Commit graph

376 commits

Author SHA1 Message Date
simibubi
c4ffe8dabd Merge and port new Changes 2023-05-08 18:02:35 +02:00
simibubi
cc9a63b982 Fold the door!
- Andesite, Brass and Copper doors
2023-05-06 14:31:25 +02:00
simibubi
0abbeaebad Will ponders ever cease?
- New ponder scenes for Smart Observer, Threshold Switch, Elevator Pulley, Contraption Controls and Mechanical Rollers
- Added #contraption_controlled as a tag for items accepted by the contraption controls slot
2023-05-06 02:58:47 +02:00
simibubi
1b54827feb Switch it up
- Added tripwire to #movable_empty_collider
- Netherite armor can now be upgraded to Netherite diving gear
- Stockpile Switch -> Threshold Switch
- Content Observer -> Smart Observer
- Smart observer and threshold switch can now be oriented to face blocks above or below them
- Smart observer will now also emit redstone when the block in front of it matches its filter
- Gui touch-ups
2023-04-29 15:53:07 +02:00
simibubi
e0fcc96bb2 Check with Mates
- Clipboards can now be placed in the world
2023-04-26 19:24:37 +02:00
simibubi
af2c40c27d Playtest VI
- Renamed sails to windmill sails
- Crushing gold ore now yields more experience nuggets
- Fixed valve handles not able to be picked up using the wrench
- Fixed andesite encased belts spawning brass textured destroy particles
- Fixed valve pipes sometimes not rotating their indicator fully
- Horizontal encased belts now render a support structure when solid blocks are above them
- Added placement assist for mechanical drills, saws and deployers
2023-04-21 15:11:18 +02:00
simibubi
ffa85dc889 Multifiltration
- Clipboards now copy invertedness of brass diodes
- Clipboards can now copy filters, consuming filter items from the players' inventory
- Fixed Filters and Attribute Filters not stacking with unmodified, equivalent stacks
- Fixed Attribute Filters saving the name tag preview item in their data
- Filters and Schedules can now be reset via crafting
- Fixed 'upto'-filter amounts not working correctly on inserting belt funnels
2023-04-20 15:06:55 +02:00
simibubi
4360916316 Playtest I
- Fixed classloading issues when flywheel is not present serverside
- Fixed missing texture on the mechanical arm item
- Added back deprecated register method for display behaviours
- Fixed Redstone/Elevator Contacts not switching type after rotated by wrench
- Fixed edited clipboard entry not rendering at correct y in some gui scales
- Fan transparency of copycat blocks now refers to their material
- Fixed new metal bars not being fan transparent
2023-04-01 12:42:16 +02:00
simibubi
187c4dcdf8 Will you copy me?
- Clipboards can now be used to transfer settings between blocks
- Fixed saw filter slot position not matching assets
- Base stone blocks can now be stonecut back from their cut variants
- Mechanical rollers now sync settings between each other in a row
2023-03-27 19:32:23 +02:00
simibubi
41c462ab1a Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-27 16:03:10 +02:00
simibubi
fc91b63d12 Riveting Development
- Valve handles no longer create stress config entries for each dyed variant
- Place near initial angle mode on bearings now has a smaller interval considered 'near'
- Rollers are now a little easier to place and expand
- Players can now take items from saws via right-click
- Item Drains now accept dropped items as input
- Train track placement overlay now explicitly mentions the ctrl key
2023-03-27 14:29:08 +02:00
simibubi
ef07383a74 No anvil, no problem
- Clipboards can now be used to manually write to Display Boards and Nixie Tubes
- Clipboards can now be used as Material Checklists in the Schematicannon
- Added Clipboard recipe and clearing recipe
2023-03-26 18:01:52 +02:00
simibubi
6e74cb8f58 You Chute see this
- Integrated new chute models by Kryppers
- Chutes can now be encased in Industrial Iron Blocks
- Chutes are now less prone to resetting shape when moved or rotated
