Commit Graph

3083 Commits

Author SHA1 Message Date
caelwarner
94e3ed44ad
Added ComputerScreen
- ComputerScreen shows that tile entity currently has computers attached and therefore cannot be controlled manually
2022-10-26 16:57:12 -07:00
caelwarner
9afdcaded7
Refactored PeripheralBase to SyncedPeripheral 2022-10-20 10:18:37 -07:00
caelwarner
7d47fdcd06
Made LuaFunction's final 2022-10-19 22:45:47 -07:00
caelwarner
56a1210fff
Created ComputerBehaviour behaviour
- ComputerBehaviour replaces ComputerControllable and SyncedComputerControllable
2022-10-19 22:39:38 -07:00
caelwarner
19d283b923
Moved all peripheral classes to computercraft.peripherals package 2022-10-19 16:05:48 -07:00
caelwarner
ab18034b98
Added Train Station as peripheral
- Train station can set a new auto-schedule for the train currently at the station
- Added CreateLuaTable to add helper functions for working with lua tables
- Added StringHelper util class to convert snake case to camel case
2022-10-19 15:58:56 -07:00
caelwarner
1091f3227c
Changed Display Link Peripheral API
- Changed the Display Link Peripheral API to be more in line with the Monitor API
- Added write, setCursorPos, getCursorPos, getSize, isColor, isColour, clearLine
- Removed void writeLine, setLine, writeLines, setLines
2022-10-06 21:11:24 -07:00
caelwarner
18bfb216b1
Changed method of checking if a computer attached
- After talking with SquidDev from CC: Tweaked I've changed to monitoring IPeripheral#attach and IPeripheral#detach for changes in the number of computers connected to the network, then updating the client using AttachedComputerPacket
- This works with wired full modems, wired cabled modems and directly connected computers
- Added SyncedPeripheralBase and SyncedComputerControllable for TE's and peripherals that want to be aware of attached computers
2022-10-06 02:50:41 -07:00
caelwarner
96dc4db6dc
Sequenced Gearshift screen "greys out" when being controlled by a computer
- This is to stop players from trying to using both the builtin sequencing and a computer to control the Sequenced Gearshift at the same time, leading to undefined behaviour
- The "greyed out" screen should have a message added explaining why it's greyed out.
- Added ComputerControllable#isComputerControlled to check if a tile entity is connected to a modem
2022-10-04 21:11:38 -07:00
caelwarner
9a80781401
Added PeripheralBase 2022-10-04 19:36:08 -07:00
caelwarner
d404f07319
Added invalidateCaps
- Changed setRemoved to invalidateCaps. I don't know why I wasn't just using invalidateCaps from the beginning
2022-10-03 20:46:16 -07:00
caelwarner
654476d9f3
Added Rotation Speed Controller and Sequenced Gearshift as peripherals
- Rotation Speed Controller can get and set targetSpeed
- Sequenced Gearshift can rotate by a certain angle and move a certain distance
2022-10-03 20:05:25 -07:00
caelwarner
1420406ab7
Added Speedometer and Stressometer as peripherals
- Speedometer can get current speed
- Stressometer can get current stress level as well as network stress capacity
- Made GaugeTileEntity abstract
2022-10-03 16:38:12 -07:00
caelwarner
47b8619d07
Refactored peripheralHandler to peripheral
- peripheralHandler was the wrong name. It's just a peripheral.
- Changed peripheral type from "cdl" to "Create_DisplayLink"
- Added equals function to DisplayLinkPeripheral
2022-10-03 16:17:05 -07:00
caelwarner
6591c2d46e
ComputerCraft integration for Display Links
- CC computers can now control display links through a variety of functions
- Added ComputerControllable interface to define a tile entity as controllable by CC computers
- Added CC: Tweaked soft dependency
2022-10-03 14:29:04 -07:00
simibubi
5303d69bf1 Better guard for Deployer#initHandler
- Addresses #3685
2022-09-29 13:00:33 +02:00
PepperCode1
abdeb212e8 Include patch F in bug report template 2022-09-28 20:10:44 -07:00
simibubi
c5b144b60c No Comment
- Added "." to empty comments in config files (-> Fixes forge startup crash on 1.19)
2022-09-28 22:28:29 +02:00
PepperCode1
e74bdaa262 Bump network version
- This prevents a client from joining a server if they have different
network versions.
