Commit graph

225 commits

Author SHA1 Message Date
PepperCode1
47f18aa1f9 Just a little repackaging 2023-05-21 11:58:31 -07:00
simibubi
d4152728e6 Fivepointone-ify Again 2023-05-12 15:14:08 +02:00
simibubi
ab221b9d5b Merge branch 'mc1.18/dev' into mc1.18/0.5.1 2023-05-12 15:13:45 +02:00
simibubi
3ad4195dd6 Squashed commit of the following:
commit a162e18c9c4d91c4020e86cf718d59d3a33b2817
Merge: 374848f97 beb61708a
Author: simibubi <31564874+simibubi@users.noreply.github.com>
Date:   Fri May 12 13:40:58 2023 +0200

    Merge branch 'mc1.18/dev' into mc1.18/computercraft

commit 374848f978
Author: simibubi <31564874+simibubi@users.noreply.github.com>
Date:   Fri May 12 13:22:29 2023 +0200

    Compilation dependency toggle

commit b2cd60b619
Merge: 8e1e4e8bd ee3a079ba
Author: simibubi <31564874+simibubi@users.noreply.github.com>
Date:   Wed May 10 14:37:32 2023 +0200

    Merge pull request #4650 from ChristianLW/mc1.18/computercraft

    Small tweaks to the wiki pages for ComputerCraft integration

commit ee3a079bac
Author: Christian L.W <bebeu@bebeu.dk>
Date:   Thu Apr 13 00:55:20 2023 +0200

    Small tweaks to the wiki pages

commit 8e1e4e8bd3
Author: caelwarner <caelawarner@gmail.com>
Date:   Mon Mar 13 18:31:56 2023 -0700

    Added computer to display source ponder tag

    - Added advanced computer to display source ponder tag
    - Added missing lang entry for computer display source

commit 952941e5fc
Author: caelwarner <caelawarner@gmail.com>
Date:   Mon Mar 13 16:31:16 2023 -0700

    Added documentation for train station peripherals and train schedules

    - Added in depth documentation for working with train stations and train schedules in Lua
    - Fixed small formatting issues in Lua-Rotation-Speed-Controller.md and Lua-Sequenced-Gearshift.md

commit 7f3ca1cfa0
Author: caelwarner <caelawarner@gmail.com>
Date:   Mon Mar 13 16:29:05 2023 -0700

    Added isTrainEnroute to station peripheral API

    - isTrainEnroute checks if a train is currently navigating to the station
    - Reworded null station exception to "station is not connected to a track"
    - Refactored StationPeripheral#inAssemblyMode to StationPeripheral#isInAssemblyMode
    - Added a check to StationPeripheral#disassemble to make sure the station isn't in assembly mode

commit fac1ebcd3f
Author: caelwarner <caelawarner@gmail.com>
Date:   Sat Mar 11 16:12:58 2023 -0800

    Added documentation for most peripherals

    - Lua documentation has been added for all peripherals except the train station (not looking forward to writing that one)
    - This documentation will be added to the GitHub wiki pages

commit 3e21996984
Author: caelwarner <caelawarner@gmail.com>
Date:   Sat Mar 11 15:54:36 2023 -0800

    Updated DisplayLinkPeripheral#write to move cursor to the end of the text

    - This change was made to be more inline with ComputerCraft's builtin display API

commit 7141c10025
Author: caelwarner <caelawarner@gmail.com>
Date:   Sat Mar 11 11:45:43 2023 -0800

    Added isTrainImminent and hasSchedule to train station API

    - Added isTrainImminent to check if a train is incoming to the station and hasSchedule to check if the currently present train has a schedule
    - Added StationPeripheral#getTrainOrThrow to consolidate repetitive null checks

commit 909484ed5b
Author: caelwarner <caelawarner@gmail.com>
Date:   Sat Mar 11 11:15:58 2023 -0800

    Added getSchedule to train station lua API

    - Added getSchedule which serializes the currently present train's schedule into a lua table
    - Refactored StationPeripheral#setSchedule to use a more generic method of serializing NBT tags to lua tables
    - Moved schedule entry special data from root tag to "Data"
    - Added StringHelper#camelCaseToSnakeCase
    - Added variety of put methods to CreateLuaTable

commit 31ad3aa671
Author: caelwarner <caelawarner@gmail.com>
Date:   Wed Mar 8 18:22:23 2023 -0800

