Commit graph

3674 commits

Author SHA1 Message Date
simibubi
9ce6f6f73f Fly++ 2024-09-02 21:44:24 +02:00
simibubi
fa5b71b7eb It takes a special kind of player
- Fixed Depot accepting item stacks with invalid amounts
- Fixed filter slots containing enchantment and attribute data of filter items
2024-09-02 21:20:17 +02:00
PepperCode1
c267a413d9 Fix #5367 2024-09-02 08:40:30 -07:00
PepperCode1
bbb9ac8c43 Use more Forge tags in recipes
- Fix #3959
- Fix #4648
2024-09-01 20:52:08 -07:00
PepperCode1
a06b9c11eb Fix #5703 2024-09-01 17:08:13 -07:00
PepperCode1
e6f969af15 Do not allow glass panes to be put into copycat panels 2024-09-01 15:36:28 -07:00
PepperCode1
849824189f Fix trapdoor, panel, bar, and pane item models
- Fix #5349
2024-09-01 14:54:09 -07:00
PepperCode1
088cc1a336 Prevent entries added through CopperRegistries from crashing the game
Most reported issues of this happening are actually caused by a
different issue during registration that is suppressed due to the crash.
Now that the crash can't happen, the underlying exception will be
properly reported. This change also allows using Create with the
Compressed mod, but if Compressed loads before Create, Create's
additions to the CopperRegistries will fail to apply.
2024-08-31 12:07:33 -07:00
simibubi
e40b844aa1 Ground-breaking Excavation
- Update and scale icons
- Fixed Display Boards updating instantly only at 256rpm Clockwise, not CCW
- Fixed Pulley ropes able to break unbreakable blocks
- Fixed encasing belts not playing a place sound
2024-08-25 12:47:09 +02:00
simibubi
9f6307c355
Merge pull request #6850 from IThundxr/mc1.18/fluid-fix
Extra check to make sure pipes don't place fluids they shouldn't
2024-08-25 11:11:39 +02:00
simibubi
7407887320
Merge pull request #6842 from IThundxr/mc1.18/icon-update
Update intellij icon
2024-08-25 11:09:25 +02:00
simibubi
5ac7e6fe77
Merge pull request #6836 from IThundxr/mc1.18/fix-deployer-blockitem-onuse
Fix deployers not calling BlockItem#onUse
2024-08-25 11:08:05 +02:00
simibubi
8f07663a93
Merge pull request #6822 from zOnlyKroks/bugfix/fix-graphicsmode-debug-information
Fix Graphics Mode Debug Information
2024-08-25 10:48:24 +02:00
simibubi
6d849bbd40
Merge pull request #6813 from cakeGit/patch-4-Ghost-Schematic
Fix to issue #6784, with schematic renderers not deactivating
2024-08-25 10:47:14 +02:00
simibubi
cda7402e1d
Merge pull request #6812 from cakeGit/patch-3-Deployer-Interactions
Deployer interactions -> Fix to issue #3382
2024-08-25 10:46:22 +02:00
IThundxr
08f8d3b0f5
extra check to make sure pipes don't place fluids they shouldn't 2024-08-24 10:46:45 -04:00
IThundxr
dfdb197802
Update mod icon aswell 2024-08-22 09:39:58 -04:00
IThundxr
2b26cfa95a
Update intellij icon 2024-08-21 18:06:31 -04:00
simibubi
522dbc7f37
Update logo 2024-08-21 23:32:29 +02:00
IThundxr
10e533fecc
move accessor to correct folder 2024-08-18 17:49:13 -04:00
IThundxr
b3604306eb
Merge remote-tracking branch 'origin/mc1.18/fix-deployer-blockitem-onuse' into mc1.18/fix-deployer-blockitem-onuse
# Conflicts:
#	src/main/java/com/simibubi/create/content/kinetics/deployer/DeployerHandler.java
2024-08-17 20:39:08 -04:00
IThundxr
d244506656
fix cart assembler 2024-08-17 20:37:06 -04:00
IThundxr
6a13d6a7b1
Fix deployers not calling BlockItem#onUse 2024-08-17 20:31:37 -04:00
Finn Rades
fb14ee0278 Fix Graphics Mode Debug Information 2024-08-14 14:10:21 +02:00
cakeGit
969b226a00 Added render deactivation before initialising the new one
Then, in the event that the schematic isn't deployed, and the renderers don't get reset, the existing structure wont stay
2024-08-12 22:36:33 +01:00
cakeGit
a56a214091 Make track deploying advancement work in schematics 2024-08-12 21:55:59 +01:00
cakeGit
041e06b0b7 Testing implementation 2024-08-12 21:49:31 +01:00
Cake
1d2da07756
Added return after schematic activation to prevent double interaction 2024-08-12 21:29:57 +01:00
simibubi
a92c08b1e1 Fix-ups from testing I
- Fixed central block of waterwheels still able to catch fire
- Fixed vertical belts accepting items
2024-08-11 12:20:16 +02:00
IThundxr
653b1e7909
Issue Label Actor (#6221)
* label actor