2022-09-27 14:51:36 -07:00
PepperCode1
83a3de8930
Merge pull request #3822 from rbasamoyai/mc1.18/dev
Fix FluidTagIngredient testing null tag
2022-09-25 20:48:20 -07:00
rbasamoyai
e45d12c904
Fix FluidTagIngredient testing null tag 2022-09-25 23:36:15 -04:00
PepperCode1
96b76a83a1 Add 1.19 to Github files 2022-09-25 12:07:39 -07:00
PepperCode1
2e838b6e01 Obsidian movement config now controls respawn anchor 2022-09-25 11:56:52 -07:00
simibubi
bb404c3ceb PR Datagen 2022-09-25 20:51:06 +02:00
luffypirat
94578adad5
Updates to ru_ru.json by luffypirat (#3817) 2022-09-25 20:48:28 +02:00
璀境石
916638997d
Updates to zh_cn.json by Demonese (#3814) 2022-09-25 20:47:52 +02:00
simibubi
95a23f7433 Collision Spike
- Reduced false positives for train/player collisions during lag spikes
2022-09-25 20:41:12 +02:00
simibubi
1f06034b47 Order of Interact
- Fixed entity-specific interactions causing schedule interaction to be ignored
- Fixed viewport jittering when pressing movement keys while seated
- Fixed players dismounting trains/minecart contraptions causing them to be placed at incorrect locations
2022-09-23 23:04:49 +02:00
simibubi
4d4a959cfa Mixing up a Storm
- Reduced tps impact of basin recipe lookups noticeable in larger modpacks
- Fixed Brass tunnels distributing back into the side items get inserted from
- Fixed Brass tunnels distributing into sides blocked by an inserting funnel
- Cargo Conditions in schedules now match any cargo if no filter is specified
2022-09-23 18:40:15 +02:00
PepperCode1
09124ea92b Add config for automated brewing
- Add allowBrewingInMixer config
- Add 0.5.0e to the bug report template
- Allow Flywheel 0.6.6
2022-09-22 12:09:23 -07:00
simibubi
d6ca0343b8 PR Datagen
- Hand cranks, valve handles and smart pipes can now be waterlogged
- Version bumped
2022-09-22 20:10:42 +02:00
simibubi
e6d5048875
Merge pull request #3794 from MoarDm/mc1.18/fix-3786
Fix: Game crash caused by Attribute Filter
2022-09-22 19:47:16 +02:00
simibubi
f6f3a82025
Merge pull request #3793 from MoarDm/mc1.18/fix-3744
Fix: Fluid valve isn't waterloggable
2022-09-22 19:46:36 +02:00
simibubi
c571493ce4 Early Departures
- Fixed "Station Powered" wait condition not working correctly in non-overworld dimensions
2022-09-22 19:24:24 +02:00
simibubi
a4dc6bad54
Merge pull request #3783 from RungeCC/fix_cauldron
fix: lava/water/snowpowder cauldron
2022-09-22 19:03:38 +02:00
simibubi
c2d06edbf6 Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev 2022-09-22 19:00:39 +02:00
simibubi
d117637df1 Telekinetics
- Fixed Movement Behaviours not resetting state when minecart contraptions are picked up
2022-09-22 19:00:26 +02:00
Andre_601
143b26cab7
Updates to de_de.json by Andre601 (#3777) 2022-09-22 18:43:44 +02:00
simibubi
8fe370bbd5
Merge pull request #3776 from Xstoudi/fix/mechanical-crafter-dup
fix: item duplication bug
2022-09-22 18:40:25 +02:00
435THz
6338d28feb
Updates to it_it.json by 435THz (#3775) 2022-09-22 18:31:49 +02:00
simibubi
59452a44ac Update MaterialChecklist.java 2022-09-22 18:30:42 +02:00
simibubi
ecb40624f4
Merge pull request #3758 from Xstoudi/feat/hover-event
feat: add on hover event in material list
2022-09-22 18:29:33 +02:00
simibubi
01a788b4f7 Update pl_pl.json 2022-09-22 18:26:15 +02:00
Mrucznik
81585a4803
Updates to pl_pl.json by Mrucznik (#3743) 2022-09-22 18:22:56 +02:00
simibubi
a9faf4796f
Merge pull request #3739 from MarioSMB/mc1.18/dev
Add some compatibility recipes for Oh The Biomes You'll Go and Farmer's Delight
2022-09-22 18:21:37 +02:00
luffypirat
46e48b77a4
Updates to ru_ru.json by luffypirat (#3648) 2022-09-22 18:17:01 +02:00
simibubi
e6903a733d Casualty Control
- Attempted to reduce false positives for damage from carriage contraptions
2022-09-22 18:03:15 +02:00
simibubi
eee9c509e3
Merge pull request #3625 from Alex2772/mc1.18/dev
Fixed client-side bobbing animation on contraptions
2022-09-22 16:41:34 +02:00
simibubi
ac6369a276 Flat fence
- Added ai deterrents for crossing track blocks
2022-09-21 10:16:48 +02:00
simibubi
7579187dd0 Toadstool power tool
- Fixed Saw leaving behind floating bee nests
- Saws can now be used to cut down big mushrooms
- Fixed getFluidState() accessing chunks of a wrapped server world (-> Fixes tree fertilizer on 1.19)
2022-09-18 20:27:06 +02:00