Flywheel/src/main/java/com/jozufozu/flywheel/vanilla/ChestInstance.java

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package com.jozufozu.flywheel.vanilla;
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import java.util.Calendar;
import java.util.Collections;
import java.util.List;
import java.util.function.BiFunction;
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import org.jetbrains.annotations.NotNull;
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import com.jozufozu.flywheel.api.InstancedPart;
import com.jozufozu.flywheel.api.InstancerManager;
import com.jozufozu.flywheel.api.instance.DynamicInstance;
import com.jozufozu.flywheel.backend.instancing.blockentity.BlockEntityInstance;
import com.jozufozu.flywheel.core.BasicModelSupplier;
import com.jozufozu.flywheel.core.hardcoded.ModelPart;
import com.jozufozu.flywheel.core.material.MaterialShaders;
import com.jozufozu.flywheel.core.structs.StructTypes;
import com.jozufozu.flywheel.core.structs.model.TransformedPart;
import com.jozufozu.flywheel.core.structs.oriented.OrientedPart;
import com.jozufozu.flywheel.util.AnimationTickHolder;
import com.mojang.math.Quaternion;
import com.mojang.math.Vector3f;
import it.unimi.dsi.fastutil.floats.Float2FloatFunction;
import net.minecraft.Util;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.model.Material;
import net.minecraft.world.level.block.AbstractChestBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.DoubleBlockCombiner;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
import net.minecraft.world.level.block.entity.LidBlockEntity;
import net.minecraft.world.level.block.state.properties.ChestType;
public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends BlockEntityInstance<T> implements DynamicInstance {
private static final com.jozufozu.flywheel.api.material.Material CHEST_MATERIAL = new com.jozufozu.flywheel.api.material.Material(Sheets.chestSheet(), MaterialShaders.SHADED_VERTEX, MaterialShaders.DEFAULT_FRAGMENT);
private static final BiFunction<ChestType, Material, BasicModelSupplier> LID = Util.memoize((type, mat) -> new BasicModelSupplier(() -> createLidModel(type, mat.sprite()), CHEST_MATERIAL));
private static final BiFunction<ChestType, Material, BasicModelSupplier> BASE = Util.memoize((type, mat) -> new BasicModelSupplier(() -> createBaseModel(type, mat.sprite()), CHEST_MATERIAL));
private final OrientedPart body;
private final TransformedPart lid;
private final Float2FloatFunction lidProgress;
private final Material renderMaterial;
@NotNull
private final ChestType chestType;
private final Quaternion baseRotation;
private float lastProgress = Float.NaN;
public ChestInstance(InstancerManager instancerManager, T blockEntity) {
super(instancerManager, blockEntity);
Block block = blockState.getBlock();
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chestType = blockState.hasProperty(ChestBlock.TYPE) ? blockState.getValue(ChestBlock.TYPE) : ChestType.SINGLE;
renderMaterial = Sheets.chooseMaterial(blockEntity, chestType, isChristmas());
body = baseInstance()
.setPosition(getInstancePosition());
lid = lidInstance();
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if (block instanceof AbstractChestBlock<?> chestBlock) {
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float horizontalAngle = blockState.getValue(ChestBlock.FACING).toYRot();
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baseRotation = Vector3f.YP.rotationDegrees(-horizontalAngle);
body.setRotation(baseRotation);
DoubleBlockCombiner.NeighborCombineResult<? extends ChestBlockEntity> wrapper = chestBlock.combine(blockState, level, getWorldPosition(), true);
this.lidProgress = wrapper.apply(ChestBlock.opennessCombiner(blockEntity));
} else {
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baseRotation = Quaternion.ONE;
lidProgress = $ -> 0f;
}
}
@Override
public void beginFrame() {
float progress = lidProgress.get(AnimationTickHolder.getPartialTicks());
if (lastProgress == progress) return;
lastProgress = progress;
progress = 1.0F - progress;
progress = 1.0F - progress * progress * progress;
float angleX = -(progress * ((float) Math.PI / 2F));
lid.loadIdentity()
.translate(getInstancePosition())
.translate(0, 9f/16f, 0)
.centre()
.multiply(baseRotation)
.unCentre()
.translate(0, 0, 1f / 16f)
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.multiply(Vector3f.XP.rotation(angleX))
.translate(0, 0, -1f / 16f);
}
@Override
public void updateLight() {
relight(getWorldPosition(), body, lid);
}
@Override
public void addCrumblingParts(List<InstancedPart> data) {
Collections.addAll(data, body, lid);
}
@Override
public void remove() {
body.delete();
lid.delete();
}
private OrientedPart baseInstance() {
return instancerManager.factory(StructTypes.ORIENTED)
.model(BASE.apply(chestType, renderMaterial))
.createInstance();
}
private TransformedPart lidInstance() {
return instancerManager.factory(StructTypes.TRANSFORMED)
.model(LID.apply(chestType, renderMaterial))
.createInstance();
}
private static ModelPart createBaseModel(ChestType type, TextureAtlasSprite sprite) {
return switch (type) {
case LEFT -> ModelPart.builder("chest_base_left", 64, 64)
.sprite(sprite)
.cuboid()
.textureOffset(0, 19)
.start(0, 0, 1)
.size(15, 10, 14)
.endCuboid()
.build();
case RIGHT -> ModelPart.builder("chest_base_right", 64, 64)
.sprite(sprite)
.cuboid()
.textureOffset(0, 19)
.start(1, 0, 1)
.size(15, 10, 14)
.endCuboid()
.build();
default -> ModelPart.builder("chest_base", 64, 64)
.sprite(sprite)
.cuboid()
.textureOffset(0, 19)
.start(1, 0, 1)
.end(15, 10, 15)
.endCuboid()
.build();
};
}
private static ModelPart createLidModel(ChestType type, TextureAtlasSprite sprite) {
return switch (type) {
case LEFT -> ModelPart.builder("chest_lid_left", 64, 64)
.sprite(sprite)
.cuboid()
.textureOffset(0, 0)
.start(0, 0, 1)
.size(15, 5, 14)
.endCuboid()
.cuboid()
.start(0, -2, 15)
.size(1, 4, 1)
.endCuboid()
.build();
case RIGHT -> ModelPart.builder("chest_lid_right", 64, 64)
.sprite(sprite)
.cuboid()
.textureOffset(0, 0)
.start(1, 0, 1)
.size(15, 5, 14)
.endCuboid()
.cuboid()
.start(15, -2, 15)
.size(1, 4, 1)
.endCuboid()
.build();
default -> ModelPart.builder("chest_lid", 64, 64)
.sprite(sprite)
.cuboid()
.textureOffset(0, 0)
.start(1, 0, 1)
.size(14, 5, 14)
.endCuboid()
.cuboid()
.start(7, -2, 15)
.size(2, 4, 1)
.endCuboid()
.build();
};
}
public static boolean isChristmas() {
Calendar calendar = Calendar.getInstance();
return calendar.get(Calendar.MONTH) + 1 == 12 && calendar.get(Calendar.DATE) >= 24 && calendar.get(Calendar.DATE) <= 26;
}
}