Create/changelog.md
2025-01-26 11:34:30 -05:00

5 KiB

Create 6.0.0

Create 6.0.0

Now using Flywheel 1.0

Additions

  • Chain conveyor
  • Item hatch
  • Packager and Re-packager
  • Cardboard packages
  • Package frogport
  • Package postbox
  • Stock link
  • Stock ticker
  • Redstone requester
  • Factory gauge
  • Table cloths and covers
  • Pulse timer
  • Desk bell
  • Pulp and the cardboard ingredient
  • Cardboard armor set
  • Cardboard sword
  • Package filter
  • Cardboard block
  • Cherry and bamboo windows
  • Industrial iron window
  • Weathered iron block and windows

Art

  • Palette and model updates to all copper-based components
  • Rope and hose pulley motion now uses a scrolling texture
  • Increased vertical size of train and contraption controls to a full block
  • Updates to display and redstone links
  • Updates to metal sheet items
  • Copper roof blocks now use connected textures
  • Added missing shaft detail to the backtank armor
  • Updates to various UI screens and components
  • Bars and window item models are now consistent with vanilla

Gameplay

  • Redstone links are now andesite tier
  • All links now use a new ingredient item, the transmitter
  • New advancement chain for high logistics components
  • New ponder scenes and category for high logistics components
  • Depots can now be used as storage blocks on contraptions
  • Brass tunnels now try to distribute an item more quickly when it first arrives
  • Brass tunnels now always prefer filtered sides over non-filtered sides
  • Added train schedule instructions for delivering or retrieving packages
  • Basins no longer limit to 16 items per slot
  • Mechanical crafters waste less time on empty animation frames
  • In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below
  • Held clipboards can now copy entries from other in-world clipboards
  • Metal ladders no longer require a wall if another ladder block is above them
  • Bells assembled to elevator contraptions now activate when arriving at a floor
  • Sliding doors placed in front of contraption-mounted sliding doors now open and clost automatically
  • Fully outlined text on filter slots for better readability
  • Added recipes where cardboard substitutes leather
  • Play at most 4 steam engine sounds at once per side of a boiler
  • Increased default max rope length to 384
  • Implemented a system for generating certain recipes at runtime to improve mod compat
  • Boiler gauge now disappears when blocks are clipping into it
  • Added a keybind that opens a radial menu for rotating blocks with the wrench

Bug Fixes

  • Deployers can no longer take a seat
  • Fixed contraptions keeping pressure plates and tripwires activated (#7255)
  • Steam engine placement assist now shows a normal shaft
  • Fixed schedule screen not showing tooltips in the entry editor
  • Fixed tracks creating signal block intersections despite being in different dimensions
  • Fixed non-effect fans resetting processed belt items (#7298)
  • Fixed mechanical saw considering scaffolding as leaves
  • Fixed entity name display source not working for players on signs
  • Fixed certain blocks messing up the order scheduled ticks (#7141)
  • Fixed unbreakable superglue not being usable (#6253)
  • Fixed update suppression (#7176)
  • Fixed comparator output of depots ignoring the items' max stack size (#7179)
  • Fixed deployers retaining the damage attribute of their last held weapon (#4870)
  • Fixed an exploit allowing people to create clipboards that execute commands (#7218)
  • Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
  • Fixed rare crash related to sliding doors (#6184)
  • Verify that schematics are gzip-encoded before trying to read from them (#6087)
  • Fixed ConditionContext nbt in trains containing a large number of empty tags
  • Fixed deployers not placing fish from fish buckets (#3705)
  • Fixed gasses not being visible in basins and item drains (#7236)
  • Set vault capacity config limit to 2048 slots
  • Fixed InventorySorter able to take items from ghost/filter inventories
  • Fixed typo in better end compat recipe
  • FTB buttons no longer show in create screens

API Changes

  • Versioning change: major.minor.patch, starting with 6.0.0
  • Ponder is now a separate library mod. It comes shipped with the create jar.
  • Added #create:chain_rideable to mark items as valid for riding a chain with
  • Added #create:invalid_for_track_paving for items
  • New API for custom storage block behaviour on contraptions. For simple cases, create provides the #create:simple_mounted_storage and #create:chest_mounted_storage block tags.
  • Removed LangMerger and related classes
  • Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702)
  • Add a method that developers can override to change the icon in goggle tooltips
  • Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries