11954
get it working again
2021-02-11 02:26:30 -08:00
JozsefA
02114b1d9a
begin 2.0 compatibility push, probably not going to be ready for the next release
2021-02-10 17:14:03 -08:00
Zelophed
f3fd32edd3
Assisted Placement, Part III
...
- blocks placed by helpers make sounds again
- helpers now trigger the proper event and can be cancelled
2021-02-11 00:28:47 +01:00
simibubi
fd3d7bd7fd
Refined animations, key input
2021-02-10 16:40:30 +01:00
JozsefA
e93562569b
world fog works, fluid fog still doesn't.
...
better dimension changes.
2021-02-09 21:18:05 -08:00
simibubi
e178cab4a8
Multiple scenes per doc
2021-02-10 03:13:33 +01:00
JozsefA
0cb9094913
non experimental contraption rendering is back.
...
schematic rendering is fixed.
both of these are kinda ugly hacks, and there is definitely some rewriting necessary for when it's time to be more opengl compatible.
maybe fix belt lighting, again.
remove old belt assets.
2021-02-09 16:14:44 -08:00
simibubi
6836bd97f4
First Steps
2021-02-09 22:34:14 +01:00