    Extended train station peripheral API

    - Train station peripherals can now assemble and disassemble trains, check if the station is in assembly mode, set the assembly mode of the station, get and change the station name, check if a train is present at the station and get and change the currently present train name.
    - Refactored StationEditPacket. Moved most of the logic that was previously in StationEditPacket to StationTileEntity. This allows us to call this logic without having to send a packet.
    - Made Train#owner nullable. This is needed so that computers can assemble trains. All Train#owner is currently used for is to display the train status to the correct play.

commit 574cd93a89
Author: caelwarner <caelawarner@gmail.com>
Date:   Wed Nov 30 00:37:47 2022 -0800

    Serialize hasAttachedComputer in ComputerBehaviour

    - This eliminates some edge cases were peripherals don't realize they're being controlled by a computer on a world save and load

commit 94e3ed44ad
Author: caelwarner <caelawarner@gmail.com>
Date:   Wed Oct 26 16:57:12 2022 -0700

    Added ComputerScreen

    - ComputerScreen shows that tile entity currently has computers attached and therefore cannot be controlled manually

commit 9afdcaded7
Author: caelwarner <caelawarner@gmail.com>
Date:   Thu Oct 20 10:18:37 2022 -0700

    Refactored PeripheralBase to SyncedPeripheral

commit 7d47fdcd06
Author: caelwarner <caelawarner@gmail.com>
Date:   Wed Oct 19 22:45:47 2022 -0700

    Made LuaFunction's final

commit 56a1210fff
Author: caelwarner <caelawarner@gmail.com>
Date:   Wed Oct 19 22:39:38 2022 -0700

    Created ComputerBehaviour behaviour

    - ComputerBehaviour replaces ComputerControllable and SyncedComputerControllable

commit 19d283b923
Author: caelwarner <caelawarner@gmail.com>
Date:   Wed Oct 19 16:05:48 2022 -0700

    Moved all peripheral classes to computercraft.peripherals package

commit ab18034b98
Author: caelwarner <caelawarner@gmail.com>
Date:   Wed Oct 19 15:58:56 2022 -0700

    Added Train Station as peripheral

    - Train station can set a new auto-schedule for the train currently at the station
    - Added CreateLuaTable to add helper functions for working with lua tables
    - Added StringHelper util class to convert snake case to camel case

commit 1091f3227c
Author: caelwarner <caelawarner@gmail.com>
Date:   Thu Oct 6 21:11:24 2022 -0700

    Changed Display Link Peripheral API

    - Changed the Display Link Peripheral API to be more in line with the Monitor API
    - Added write, setCursorPos, getCursorPos, getSize, isColor, isColour, clearLine
    - Removed void writeLine, setLine, writeLines, setLines

commit 18bfb216b1
Author: caelwarner <caelawarner@gmail.com>
Date:   Thu Oct 6 02:50:41 2022 -0700

    Changed method of checking if a computer attached

    - After talking with SquidDev from CC: Tweaked I've changed to monitoring IPeripheral#attach and IPeripheral#detach for changes in the number of computers connected to the network, then updating the client using AttachedComputerPacket
    - This works with wired full modems, wired cabled modems and directly connected computers
    - Added SyncedPeripheralBase and SyncedComputerControllable for TE's and peripherals that want to be aware of attached computers

commit 96dc4db6dc
Author: caelwarner <caelawarner@gmail.com>
Date:   Tue Oct 4 21:11:38 2022 -0700

    Sequenced Gearshift screen "greys out" when being controlled by a computer

    - This is to stop players from trying to using both the builtin sequencing and a computer to control the Sequenced Gearshift at the same time, leading to undefined behaviour
    - The "greyed out" screen should have a message added explaining why it's greyed out.
    - Added ComputerControllable#isComputerControlled to check if a tile entity is connected to a modem

commit 9a80781401
Author: caelwarner <caelawarner@gmail.com>
Date:   Tue Oct 4 19:36:08 2022 -0700

    Added PeripheralBase

commit d404f07319
Author: caelwarner <caelawarner@gmail.com>
Date:   Mon Oct 3 20:46:16 2022 -0700

