Commit graph

3559 commits

Author SHA1 Message Date
Kryppers
58e86680f1 Rolling out
Final changes to the roller texture
Slight cosmetic changes to the threshold switch
Minor tweaks to funnels to avoid inverted cube problems.
2023-04-30 14:54:18 +01:00
simibubi
0034725809 More good looks
- Implement new roller and smart observer model
2023-04-30 02:06:30 +02:00
Kryppers
e394a4957c Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-04-30 00:18:37 +01:00
Kryppers
66b05b3ff8 Did it properly this time.
Updated the dyeable assets to Dani's textures.

Created Art Reference folder in Assets>Create to hold the Palette Reference image and future style guides.
2023-04-30 00:18:33 +01:00
simibubi
08bd9360b0 Z counseling
- Bezier track segments now render with a slight angle
2023-04-29 18:43:15 +02:00
simibubi
1b54827feb Switch it up
- Added tripwire to #movable_empty_collider
- Netherite armor can now be upgraded to Netherite diving gear
- Stockpile Switch -> Threshold Switch
- Content Observer -> Smart Observer
- Smart observer and threshold switch can now be oriented to face blocks above or below them
- Smart observer will now also emit redstone when the block in front of it matches its filter
- Gui touch-ups
2023-04-29 15:53:07 +02:00
Zelophed
5a9f0443d9
Update crowdin.yml 2023-04-29 13:57:51 +02:00
simibubi
e0fcc96bb2 Check with Mates
- Clipboards can now be placed in the world
2023-04-26 19:24:37 +02:00
Kryppers
dc4ff5b26d now in technicolour
Updated the dyeable assets to Dani's new versions
2023-04-26 13:11:33 +01:00
simibubi
5bf263f63c For the techies
- Fixed Deployers accepting held items from the back
- Deployers now set filters on blocks only by targeting any location on a correct side
- Fixed Schematics loaded for deployer printing not rotating block entity contents
2023-04-24 13:45:30 +02:00
NerdsOfAFeather
596c9839d2 Open Ended Pipes now correctly handle Builder's Tea 2023-04-23 17:55:01 -04:00
simibubi
f5ba751e6a TweaksTM
- Moved redstone link filter slots
- Adjusted placement assist for deployers & saws
2023-04-23 01:14:37 +02:00
simibubi
f2556d75e6 Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-04-23 00:33:12 +02:00
simibubi
8de06ce5c5 A patch of peppers
- Netherite diving boots now improve movement abilities in lava
- Lava diving now consumes air from the netherite backtank
- Fixed netherite backtank armor not showing in first person view
2023-04-23 00:33:09 +02:00
Kryppers
5703374d7c Pixel perfect
continued updates for model and texture assets.
2023-04-22 21:44:22 +01:00
simibubi
a673734c71 Slots of fun
- Fixed upright mechanical saws only able to be oriented in two directions
- Deployers now have their filter slot on the side of the block
- Deployers can now be rotated by wrenching them near the edge of the front face
2023-04-22 18:27:39 +02:00
simibubi
9cd992eed7 Underwater Transport II
- Depots and Ejectors can now be Waterlogged
- Chutes and Funnels can now be Waterlogged
2023-04-22 13:56:58 +02:00
simibubi
c2c37da442 Underwater Transport
- Mechanical Belts can now be waterlogged
2023-04-22 13:18:55 +02:00
simibubi
af2c40c27d Playtest VI
- Renamed sails to windmill sails
- Crushing gold ore now yields more experience nuggets
- Fixed valve handles not able to be picked up using the wrench
- Fixed andesite encased belts spawning brass textured destroy particles
- Fixed valve pipes sometimes not rotating their indicator fully
- Horizontal encased belts now render a support structure when solid blocks are above them
- Added placement assist for mechanical drills, saws and deployers
2023-04-21 15:11:18 +02:00
simibubi
a925679552 Rest in pose 2023-04-20 23:32:46 +02:00
simibubi
5416162d0f No arm, no foul
- Implement repolished assets for the Mechanical Arm
2023-04-20 22:29:41 +02:00
simibubi
ce108ad786 Banter on the Lift
- Pulley contraptions will now make an effort to place remote players at y values sensible to the client
2023-04-20 19:19:51 +02:00
simibubi
ffa85dc889 Multifiltration
- Clipboards now copy invertedness of brass diodes
- Clipboards can now copy filters, consuming filter items from the players' inventory
- Fixed Filters and Attribute Filters not stacking with unmodified, equivalent stacks
- Fixed Attribute Filters saving the name tag preview item in their data
- Filters and Schedules can now be reset via crafting
- Fixed 'upto'-filter amounts not working correctly on inserting belt funnels
2023-04-20 15:06:55 +02:00
simibubi
c7b0c11abc Playtest V
- Reduced minimum break speed of drills on trains
- Rollers no longer break blocks beneath the track when no pave material is set or present
- Belts printed instantly or via cannon now retain the correct type of casing
- Scheduled trains no longer slow down for slight ascends/descents on a straight track
- Fixed saplings and other non-collidables sticking to chassis or super glue
- Encased Fluid Pipes no longer z-fight on open pipe faces
- Fixed brass encased cogwheels using andesite particle and gearbox texture
- Fixed filter items having unusual item camera transforms
- Tweaked placement assist of rollers and copycat steps to match shafts and piston poles
- Valve handles now turn twice as quickly
- Bearings no longer have the angle-indicating nook on their block
- Steam engines no longer have their value input on all faces
- Adjusted weighted ejector value slots to match the model
- Depot hitbox is now a simple cuboid
- Fixed Gearshift and Clutch models looking a little toasted
- Fixed belts encased with andesite briefly showing brass textures
2023-04-19 18:39:56 +02:00
simibubi
98a08d667e Playtest IV
- Fixed lava fans voiding items that have smoking & smelting recipes with different outputs
- Fixed Mechanical Saws not rendering as animated when using rubidium (?)
- Right clicking elevator controls now always prevents block placement actions
- Increased size of the scroll bounding box on elevator controls
- Fixed a ui element of the Station Screen rendering behind the background
- Fixed train controls not rendering handles when loading in with activated contraption controls
2023-04-18 19:03:11 +02:00
simibubi
1432c46c47 Rudebidium
- Misc. workarounds to make copycat blocks render correctly with sodiums optimization strategies
2023-04-18 13:43:13 +02:00
Zelophed
4ebcf82012
Update crowdin.yml 2023-04-17 20:37:45 +02:00
simibubi
641e0f000a Me and the Noise
- New randomised textures for natural palette stone types
- Readjusted palette stone generation to use taller layers
- World generation now places fewer stone type veins by default
2023-04-16 14:02:35 +02:00
Kryppers
bcc38b4559 so many textures..
Next batch of texture polish and adjustment.
2023-04-15 18:43:21 +01:00
simibubi
7374c9c059 Playtest III
- Can now scroll in the clipboard screen to cycle between pages
- Fixed schematic checklist putting too many entries on a single page
- Fixed funnels losing filters when changing between types
- Fixed smoothed sloped tracks not working across multiple chained slopes
- Improved location transitions of node locations in-between smoothed sloped tracks
- Fixed track placement allowing an s-bend between two sloped track pieces in specific arrangements
- Updated Crushing Wheel obj file
2023-04-15 14:34:45 +02:00
Kryppers
bdf9584633 'Allo Alloy
Another round of Texture updates, Mostly Andesite.
2023-04-13 16:23:37 +01:00
simibubi
47dc952382 Playtest II
- Fix Dist crash when placing track
.. Fix crash when valve ticks while powered by other sources
2023-04-09 18:31:42 +02:00
simibubi
4360916316 Playtest I
- Fixed classloading issues when flywheel is not present serverside
- Fixed missing texture on the mechanical arm item
- Added back deprecated register method for display behaviours
- Fixed Redstone/Elevator Contacts not switching type after rotated by wrench
- Fixed edited clipboard entry not rendering at correct y in some gui scales
- Fan transparency of copycat blocks now refers to their material
- Fixed new metal bars not being fan transparent
2023-04-01 12:42:16 +02:00
simibubi
f3814d0668 Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-03-31 00:11:13 +02:00
Kryppers
219f39471d Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-03-30 23:09:50 +01:00
Kryppers
023550425b Andesite Allow Repolish part 1
Funnels and Tunnels have their andesite version textured.
2023-03-30 23:09:47 +01:00
simibubi
f65a142e3a Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-30 23:52:21 +02:00
simibubi
0c47b9d4d0 Revert: We drill block you 2023-03-30 15:56:19 +02:00
simibubi
32f68d25c3 Second Identity
- Deployers no longer fail to activate in chunks claimed or protected by the player that placed them
2023-03-30 15:04:05 +02:00
simibubi
df7e97981a Secret Spinformation II: Hypervalve Decoder
- Integrated new valve handle model
- Valve handles can now be used to precisely turn mechanical bearings by a set angle
2023-03-30 00:55:13 +02:00
simibubi
65fab6f8e5 Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-03-30 00:42:37 +02:00
Kryppers
001d911721 Taste the rainbow
coloured valve handle assets

