simibubi
7548d483fd
Dist patch?
2021-06-29 23:00:27 +02:00
simibubi
c6e50ad26e
Dist patch
2021-06-29 22:28:14 +02:00
6990f6d60e
Finally find the 1.16 equivalent to not calculate water pushing on contraptions (performance impact = huge)
2021-06-29 21:21:50 +02:00
PepperBell
3d825fe632
Ender potatoes
...
- Add chorus fruit as potato cannon ammo
2021-06-28 15:03:14 -07:00
simibubi
94e4f56fe1
Just enough assembly lines
...
- Added JEI integration to Sequenced Assembly
- Bit of Refactoring
- The amount of steps before the transformation occurs are no longer random
- Intermediate item now shows assembly progress in its tooltip
2021-06-28 17:02:57 +02:00
PepperBell
7b18c658b7
Polished bells
...
- Fix cursed bells not rendering on contraptions
- Prevent players in spectator from creating soul pulses
- Improve and format some bell-related code
2021-06-27 23:15:51 -07:00
reidbhuntley
9d5eecff06
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
2021-06-28 00:20:47 -04:00
reidbhuntley
6cf80c60de
NPE
2021-06-28 00:20:19 -04:00
simibubi
2cfb84995f
Recipes in Recipe Recipes
...
- Added the Clockwork Element
- Added the Sequenced Assembly recipe type (needs JEI)
- Added cascaded datagen for assembly sequence and each of its available processing types
- Temporary test recipe
- Added support for Sequenced Assembly to Press, Deployer, Spout and Saw
- Removed Integrated Circuits
- Removed Lapis sheets
2021-06-28 04:00:24 +02:00
reidbhuntley
d0be7428aa
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
...
# Conflicts:
# src/main/java/com/simibubi/create/content/curiosities/bell/AbstractBellTileEntity.java
# src/main/java/com/simibubi/create/content/curiosities/bell/BellRenderer.java
# src/main/java/com/simibubi/create/content/curiosities/bell/CursedBellBlock.java
# src/main/java/com/simibubi/create/content/curiosities/bell/CursedBellTileEntity.java
# src/main/java/com/simibubi/create/content/curiosities/bell/PeculiarBellBlock.java
# src/main/java/com/simibubi/create/content/curiosities/bell/SoulPulseEffectHandler.java
2021-06-27 21:46:51 -04:00
reidbhuntley
82d4a8772d
Curses III, extra spooky edition
...
- Added proper rendering, tooltips, sounds, and particle effects to the bells
- Added a crafting recipe for the Peculiar Bell
- Added a conversion method for obtaining Cursed Bells
- Fixed the soul indicators showing up in non-full blocks
2021-06-27 21:38:42 -04:00
PepperBell
4bf61e049d
Organize imports
2021-06-27 11:03:21 -07:00
reidbhuntley
53383dc6a2
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
2021-06-27 11:47:15 -04:00
reidbhuntley
a8aa0beed9
Curses II
...
- Added (temporary) rendering to the bells
- Create soul pulse effects on players holding the Cursed Bell item
2021-06-27 11:46:56 -04:00
PepperBell
31bd6865fc
Custom lighting refactor and JEI tweaks
...
- Create ILightingSettings and CustomLightingSettings to better manage
custom lighting
- Allow item GuiGameElements to have custom lighting
- Add defaultBlockElement methods to automatically apply default custom
lighting to JEI scenes
- Add blaze head bobbing to JEI scenes
- Shift elements on JEI washing scene
- Use an empty screen instead of creating a new one in IScreenRenderable
2021-06-26 23:46:10 -07:00
simibubi
e61dd71df1
No turning back now
...
- Cart Assemblers now have a specific direction
- Assembled cart contraptions assemble and disassemble according to the assemblers direction
- Cart contraptions no longer turn exponentially
- Cart contraption now turn more sluggishly the larger they are
- Some changes to the cart assembler model
2021-06-27 01:42:35 +02:00
JozsefA
586e308dd4
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
2021-06-26 15:21:59 -07:00
JozsefA
80f38ef05f
Soul animation stages
...
- Kinda cursed state machine but it works, good start for future iteration
- Adjust the timings
2021-06-26 15:20:09 -07:00
Kryppers
90cdbe6941
Mellow Yellow
...
made the yellow more yellow-er
2021-06-26 20:30:05 +01:00
JozsefA
45fe9ba61c
Break up the monotony, suffer a little longer
...
- Soul particles last longer and loop
- Randomly mirror the particles
2021-06-26 11:52:28 -07:00
JozsefA
5a7a35b3cc
Sounds in the right places and no stacking
2021-06-26 10:40:10 -07:00
reidbhuntley
9ddc520652
Curses
...