- Moved metal deco blocks to Building Blocks tab
- Changed stonecutting ingredient of metal deco blocks from sheet to ingot
2023-03-24 13:21:58 +01:00
simibubi
90d6e21a60 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-23 14:03:37 +01:00
simibubi
36cd43997d Trekking Inventory
- Contraption storage now accepts more chests and barrels from other mods
- Players can now open chests and barrels on assembled contraptions
- Added a `#contraption_inventory_deny` block tag as a way to opt out
2023-03-22 22:50:00 +01:00
simibubi
379b8d1f26 Taking Inventory
- Set a default tooltip colour palette
- Moved copper block sets back to creates building blocks tab
- Fixed mechanical belt not appearing in base creative tab
- Fixed items added after world creation not appearing in tabs at the correct slot
- Added missing survival mode recipes for new blocks & items
2023-03-22 15:22:06 +01:00
simibubi
dde9ad280b Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-01 21:52:11 +01:00
simibubi
a5e19ee0e5 Merge branch 'mc1.18/0.5.1-repolish' into mc1.18/0.5.1-copycat-variants 2023-02-25 01:46:29 +01:00
simibubi
425054e00a Copybara
- Fixed inside faces of scaffolds not using the correct textures
- Fixed inside faces of scaffolds not connecting
- Copycat panels now accept iron bars and modded instances of it
- Added andesite, brass and copper bars (textures to be replaced)
2023-02-25 01:32:44 +01:00
simibubi
51e3aadd34 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-02-24 22:29:10 +01:00
simibubi
70964165d5 What are wheels?
- Added the Large Water Wheel
- Water wheel fins are no longer directional
- Water wheels now only have two speed levels
- Liquid can no longer spread perpendicularly on top of water wheels (experimental)
- New crushing wheel model
2023-02-24 00:36:35 +01:00
simibubi
3c1523d165 On a Roll
- Added a movement actor for easier track clearing and paving
2023-02-22 15:14:04 +01:00
simibubi
46c6856b6e Merge branch 'mc1.18/dev' into mc1.18/0.5.1 2023-01-16 13:43:51 +01:00
simibubi
309d03639c Port new changes 2023-01-15 13:32:11 +01:00
simibubi
1655671492 Merge branch 'mc1.18/dev' into mc1.19/dev 2023-01-15 13:27:59 +01:00
simibubi
324729a68e Here, drink this
- Fixed signals not updating track graph when destroyed
- Added #deployable_drink tag for consumables that are not considered food
- Deployers can no longer consume potions or milk, and will instead feed players in their target area
- Fixed buttons in ponder not registering clicks near the edges #4130
- Fixed config UI tooltips including the empty "." comments used for toml 'formatting'
2023-01-05 14:09:38 +01:00
simibubi
131e41497c Port new Changes 2022-12-13 13:27:01 +01:00
simibubi
6854f14bf5 Merge branch 'mc1.18/dev' into mc1.19/dev 2022-12-13 12:10:04 +01:00
simibubi
cd79de0691 Extraordinary item handlers
- Cobwebs and Powdered Snow can now be attached to contraptions
- Fixed Storage Drawers not providing correct fill levels to Stockpile Switches
- Leaves are now considered transparent by encased fans
- Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty
2022-12-12 15:54:28 +01:00
PepperCode1
f12701ccc4 Merge branch 'mc1.18/dev' into mc1.19/dev
Conflicts:
	build.gradle
	gradle.properties
	src/generated/resources/.cache/cache
	src/generated/resources/data/create/tags/blocks/fan_transparent.json
	src/generated/resources/data/create/tags/blocks/tree_attachments.json
	src/generated/resources/data/create/tags/blocks/windowable.json
	src/generated/resources/data/forge/tags/items/beacon_payment.json
	src/main/java/com/simibubi/create/AllFluids.java
	src/main/java/com/simibubi/create/AllTags.java
	src/main/java/com/simibubi/create/Create.java
	src/main/java/com/simibubi/create/content/contraptions/processing/BasinRecipe.java
	src/main/java/com/simibubi/create/foundation/advancement/AllAdvancements.java
