mirror of
https://github.com/Creators-of-Create/Create.git
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- More IE recipes - Hose pulley now deletes lilypads and other surface foliage - Factory gauges are now less strict about recipes they support - Factory gauges no longer trigger a request immediately after promises are cleared - Address edit boxes can now be cleared with right click - Fixed copycats not rendering in ghost previews - Cobblegen 'optimisation' now works with chutes above - Fixed cobblegen optimisation blocking normal behaviour when no inventory is present - Fixed restocker gauges not able to monitor 'input slots' of an inventory
149 lines
7.9 KiB
Markdown
149 lines
7.9 KiB
Markdown
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Create 6.0.0
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_Now using Flywheel 1.0_
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#### Additions
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- Chain conveyor
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- Item hatch
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- Packager and Re-packager
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- Cardboard packages
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- Package frogport
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- Package postbox
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- Stock link
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- Stock ticker
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- Redstone requester
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- Factory gauge
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- Table cloths and covers
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- Pulse timer
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- Desk bell
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- Pulp and the cardboard ingredient
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- Cardboard armor set
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- Cardboard sword
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- Package filter
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- Cardboard block
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- Cherry and bamboo windows
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- Industrial iron window
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- Weathered iron block and windows
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#### Art Changes
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- Palette and model updates to all copper-based components
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- Rope and hose pulley motion now uses a scrolling texture
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- Increased vertical size of train and contraption controls to a full block
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- Updates to display and redstone links
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- Updates to metal sheet items
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- Copper roof blocks now use connected textures
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- Added missing shaft detail to the backtank armor
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- Updates to various UI screens and components
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- Bars and window item models are now consistent with vanilla
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#### Gameplay Changes
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- Redstone links are now andesite tier
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- All links now use a new ingredient item, the transmitter
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- New advancement chain for high logistics components
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- New ponder scenes and category for high logistics components
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- Tracks and Trains now have special integration with FTBChunks and Journeymap
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- Depots can now be used as storage blocks on contraptions
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- Brass tunnels now try to distribute an item more quickly when it first arrives
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- Brass tunnels now always prefer filtered sides over non-filtered sides
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- Added train schedule instructions for delivering or retrieving packages
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- Basins no longer limit to 16 items per slot
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- Mechanical crafters waste less time on empty animation frames
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- In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open
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inventories directly below
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- Held clipboards can now copy entries from other in-world clipboards
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- Filters, Clipboards and Schedules can now be copyied in the crafting table
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- Metal ladders no longer require a wall if another ladder block is above them
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- Bells assembled to elevator contraptions now activate when arriving at a floor
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- Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically
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- Fully outlined text on filter slots for better readability
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- Added recipes where cardboard substitutes leather
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- Play at most four steam engine sounds at once per side of a boiler
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- Increased default max rope length to 384
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- Implemented a system for generating certain recipes at runtime to improve mod compat
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- Boiler gauge now disappears when blocks are clipping into it
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- Added a keybind that opens a radial menu for rotating blocks with the wrench
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- Wood cutting recipes in mechanical saws
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- Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186)
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- Updated JEI integration and added potion fluids to the JEI sidebar (#6934)
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- Chain Drives can now be crafted from zinc nuggets
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- Redstone lamps can now be picked up with the wrench
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- New compatibility recipes for Immersive Engineering
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- Added missing deploying recipes for copper oxidisation
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- Framed and tiled glass panes can now be obtained via stonecutting
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- Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing
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- The player hitbox used in contraption collision is now slightly shorter
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#### Bug Fixes
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- Deployers can no longer take a seat
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- Fixed contraptions keeping pressure plates and tripwires activated (#7255)
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- Steam engine placement assist now shows a normal shaft
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- Fixed schedule screen not showing tooltips in the entry editor
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- Fixed tracks creating signal block intersections despite being in different dimensions
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- Fixed non-effect fans resetting processed belt items (#7298)
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- Fixed mechanical saw considering scaffolding as leaves
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- Fixed entity name display source not working for players on signs
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- Fixed certain blocks messing up the order scheduled ticks (#7141)
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- Fixed unbreakable superglue not being usable (#6253)
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- Fixed update suppression (#7176)
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- Fixed comparator output of depots ignoring the items' max stack size (#7179)
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- Fixed deployers retaining the damage attribute of their last held weapon (#4870)
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- Fixed an exploit allowing people to create clipboards that execute commands (#7218)
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- Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
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- Fixed rare crash related to sliding doors (#6184)
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- Verify that schematics are gzip-encoded before trying to read from them (#6087)
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- Fixed ConditionContext nbt in trains containing a large number of empty tags
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- Fixed deployers not placing fish from fish buckets (#3705)
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- Fixed gasses not being visible in basins and item drains (#7236)
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- Set vault capacity config limit to 2048 slots
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- Fixed InventorySorter able to take items from ghost/filter inventories
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- Fixed typo in better end compat recipe
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- FTB buttons no longer show in create screens
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- Fixed mechanical arm interactions with jukeboxes (#5902)
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- Fixed toolboxes not giving a comparator output signal (#6973)
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- Fixed copper slabs and stairs being missing from the respective tags (#3080)
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- Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552)
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- Switched away from using streams in ContraptionCollider fixing a rare crash (#5043)
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- Fixed pumps not placing fluids into flowing fluids of the same type (#5884)
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- Fixed schematicannons not consuming the right number of group items (#6983)
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- Fixed backtanks getting incompatible enchants via smithing tables (#6687)
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- Fixed Lectern Controllers storing ItemStacks from nbt (#7143)
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- Optimized spout recipe generation by avoiding filling non-empty items (#7274)
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- Fixed crash when dying nixie tubes with dye depots dyes (#6694)
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- Fix enchantments getting trimmed from non-filter items (#7216)
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- Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259)
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- Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038)
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- Fixed backtank crashing on ctrl+pick block (#7284)
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- Improved memory usage of drain category in JEI (#7277)
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- Fixed getSize() throwing an error on newly loaded display link peripherals (#7059)
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- Fixed inability to mill cactus when Quark is installed (#7215)
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- Fixed rare spout crash and offset rendering (#7025)
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- Fixed deploying food resulting in missing particles and not returning the correct items (#7288)
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- Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination
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- Fixed stations voiding schedules when disassembling the train
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- Fixed lighting on signal block indicators
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- Fixed vaults and tanks rotated in place not updating their multiblock correctly
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- Hose pulley now deletes lilypads and other surface foliage
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#### API Changes
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- Versioning change: `major.minor.patch`, starting with `6.0.0`
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- Ponder is now a separate library mod. It comes shipped with the create jar.
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- Added `#create:chain_rideable` to mark items as valid for riding a chain with
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- Added `#create:invalid_for_track_paving` for items
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- Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263)
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- New API for custom storage block behaviour on contraptions.
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For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags.
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- Removed LangMerger and related classes
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- Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms
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without implementing interfaces (#4702)
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- Add a method that developers can override to change the icon in goggle tooltips
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- Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries
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- Synced AllPortalTracks with Create Fabric
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- Implemented DyeHelper api (#7265)
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- Implemented api to add custom block train conductors (#7030)
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