- Display links on 'combine item names' now read a packages' address rather than their name
- Fixed goggles in curio slot not rotating correctly when riding chain conveyors
- Fixed incorrect yaw of package visuals
- Fixed entity name display source not working for players on signs
- Fixed price tag not working when table cloth is not on a full block
- Redstone Requesters no longer have wooden material properties
- Fix Copper Grates not being marked as fan transparent
- Fix cart contraption render offset
- Fix processing output having a components field
- Fix crash when placing factory panels
- Fix crash when using the stock ticker
- Add package entity visual
- Add packager visual
- Don't render the box model in the visual because it relies on item
transforms
- Bump flywheel build
- Upgrade to some of the newer Affine functions where applicable
- Stock link antennas no longer shade
- Chain conveyor casing is now rendered through flywheel
- Tweaks to copper roof connectivity
- Requesters now use the wifi particle when successful
- Fixed package entity yaw being inverted
- Added missing lang entry for train status
- Stock ticker now shows a tooltip when trying to use it without a keeper
- Fixed ornate iron window not connecting textures
- Copper roof item models now use the copper block texture
- Combine water wheel models in visuals between axes
- Add WaterWHeelRenderer.Variant to distinguish between small, large,
and large extension models
- Move WaterWheelModelKey back into WaterWheelRenderer
- Add separate WaterWheelVisual.ModelKey because it needs less data
- Combine encased cog models between axes
- Move MixerVisual to extend SingleAxisRotatingVisual
- Fix chain riding players not animating the hat layer
- Registered new rare packages to show in game
- Players now dismount from chain conveyors if they unequip the wrench
- Packages on belts no longer all face the same direction
- Brass tunnels now try to distribute an item more quickly when it first arrives