- Added the Peculiar Bell and the Cursed Bell
2021-06-26 12:05:38 -04:00
simibubi
fbcaa1b931
Fwoomp of Duty: Black Crops 4
...
- Introduced proper first-person rendering of Potato Cannons, inherited from blockzappers
- Introduced proper dual wield handling for Potato Cannons
- Potato cannons are no longer stackable
- Added a couple more attributes to ammo types
- potatoes and carrots now plant a crop when hitting farmland
- Added a couple particle effects
- Fwoomp sound now slightly randomizes its pitch
2021-06-26 16:32:56 +02:00
simibubi
6feacd3fc2
Fix cart contraption pickup
2021-06-26 12:28:03 +02:00
PepperBell
737b7ad255
Extra recipes
...
- Add chocolate melting, honey liquification, and honey compacting
recipes
- Create honey tag field and use Forge's milk tag field
- Make fluid fields final
- Closes #1845
2021-06-26 00:30:01 -07:00
PepperBell
de929ef510
GUI cleanup and fixes part 2
...
- Change positions of more GUI elements
- Fix mistakes from last cleanup
- Add window offset to AbstractSimiScreen
- Implement container usability check properly and add
IInteractionChecker
- Render schematic and quill in schematic prompt screen
- Rename curiosities2.png to curiosities_2.png
- Various other tweaks, fixes, and improvements
- Resolves #1847
2021-06-25 22:16:17 -07:00
simibubi
5a30c3bcdb
Vegetable accelerator
...
- Added the Potato Cannon
- Extendogrips now have durability, which is not consumed while wearing a copper backtank (same applies for potato cannon)
- Added a few projectile types for testing
2021-06-26 01:17:35 +02:00
simibubi
ef74d9eef9
Ponder à la carte
...
- An overview of Ponder Tags can now be opened from the game menu
2021-06-25 00:55:40 +02:00
simibubi
12085ed909
Merge branch 'mc1.16/fluid-ponder' into mc1.16/dev
2021-06-24 23:38:56 +02:00
PepperBell
ce332bfe40
Fix config comment dividers
...
New Forge versions replace empty comments with "No comment", so the
divider comment was changed from "" to " ".
2021-06-24 14:28:40 -07:00
simibubi
40cbbf2b29
Thinking beyond Pipes
...
- Pondering for Spouts, Item Drains and Portable Fluid Interfaces
- Removed tooltips for fluid components
2021-06-24 22:37:30 +02:00
simibubi
ab8b8e41da
Thinking about Pipes
...
- Survival mode players can now configure the fluid supplied by a creative fluid tank
- Pondering for Tanks, Creative Tanks and Hose Pulleys
2021-06-24 18:22:28 +02:00
simibubi
9a020dd02a
Thinking via Pipes
...
- Pondering for Pumps, Smart Pipes, Valves
2021-06-24 11:49:46 +02:00
JozsefA
0c5fb3de3e
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
2021-06-24 01:21:45 -07:00
JozsefA
abf8bc8a4e
Fix crash on resource reload
...
- Invalidate contraption renderers on context gathering
2021-06-24 01:21:33 -07:00
PepperBell
178af2061f
Fix harvester culling
...
- Make harvester's render box a unit cube
- Expose manually animated speed through getter
2021-06-23 23:05:31 -07:00
PepperBell
8d90137b1a
Remove TooltipHelper.getUnformattedDeepText
...
- Replace it with ITextComponent.getString
2021-06-23 22:32:42 -07:00
JozsefA
3ce4e2c5e8
Cleanup flywheel event listeners, fix crash on server startup
2021-06-23 13:19:03 -07:00
PepperBell
0bc1a71558
Crash-proof nixie tubes
...
- Add many checks when reading NBT to prevent crashes
- Store rendered strings and only update when necessary
- Reorganize some code and rename some members
2021-06-23 12:34:12 -07:00
JozsefA
d189efd987
Whoops missed some classes
2021-06-23 00:16:24 -07:00
JozsefA
312b327161
Fix fluid rendering bug
...
- ContraptionRenderDispatcher wasn't cleaning up its state, so fluids were being drawn with the wrong shader program
2021-06-23 00:01:19 -07:00
JozsefA
64c55c1205
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
...
