Commit graph

2569 commits

Author SHA1 Message Date
simibubi
b3d829b60f
Merge pull request #4678 from Matt5981/mc1.19/dev
Add checks on contraption disassembly for Sculk Sensors/Shriekers.
2023-05-10 18:39:47 +02:00
simibubi
3675caebfd
Merge pull request #4630 from Kanzaji/Mangrowe_Byg_Compat_Patch
Remove Mangrove Wood from BYG Compat to stop generating invalid recipes
2023-05-10 18:39:02 +02:00
Matt598
18bdec4b54
Add check to contraption disassembly code to not set NBT data for Sculk sensors/shriekers. Add check in same location to reset Sculk shriekers to their default block state after contraption disassembly. (Fixes #4677) 2023-04-20 16:48:53 +10:00
Kanzaji
0f68201f2d Remove Mangrove_Wood from BYG Compat to stop generating invalid recipes 2023-04-07 07:55:14 +02:00
xieve
db51dd1d3d Implemented ITransformableBlock for Fluid Pipes 2023-03-26 15:08:04 +02:00
xieve
ffbc75abee Added rotate method to Fluid Pipes 2023-03-21 15:36:48 +01:00
simibubi
98952f9e48 Port new changes 2023-03-08 14:33:00 +01:00
simibubi
e24d6449cc Merge branch 'mc1.18/dev' into mc1.19/dev 2023-03-08 14:32:50 +01:00
simibubi
0959e4408c
Merge pull request #4478 from EdrowsLuo/fix-4477
- Fixed crash when Schematicannon gets placed by another Schematicannon
2023-03-08 13:46:08 +01:00
simibubi
af86a7366a Mildly Experienced
- Players can now sneak while using exp nuggets to only consume one item at a time
- Fixed brass funnels losing their filter when changing from or to a belt/depot funnel
- Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable)
- Implement #4436, #4419
2023-03-08 13:33:05 +01:00
PepperCode1
364ddf7c6d Fix #4454 2023-03-07 14:46:08 -08:00
PepperCode1
1b2ca00c44 Minor fix-ups
- Fix some contraption transforms (fix Fabricators-of-Create/Create#591)
- Remove AllStitchedTextures
- Organize imports
- Swap jarjar versions and ranges to ensure more reliable version
matching
- Add the jarJarRelease task to the jarjar group
2023-03-07 14:10:44 -08:00
Cyvack
c907454be9
Overhaul to how encasing blocks works (#4458)
* Make Encasing utilize Interfaces

* Add Javadoc to IEncasable and IEncased interfaces

* Fix Weird block.block issues (No clue where those came from)

* Final Touch ups for now and made requirement for casing normal Block instead of CasingBlock

* Make requested changes

* Add more parameters for tryEncasing, for use in handleEncasing
Move handleEncasing to Encased Interface for more flexability

* Simplify and organize

- Rename:
  - Encasable -> EncasableBlock
  - Encased -> EncasedBlock
  - EncasableRegistry -> EncasingRegistry
- Remove EncasedBlock#setCasing
- Remove encasedBlock argument from EncasedBlock#handleEncasing
- Add Registrate builder transformer to EncasingRegistry for easy use