* Push

* Update bug_report.yml

* update label actor

* fix close issue type

* Update label actions

* Add missing quotes

* Make messages more concise

* Fix typo and improve hybrid server message

---------

Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
2024-08-10 12:26:26 -07:00
simibubi
0983dc05cd Amend to previous commit 2024-08-10 19:28:36 +02:00
simibubi
d8cd79852b See you later elevator
- Fixed elevator contraptions moving to y=0 when loading in #4830
2024-08-10 19:26:14 +02:00
simibubi
842e1bb3af
Merge pull request #6803 from Creators-of-Create/l10n_crowdin_translations
New Crowdin translations
2024-08-10 15:04:25 +02:00
IThundxr
b4da24641c
Fix schematic renderers not correctly being invalidated on resource reloads (#6801)
* Fix #6726

* move renderer ticking call to be earlier
2024-08-10 15:03:43 +02:00
Crowdin Bot
56ad4ba1ee New Crowdin translations by Github Action 2024-08-10 12:37:36 +00:00
zelophed
fa4f5243bc update crowdin.yml 2024-08-08 13:24:11 +02:00
simibubi
1ad5a97ca1 Fixed Tiled Glass not requiring Silk Touch 2024-08-08 08:23:08 +02:00
simibubi
3747f4dd81
Merge pull request #6793 from Attack8/mc1.18/ua-typo
Fix small typo with upgrade aquatic stripped driftwood
2024-08-08 08:10:47 +02:00
attackeight
9b11fc200c Fix small type with upgrade aquatic stripped driftwood 2024-08-07 13:56:39 -04:00
simibubi
bb43aaa28b Sorting it out
- Implement #5844 (sorted inventory order on contraptions)
2024-08-07 18:33:09 +02:00
simibubi
d80fc93b94
Merge pull request #6789 from Attack8/mc1.18/mmc-3
Add Environmental wood support
2024-08-07 18:04:42 +02:00
attackeight
ec52c0aa2f More Mod Compat 3
Add Environmental wood support
2024-08-07 11:28:30 -04:00
zelophed
c026d51cb4 Merge remote-tracking branch 'origin/mc1.18/dev' into mc1.18/dev 2024-08-07 17:24:32 +02:00
zelophed
64ee9057bd fix goggle overlay formatting 2024-08-07 17:24:24 +02:00
simibubi
a37acd5b18 5.1G Standards 2024-08-07 08:28:08 +02:00
attackeight
46c7f78eb9
More Mod Compat 2 (#6783)
* Add compatibility recipes for The Aether, Haunted Harvest, Regions Unexplored and Vampirism

* Add crushing recipes for ambrosium and zanite ore from The Aether

* Move to datagen

* Fix misspelling

---------

Co-authored-by: Mario <mario.mario@y7mail.com>
2024-08-07 08:19:36 +02:00
TropheusJ
e227f50470
Redo issue templates (#5669)
* new issue templates

* add MC version to crash

* make MC version required

* update suggestions

* questions link

* simpler language

* remove minecraft version labeler

* change some more words

* recommend joining discord before reporting a bug

* make debug info optional

* typo, say to not upload log contents. remove minecraft version from crash

* Tweak some descriptions

---------

Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
2024-08-06 11:39:14 -07:00
zelophed
8c696b5f8a Merge remote-tracking branch 'origin/mc1.18/dev' into mc1.18/dev 2024-08-06 20:08:11 +02:00
zelophed
1232a08fde vault shuffle
- Multiblocks (i.e. vaults and tanks) will now try to remain in the same grouping after being assembled and disassembled by a contraption
2024-08-06 20:07:40 +02:00
simibubi
c66827c43e The Frame Train
- Fixed modded signs getting wiped when moved by contraption or printed in a schematic
- Added schematic compatibility for the mod "framed blocks"
2024-08-06 18:50:20 +02:00