first wave of andesite assets.
2023-03-29 23:35:07 +01:00
simibubi
4ca885c933 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-29 14:15:57 +02:00
cakeGit
cc09f4c634 Fix 😁 2023-03-28 21:51:16 +01:00
simibubi
f45e22496e Secret Spinformation
- Fixed Bearings, Pistons, Pulleys and Gantries powered by a Sequenced Gearshift not moving precisely to its instructions at high speeds
- Minecart contraptions no longer visually jump to a location when stalled
- Mechanical bearings now snap to a rounded angle when stopped
2023-03-28 17:45:13 +02:00
simibubi
1c81c6c12a Tangled Chains
- Fixed Encased Chain Drives not reacting to block rotation and mirroring correctly
2023-03-28 11:19:43 +02:00
simibubi
7ad7340246 Big L evator
- Fixed Elevator Contacts setting powered state when dialled manually
- Fixed Players not able to decent down a column of metal scaffolding
2023-03-27 22:08:34 +02:00
simibubi
187c4dcdf8 Will you copy me?
- Clipboards can now be used to transfer settings between blocks
- Fixed saw filter slot position not matching assets
- Base stone blocks can now be stonecut back from their cut variants
- Mechanical rollers now sync settings between each other in a row
2023-03-27 19:32:23 +02:00
simibubi
41c462ab1a Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-27 16:03:10 +02:00
simibubi
fc91b63d12 Riveting Development
- Valve handles no longer create stress config entries for each dyed variant
- Place near initial angle mode on bearings now has a smaller interval considered 'near'
- Rollers are now a little easier to place and expand
- Players can now take items from saws via right-click
- Item Drains now accept dropped items as input
- Train track placement overlay now explicitly mentions the ctrl key
2023-03-27 14:29:08 +02:00