---------

Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
2023-02-22 13:09:11 -08:00
EdrowsLuo
3ed3fe5a09 Fix crash when SchematicannonTileEntity try to parse state using empty string 2023-02-21 14:59:46 +08:00
simibubi
40f96b0038 You wrenched this? I wrenched this.
- Fix NPE in CarriageSyncData (Unknown cause)
- Fixed crash when applying text to display boards before they initialise
- Fixed incorrect itemstack remainders on Weighted Ejectors
- Other mods' wrenches now always behave like the Create wrench on IWrenchables
2023-02-02 12:14:25 +01:00
simibubi
5223cbe4fc Merge branch 'mc1.18/dev' into mc1.19/dev 2023-01-30 00:03:46 +01:00
simibubi
8cf282372c Tangled handlers
- Fixed server-side ticking code called from the render thread with forge 40.2.1 and up
2023-01-29 16:49:01 +01:00
52593a2ae9 fix nullability crash in Carriage.java 2023-01-29 16:07:19 +01:00
simibubi
157077b0ef Payload Overload
- Potential fix for players getting kicked while merging very large track networks
2023-01-28 21:04:25 +01:00
simibubi
9ab3b77294 Repeat offender
- Crashes that occur during schematic loading no longer terminate the server
- Fixed crash when creating new belts at existing chutes/funnels
- Fixed ghost items appearing on non-powered belts when extracted from
2023-01-24 15:29:59 +01:00
simibubi
6606a07d44 Remove Localisation templates 2023-01-24 14:12:04 +01:00
simibubi
839cf91255 Merge branch 'mc1.18/dev' into mc1.19/dev 2023-01-15 15:09:15 +01:00
simibubi
85200fe48f Stop flying your vehicle 2023-01-15 15:07:45 +01:00
simibubi
1655671492 Merge branch 'mc1.18/dev' into mc1.19/dev 2023-01-15 13:27:59 +01:00
simibubi
405b7cbc36 Sunday's bugs
- Fixed Girder Encased Shafts getting ignored by the Schematicannon
- Fixed Belts not offering a valid item handler until their first tick
- NPE Guard in Funnel-Arm interaction
2023-01-15 13:18:43 +01:00
simibubi
f07574bff1 Oops, Empty Vault
- Fixed crash when curios inventory is configured to have no slots #4174
- Clean up frontier list when hitting unloaded chunks with hose pulley, potentially helps #4225
- Fixed vaults not marking chunks dirty when its inventory changes #4279
- Fixed players kicked for flying when standing on contraptions with a mount
2023-01-14 22:05:43 +01:00
simibubi
e97b75ff72 Consider testing your PR
- Fixed compiler errors
- Maximum placement length of tracks and turns are now configurable (#4241)
- Adjusted validation guards and network visualisation to function with longer bends
- Track graph no longer shows nodes and edges on f3 unless configured to
- Kinetic blocks no longer show debug information on f3 unless configured to
2023-01-14 15:15:49 +01:00
simibubi
b502cd1c16 Burning through cake
- Superheated burn time of blaze cakes changed from 1000 to 3200 ticks
- Blaze cake insertion threshold matched to standard threshold
2023-01-14 14:08:08 +01:00
simibubi
f62815547e
Merge pull request #4307 from ewoudje/mc1.18/dev
Fix accuracy over network
2023-01-14 14:06:07 +01:00
simibubi
632152d28f
Merge pull request #4216 from Flemmli97/mc1.18/dev
Fix Heavy Damage Attribute not working
2023-01-14 13:54:50 +01:00
simibubi
318bac3704
Merge pull request #4213 from TropheusJ/mc1.18/contraption-data
Fix and improve handling of large contraption data
2023-01-14 13:53:59 +01:00
simibubi
a54c81861b
Merge pull request #4188 from OutCraft-Mods/patch-1
Update StationScreen to use InputConstants
2023-01-14 13:37:40 +01:00
PepperCode1
6e6b8550b8 Balanced Blaze Burners
- Adjust how and when blaze burners accept fuel
- Fix crash with Optifine when rendering a map
- Fix RenderType being used in common code
- Increment version
2023-01-13 16:47:33 -08:00
ewoudje
ecab13d0c4 Fix accuracy over network 2023-01-12 21:59:36 +01:00
simibubi
324729a68e Here, drink this
- Fixed signals not updating track graph when destroyed
- Added #deployable_drink tag for consumables that are not considered food
- Deployers can no longer consume potions or milk, and will instead feed players in their target area
- Fixed buttons in ponder not registering clicks near the edges #4130
- Fixed config UI tooltips including the empty "." comments used for toml 'formatting'
2023-01-05 14:09:38 +01:00
Flemmli97
dd0c49f8da
Fix Heavy Damage Attribute not working
Fix heavy damage attribute not correctly detecting damage since integer division
2022-12-24 16:46:52 +01:00
TropheusJ
5bf088c436 use Mods enum 2022-12-24 00:10:13 -05:00
TropheusJ
41697aca7f Improve handling of contraption data for syncing and minecart pickup
- filter out null contraptions in ContraptionRenderingWorld
- fix and unify contraption data size estimates
- add config for max contraption size for syncing
- Minecart pickup max is increased if XL Packets is loaded
2022-12-23 22:50:31 -05:00
OutCraft
66b495906b
Update StationScreen to use InputConstants
Updates the StationScreen class to use the Mojang InputConstants instead of numbers for the ENTER keypress detection
2022-12-20 20:27:57 +01:00
simibubi
131e41497c Port new Changes 2022-12-13 13:27:01 +01:00
simibubi
6854f14bf5 Merge branch 'mc1.18/dev' into mc1.19/dev 2022-12-13 12:10:04 +01:00
simibubi
cd79de0691 Extraordinary item handlers
- Cobwebs and Powdered Snow can now be attached to contraptions
- Fixed Storage Drawers not providing correct fill levels to Stockpile Switches
- Leaves are now considered transparent by encased fans
- Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty
2022-12-12 15:54:28 +01:00
simibubi
12065c6b09 Stronk in Description, guard isCreative from NPE 2022-12-12 13:12:39 +01:00
simibubi
76aeb83254
Merge pull request #4118 from Jobieskii/mc1.18/dev
Add survivalContraptionPickup option to config
2022-12-12 13:07:42 +01:00
simibubi
8e79317ae4 #3980 with deployer integration
- Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI. Original PR by Christofmeg
2022-12-12 13:07:07 +01:00
simibubi
0b8e6760be
Merge pull request #4108 from KJP12/mc1.18/forge/pr/memleak
Use a WeakHashMap in WorldAttached to prevent memory leaks
2022-12-12 12:39:08 +01:00
PepperCode1
d8ec424fa0 Post-PR changes
- Rename ILangParial to LangPartial
- Simplify LangPartial and remove default LangMerger constructor
- Create CustomArmPoseItem and de-hardcode PotatoCannonItem and
ZapperItem
- Fix mixin order
- Update Flywheel
2022-12-11 15:23:15 -08:00
simibubi
d6e8ac73df Bad Acting
- Fixed crash when loading contraptions with missing blocks which had provided movement behaviours
2022-12-11 21:31:11 +01:00
simibubi
c420048a88 Destroy, Remove, Invalidate
- Dangerous restructuring of common behaviour during tile removal
- Fixed unloading Redstone Links querying their own chunk for tile entities
- Remove unused imports
2022-12-11 20:59:31 +01:00
Maurycy J
eae7d70694 Add survivalContraptionPickup option to config 2022-12-10 17:15:44 +01:00