	src/main/java/com/simibubi/create/foundation/block/render/DestroyProgressRenderingHandler.java
	src/main/java/com/simibubi/create/foundation/data/CreateRegistrate.java
	src/main/java/com/simibubi/create/foundation/mixin/DestroyProgressMixin.java
	src/main/java/com/simibubi/create/foundation/render/SuperByteBuffer.java
	src/main/resources/META-INF/mods.toml
	src/main/resources/create.mixins.json
2022-11-22 20:25:55 -08:00
PepperCode1
131c9a5479 Hard-working Registrate
- Deprecate CreateRegistrate#lazy, add CreateRegistrate#create, and call
registerEventListeners manually
- Remove Create#registrate and use Create.REGISTRATE instead
- Move tag datagen code and methods to TagGen
- Pass event busses directly to Curios#init
- Update logging to use SLF4J
- Update Flywheel to 0.6.8-95
- Increment version to 0.5.0.g
2022-11-17 13:50:15 -08:00
simibubi
dceab37d5a Metal Scaffolds, Part I 2022-11-01 16:02:54 +01:00
simibubi
98820283d4 Industrial Iron Block, Part II 2022-10-24 15:16:33 +02:00
simibubi
f04da38583 Firing up the funnel generator 2022-10-22 00:27:33 +02:00
simibubi
da5b752e1f Merge branch 'mc1.18/copycat' into mc1.18/0.5.1 2022-10-21 22:04:42 +02:00
simibubi
069d154396 Trapdoors everything
- Added Copycat Panels and Copycat Steps
2022-10-21 21:58:30 +02:00
simibubi
ad57fe158c Merge branch 'mc1.18/netherite-diving' into mc1.18/0.5.1 2022-10-18 23:02:56 +02:00
simibubi
1a475f7373 Next level elevation
- Added the Contraption Controls
- Added the Elevator Pulley
- Pulley ropes are now climbable
- Lowered hitbox of seats for improved traversability inside contraptions
- Improved safety for players standing on vertically moving contraptions
- Fixed seated entities on controlled contraptions not rendering at the correct location
- Multiple pulleys can now attach to contraptions in a synchronised group
- Display Boards now update text instantaneously at high input rpm
2022-10-18 19:31:26 +02:00
PepperCode1
3d74c41c2d Netherite Diving
- Add netherite diving helmet, netherite backtank, and netherite diving
boots
- Full netherite diving set makes entity fire immune
2022-10-07 12:32:44 -07:00
PepperCode1
80ae80b39b Mixing up the mud
- Add mixing recipe for mud
- Add BlockTagIngredient
- Update Flywheel
- Bump version
2022-09-28 22:16:18 -07:00
simibubi
63de196977 My mangrove is to blow up
- Extended saw behaviour to work with mangroves
- Fixed tree fertilizer not working when trees are growing on mud (?)
2022-09-21 09:27:20 +02:00
simibubi
09e9bdaeeb Merge branch 'mc1.18/dev' into mc1.19/dev 2022-09-20 17:58:43 +02:00
simibubi
7579187dd0 Toadstool power tool
- Fixed Saw leaving behind floating bee nests
- Saws can now be used to cut down big mushrooms
- Fixed getFluidState() accessing chunks of a wrapped server world (-> Fixes tree fertilizer on 1.19)
2022-09-18 20:27:06 +02:00
simibubi
b2cbe03b7f Frog Hat 2022-09-17 22:22:36 +02:00
simibubi
e268784f5a Merge branch 'mc1.18/dev' into mc1.19/dev 2022-09-06 15:48:31 +02:00
simibubi
3e89d9a878 Lag science
- Trains now try to wait for chunks to load in when player passengers are present
- Trains now sync clientside speed with the servers' tps to avoid overcorrection
- Hoppers can now be picked up by the wrench
2022-09-06 15:41:17 +02:00
simibubi
7ea13cd6b1 Datagen snowball
- Fixed lang merger merging with its full output from previous rundata cycles
2022-08-19 13:49:11 +02:00
simibubi
bea62d0631 Chance precision
- Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively
- Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8)
2022-08-18 18:07:43 +02:00
PepperCode1
08591b3411 Little things
- Check for spectator mode before rendering the toolbox overlay
- Tag sturdy sheets with forge:plates
- Remove empty event handler
- Remove Github Actions building configuration
2022-08-18 08:52:16 -07:00
SuperCoder79
58e49b9fdf Fix deepslate emerald ore providing cobblestone when crushed 2022-08-10 15:02:14 -04:00