    Added invalidateCaps

    - Changed setRemoved to invalidateCaps. I don't know why I wasn't just using invalidateCaps from the beginning

commit 654476d9f3
Author: caelwarner <caelawarner@gmail.com>
Date:   Mon Oct 3 20:05:25 2022 -0700

    Added Rotation Speed Controller and Sequenced Gearshift as peripherals

    - Rotation Speed Controller can get and set targetSpeed
    - Sequenced Gearshift can rotate by a certain angle and move a certain distance

commit 1420406ab7
Author: caelwarner <caelawarner@gmail.com>
Date:   Mon Oct 3 16:38:12 2022 -0700

    Added Speedometer and Stressometer as peripherals

    - Speedometer can get current speed
    - Stressometer can get current stress level as well as network stress capacity
    - Made GaugeTileEntity abstract

commit 47b8619d07
Author: caelwarner <caelawarner@gmail.com>
Date:   Mon Oct 3 16:17:05 2022 -0700

    Refactored peripheralHandler to peripheral

    - peripheralHandler was the wrong name. It's just a peripheral.
    - Changed peripheral type from "cdl" to "Create_DisplayLink"
    - Added equals function to DisplayLinkPeripheral

commit 6591c2d46e
Author: caelwarner <caelawarner@gmail.com>
Date:   Mon Oct 3 14:29:04 2022 -0700