# Conflicts:
# README.md
# src/generated/resources/.cache/cache
# src/generated/resources/assets/create/lang/unfinished/de_de.json
# src/generated/resources/assets/create/lang/unfinished/es_es.json
# src/generated/resources/assets/create/lang/unfinished/es_mx.json
# src/generated/resources/assets/create/lang/unfinished/fr_fr.json
# src/generated/resources/assets/create/lang/unfinished/it_it.json
# src/generated/resources/assets/create/lang/unfinished/ja_jp.json
# src/generated/resources/assets/create/lang/unfinished/ko_kr.json
# src/generated/resources/assets/create/lang/unfinished/nl_nl.json
# src/generated/resources/assets/create/lang/unfinished/pl_pl.json
# src/generated/resources/assets/create/lang/unfinished/pt_br.json
# src/generated/resources/assets/create/lang/unfinished/ru_ru.json
# src/generated/resources/assets/create/lang/unfinished/zh_cn.json
# src/generated/resources/assets/create/lang/unfinished/zh_tw.json
# src/main/java/com/simibubi/create/foundation/fluid/FluidRenderer.java
2021-06-22 21:13:34 -07:00
JozsefA
dd63c6c4e3
Cleanup and get ready to merge
2021-06-22 21:09:32 -07:00
e4a340deef
Maybe fix NPE in basin tile entity. Probably should check more thoroughly, but this should patch it for now
2021-06-22 20:58:23 +02:00
simibubi
0a376b719e
Thinking with Pipes
...
- Implemented ponder scenes for Fluid Pipes and Copper Casing
- Adjusted Fluid transfer, containment and rendering behaviours to function in 'virtual' environments
2021-06-21 18:46:31 +02:00
reidbhuntley
813a1ccaba
Prevent Belts under Tunnels from picking up item entities
2021-06-20 15:00:31 -04:00
reidbhuntley
ba0e851487
Fix inconsistency with Deployers on contraptions
...
- Previously Deployers would sometimes collide with the contraption entity they were a part of and their activation would be consumed
2021-06-20 11:07:27 -04:00
reidbhuntley
e71d03c375
Fix Deployer inventory-voiding bug
...
- Deployers' inventories will no longer be voided when their contraption is disassembled and reassembled before the DeployerTileEntity can initialize
2021-06-20 01:55:08 -04:00
JozsefA
aeff644cc3
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
...
# Conflicts:
# src/generated/resources/assets/create/lang/en_us.json
# src/generated/resources/assets/create/lang/unfinished/de_de.json
# src/generated/resources/assets/create/lang/unfinished/es_es.json
# src/generated/resources/assets/create/lang/unfinished/es_mx.json
# src/generated/resources/assets/create/lang/unfinished/fr_fr.json
# src/generated/resources/assets/create/lang/unfinished/it_it.json
# src/generated/resources/assets/create/lang/unfinished/ja_jp.json
# src/generated/resources/assets/create/lang/unfinished/ko_kr.json
# src/generated/resources/assets/create/lang/unfinished/nl_nl.json
# src/generated/resources/assets/create/lang/unfinished/pl_pl.json
# src/generated/resources/assets/create/lang/unfinished/pt_br.json
# src/generated/resources/assets/create/lang/unfinished/ru_ru.json
# src/generated/resources/assets/create/lang/unfinished/zh_cn.json
# src/generated/resources/assets/create/lang/unfinished/zh_tw.json
# src/main/java/com/simibubi/create/AllContainerTypes.java
# src/main/java/com/simibubi/create/content/contraptions/base/KineticTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerHandler.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/CartAssemblerTileEntity.java
# src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintEntity.java
# src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintOverlayRenderer.java
# src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintRenderer.java
# src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintScreen.java
# src/main/java/com/simibubi/create/content/logistics/block/mechanicalArm/ArmRenderer.java
# src/main/java/com/simibubi/create/content/logistics/item/LinkedControllerScreen.java
# src/main/java/com/simibubi/create/content/logistics/item/filter/AttributeFilterScreen.java
# src/main/java/com/simibubi/create/content/logistics/item/filter/FilterContainer.java
# src/main/java/com/simibubi/create/content/schematics/block/SchematicTableScreen.java
# src/main/java/com/simibubi/create/content/schematics/block/SchematicannonTileEntity.java
# src/main/java/com/simibubi/create/foundation/gui/AllGuiTextures.java
# src/main/java/com/simibubi/create/foundation/gui/mainMenu/CreateMainMenuScreen.java
# src/main/java/com/simibubi/create/foundation/ponder/content/ChainDriveScenes.java
# src/main/java/com/simibubi/create/foundation/render/SuperByteBuffer.java
# src/main/resources/META-INF/mods.toml
# src/main/resources/assets/create/lang/default/messages.json
# src/main/resources/assets/create/lang/default/tooltips.json
2021-06-19 16:11:18 -07:00
PepperBell
6d177c4366
Post-PR datagen
2021-06-19 12:44:03 -07:00