Flywheel/src/main/java/com/jozufozu/flywheel/util/TextureBinder.java

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package com.jozufozu.flywheel.util;
import net.minecraft.client.renderer.RenderType;
/**
* This is a silly hack that's needed because flywheel does things too different from vanilla.
*
* <p>
* When a {@link RenderType} is setup, the associated textures are "bound" within RenderSystem, but not actually
* bound via opengl. This class provides a helper function to forward the bindings to opengl.
* </p>
*/
public class TextureBinder {
}