    ComputerCraft integration for Display Links

    - CC computers can now control display links through a variety of functions
    - Added ComputerControllable interface to define a tile entity as controllable by CC computers
    - Added CC: Tweaked soft dependency
2023-05-12 13:41:28 +02:00
simibubi
6e64c2ab01 Merge branch 'mc1.18/dev' into mc1.18/0.5.1 2023-05-08 15:08:10 +02:00
simibubi
98a08d667e Playtest IV
- Fixed lava fans voiding items that have smoking & smelting recipes with different outputs
- Fixed Mechanical Saws not rendering as animated when using rubidium (?)
- Right clicking elevator controls now always prevents block placement actions
- Increased size of the scroll bounding box on elevator controls
- Fixed a ui element of the Station Screen rendering behind the background
- Fixed train controls not rendering handles when loading in with activated contraption controls
2023-04-18 19:03:11 +02:00
simibubi
af86a7366a Mildly Experienced
- Players can now sneak while using exp nuggets to only consume one item at a time
- Fixed brass funnels losing their filter when changing from or to a belt/depot funnel
- Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable)
- Implement #4436, #4419
2023-03-08 13:33:05 +01:00
PepperCode1
783cd126f7 Renaming and getters
- Rename AllBlockPartials -> AllPartialModels
- Make AllPackets.channel private and use getter method instead
- Make config fields in AllConfigs private and use getter methods
instead
- Optimize SyncedBlockEntity#sendData
2023-02-23 16:05:22 -08:00
PepperCode1
f2b472f90d Renaming II
- TileEntity -> BlockEntity
2023-01-19 13:35:41 -08:00
PepperCode1
624b2d71d1 Renaming I
- Container -> Menu
2023-01-17 13:37:18 -08:00
simibubi
f07574bff1 Oops, Empty Vault
- Fixed crash when curios inventory is configured to have no slots #4174
- Clean up frontier list when hitting unloaded chunks with hose pulley, potentially helps #4225
- Fixed vaults not marking chunks dirty when its inventory changes #4279
- Fixed players kicked for flying when standing on contraptions with a mount
2023-01-14 22:05:43 +01:00
TropheusJ
5bf088c436 use Mods enum 2022-12-24 00:10:13 -05:00
simibubi
cd79de0691 Extraordinary item handlers
- Cobwebs and Powdered Snow can now be attached to contraptions
- Fixed Storage Drawers not providing correct fill levels to Stockpile Switches
- Leaves are now considered transparent by encased fans
- Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty
2022-12-12 15:54:28 +01:00
simibubi
8e79317ae4 #3980 with deployer integration
- Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI. Original PR by Christofmeg
2022-12-12 13:07:07 +01:00
PepperCode1
131c9a5479 Hard-working Registrate
- Deprecate CreateRegistrate#lazy, add CreateRegistrate#create, and call
registerEventListeners manually
- Remove Create#registrate and use Create.REGISTRATE instead
- Move tag datagen code and methods to TagGen
- Pass event busses directly to Curios#init
- Update logging to use SLF4J
- Update Flywheel to 0.6.8-95
- Increment version to 0.5.0.g
2022-11-17 13:50:15 -08:00
PepperCode1
09124ea92b Add config for automated brewing
- Add allowBrewingInMixer config
- Add 0.5.0e to the bug report template
- Allow Flywheel 0.6.6
2022-09-22 12:09:23 -07:00
simibubi
bea62d0631 Chance precision
- Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively
- Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8)
2022-08-18 18:07:43 +02:00
swwind
49ccae2db7
fix: wrong chance in jei when chance < 0.01 2022-08-18 20:08:46 +08:00
simibubi
65073e84bd Patch D 2022-08-13 23:19:44 +02:00
PepperCode1
9c8df2ff27 Registries and components
- Abstract all custom registries behind improved CreateRegistry class
- Remove usage of ForgeRegistryEntry.delegate and IRegistryDelegate
where possible
- Replace usage of IForgeRegistryEntry#getRegistryName with
RegisteredObjects#getKeyOrThrow where key is expected to be not null
- Move all component creation to the Components class
- Backport some other miscellaneous changes from 1.19
2022-08-03 10:08:00 -07:00
PepperCode1
82be76d893 JEI building, Gradle building
- Refactor JEI category building
- Fix placard item requirement not checking NBT
- Use AddPackFindersEvent instead of ShippedResourcePacks
- Remove unused config values
- Provide separate resource and data formats in pack.mcmeta
- Compress all images
- Update to latest Flywheel
- Disable jarJar inclusion of Flywheel
- Use ${file.jarVersion} instead of ${version}
- Add workaround for SpongePowered/MixinGradle#38
2022-07-16 01:58:43 -07:00
simibubi
7443c95553 Language barrier
- Added LangBuilder to streamline things that make use of chat components
- Started migrating a bunch of text to use lang builders
- Glowing display board text now has a higher alpha
2022-07-05 16:49:55 +02:00
simibubi
4e9fc7dba7 Danger Refactors
- Replaced remaining uses of InterpolatedChasingValue with LerpedFloat
- Addressed & silenced a bunch of warnings
2022-07-05 13:14:03 +02:00
zelophed
2fb3081da7 Just Enough API
- replace (most?) calls to deprecated JEI-API features
- improve rotation for the /c u angle command
2022-07-04 13:26:49 +02:00
zelophed
f033633271 Big Data, Part II
- Created "Data-source" behaviour for Boilers, Seats, Kinetic Gauges, Enchantment Table and Fluid-Content Observers
- Minor refactors at some locations
2022-06-07 23:14:04 +02:00
simibubi
c7b6be2e81 Blazier Reworks
- Integrated new Blaze Burner assets by Kryppers
- Blaze burners now render independently when on a contraption
2022-05-30 18:43:30 +02:00
simibubi
a1347799af Stalling for Storage
- Implemented Cargo Threshold and Idle Cargo schedule conditions
- Added a redstone link schedule condition
- Refactored wait conditions to share a ui builder with display links
- Added jei item assignment support to schedule conditions
- Fixed de-sync with ghost item slots in the schedule UI
2022-05-26 19:00:03 +02:00
simibubi
841bf3f350 Merge branch 'mc1.18/dev' into mc1.18/global-railways 2022-05-22 18:10:40 +02:00
simibubi
279349a37a Just encase
- Added a new recipe type for manual item on block interaction
- Changed casing recipes
- Added the #create:casing tag
2022-05-16 17:47:55 +02:00
patryk3211
2ed5ee9f3b Goggles are on your eyes if you wear something on your head. 2022-05-11 14:42:43 +02:00
patryk3211
5af222a99b Goggles render correctly when worn as a Curio 2022-05-11 14:23:55 +02:00
patryk3211
5a747ce93c Added support for wearing goggles on curios head slot 2022-05-10 14:51:38 +02:00
simibubi
727b0a463e Damage Control
- Updated dependencies to 1.18.2
- Started work on compilation errors
2022-03-21 02:38:03 +01:00
simibubi
a8c368f426 Patch F
- Fixed Create's JEI plugin not reloading recipes properly
- Reverted an AT that seems to cause issues with compiling in IDEs
- Fixed Contraption disassembly causing inventory contents to be rolled back
- Fixed Crushing Wheels not working correctly
- Items idling on top of Crushing Wheels are no longer prevented from being picked up by players
- Fixed automated compatibility picking up custom recipes from the mod "occultism"
2022-03-21 00:29:45 +01:00
simibubi
939b276c56 Patch the Patch
- Bugfixes to recently added/changed functionality
2022-03-12 22:27:33 +01:00
PepperCode1
2211632f5c Just enough brewing
- Optimize CreateJEI recipe list construction
- Optimize PotionMixingRecipes
- Add basic modded brewing recipe compatibility
- Fix dyed sails not being placed when printing schematics
- Fix sideways belts not being placed correctly when printing schematics
- Fix MechanicalCraftingCategory not applying the model matrix
- Add Upgrade Aquatic compatible fertilizer recipes; Resolve #658
- Replace almost all reflection with access transformers or accessor
mixins
- Remove duplicate sails tag
- Improve metal compatibility
- Switch to a linked set in StringSerializableTrigger to prevent
inconsistent generation of aesthetics.json
- Other minor changes
2022-03-12 00:04:05 -08:00
PepperCode1
fa4a0e7261 Limiting the infinite
- Add new config and tags for better control over infinite draining
behaviour
- Pipes spilling water will now extinguish entities and fires; pipes
spilling lava will now set entities on fire
- Fix some bugs and inconvenient behavior with the config menus
- Fix fluids destroying crushing wheel controllers
- Fix crushing wheel controller using output direction instead of input
direction at times
- Rename blaze burner fuel tags
- Improve GhostBlockRenderer
- Organize imports
- Update Forge
2022-03-05 01:45:39 -08:00
Jared
379c243133
Fixed non ShapedRecipe / ShapelessRecipe recipes not being shown in JEI.
Fixes #1112
2022-02-15 05:15:56 +02:00
PepperCode1
160e823282 JEI and glowing fixes
- Fix sequenced assembly scene in newer JEI versions; Fix #2779
- Fix inconsistent JEI fan scenes; Fix #2748
- Fix glowing RenderTypes not respecting lightmap values
2022-02-13 14:04:52 -08:00
shartte
d906940b95
Fix Output-Flag for Emptied Fluid in JEI
The category for EmptyingRecipe in JEI marks the fluid slot as an input slot, confusing JEI recipe transfer handlers (like AE2).
2022-01-09 01:32:07 +01:00
simibubi
6dceee2478 Adjustments 2022-01-08 15:34:03 +01:00
simibubi
8a99a08d7c Merge branch 'mc1.18/dev' into pr/2503 2022-01-08 14:33:33 +01:00
PepperCode1
cf3dac6ad0 Prevent loading connected textures on server
- Wrap ConnectedTextureBehaviour and AllSpriteShifts instances in
Suppliers where necessary
- Use client connection's instead of level's RecipeManager when finding
recipes for JEI
- Add missing override annotations in SymmetryEffectPacket
- Organize imports
2022-01-03 15:23:42 -08:00
Jozufozu
150158d7be Merge branch 'The-Vowels/mc1.18/dev' into mc1.18/dev
# Conflicts:
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/render/ContraptionRenderDispatcher.java
#	src/main/java/com/simibubi/create/foundation/utility/worldWrappers/PlacementSimulationWorld.java
#	src/main/java/com/simibubi/create/foundation/utility/worldWrappers/chunk/WrappedChunk.java
2021-12-26 15:43:55 -08:00
lcy0x1
edd5bafee4 add soul smoking and some simple recipe 2021-12-23 15:37:03 -05:00
Aeiou
7fd531199c Add Starlight to Mods enum, along with an executeIfInstalled method. Use said method in WrappedChunk in place of an if-statement to execute Starlight-dependent code 2021-12-20 16:56:27 -05:00
simibubi
e2b8e1cb7d The Processing Experience
- Added the Experience Nugget
- Item Vaults are now Immune to regular explosion damage
- Encased Shafts and Cogwheels no longer appear on creative tabs
- Fixed gantry carriage model uvs
- Fixed Palette blocks & Item Vault not easily mineable using a pickaxe
- Fixed ponder crash when a non-ticking tile is shown
- Fixed cube particle interpolation and quads
- Fixed sawblades rendering with wrong rotations
- Items shown on JEI's Washing tab are now centred
- Introduced a new set of Ore Processing recipes
- Moved Portable Storage Interface to andesite tier
- Removed the Adjustable Crate
- Creative Crates can no longer span multiple blocks
- "Chromatic" items no longer appear on creative tabs
- Ejectors now emit comparator signals relative to their max accepted stack size
- Fixed combined slots in the toolbox menu not acting correctly
- Fixed background of the advancement tab
2021-12-03 03:57:00 +01:00
PepperBell
569975bc07 Merge remote-tracking branch 'upstream/mc1.16/dev' into mc1.17/dev
Conflicts:
	build.gradle
	gradle.properties
	src/generated/resources/.cache/cache
	src/generated/resources/assets/create/lang/unfinished/de_de.json
	src/generated/resources/assets/create/lang/unfinished/es_es.json
	src/generated/resources/assets/create/lang/unfinished/ja_jp.json
	src/generated/resources/assets/create/lang/unfinished/ko_kr.json
	src/generated/resources/assets/create/lang/unfinished/pt_br.json
	src/generated/resources/assets/create/lang/unfinished/zh_cn.json
	src/main/java/com/simibubi/create/AllBlocks.java
	src/main/java/com/simibubi/create/Create.java
	src/main/java/com/simibubi/create/compat/jei/CreateJEI.java
	src/main/java/com/simibubi/create/content/contraptions/components/actors/PortableItemInterfaceTileEntity.java
	src/main/java/com/simibubi/create/content/contraptions/components/actors/SawMovementBehaviour.java
	src/main/java/com/simibubi/create/content/contraptions/components/crafter/ConnectedInputHandler.java
	src/main/java/com/simibubi/create/content/contraptions/components/crafter/MechanicalCrafterTileEntity.java
	src/main/java/com/simibubi/create/content/contraptions/components/mixer/MechanicalMixerTileEntity.java
	src/main/java/com/simibubi/create/content/contraptions/components/press/MechanicalPressTileEntity.java
	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/ControlledContraptionEntity.java
	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/piston/LinearActuatorTileEntity.java
	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/pulley/PulleyTileEntity.java
	src/main/java/com/simibubi/create/content/contraptions/fluids/PipeConnection.java
	src/main/java/com/simibubi/create/content/contraptions/fluids/potion/PotionFluid.java
	src/main/java/com/simibubi/create/content/contraptions/processing/BasinRenderer.java
	src/main/java/com/simibubi/create/content/curiosities/toolbox/RadialToolboxMenu.java
	src/main/java/com/simibubi/create/content/curiosities/toolbox/ToolboxBlock.java
	src/main/java/com/simibubi/create/content/curiosities/toolbox/ToolboxHandlerClient.java
	src/main/java/com/simibubi/create/content/curiosities/toolbox/ToolboxInventory.java
	src/main/java/com/simibubi/create/content/curiosities/toolbox/ToolboxTileEntity.java
	src/main/java/com/simibubi/create/content/logistics/block/depot/EjectorTileEntity.java
	src/main/java/com/simibubi/create/content/logistics/block/depot/EntityLauncher.java
	src/main/java/com/simibubi/create/foundation/data/recipe/StandardRecipeGen.java
	src/main/resources/META-INF/mods.toml
2021-11-25 19:15:31 -08:00
Jozufozu
028ac4bbda Transform stack changes
- Add ToolBoxInstance
 - Move from MatrixTransformStack to TransformStack.cast where possible
 - SuperByteBuffer implements transform traits on its own
 - Bump flywheel build
2021-11-23 18:16:57 -08:00
simibubi
52eca118ad Back on Patch, Part III
- Better visibility for low/half amounts of fluids in basins
- Fixed Mechanical Press head getting stuck in extended position when off-screened or when its basin changes
- Added processingTime support to mixing recipes (defaults to 100)
- Fixed Basin recipes with fluid output not starting when targeted output inventory supports items only
- Fixed item extraction from create creating stacks of unstackable items when source inventory allows stacking them (Storage Drawers)
- Fixed Deployers not having a valid item capability when asked before their first tick
- Fixed Mechanical Crafting recipes able to be automated via packing
2021-11-23 18:55:39 +01:00