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https://github.com/Jozufozu/Flywheel.git
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Merge branch 'dev' into shader-pipeline
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commit
2874efc68e
1 changed files with 3 additions and 59 deletions
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@ -1,70 +1,13 @@
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public net.minecraft.network.play.ServerPlayNetHandler field_147365_f # floatingTickCount
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public net.minecraft.client.network.play.ClientPlayNetHandler field_217287_m # viewDistance
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# CubeParticle
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protected net.minecraft.client.particle.Particle field_228343_B_ # collidedY
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# Needed for ChunkUtil, maybe remove these for releases
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# ChunkManager
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public net.minecraft.world.server.ChunkManager func_219212_a(JLnet/minecraft/world/server/ChunkHolder;)V #scheduleSave
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public net.minecraft.world.server.ChunkManager field_219251_e #loadedChunks
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public net.minecraft.world.server.ChunkManager field_219262_p #immutableLoadedChunksDirty
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public net.minecraft.world.server.ChunkManager field_219253_g #chunksToUnload
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# ChunkStatus
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public-f net.minecraft.world.chunk.ChunkStatus field_222617_m #FULL
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public net.minecraft.world.chunk.ChunkStatus$IGenerationWorker
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public net.minecraft.world.chunk.ChunkStatus$ILoadingWorker
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# PotionBrewing
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public net.minecraft.potion.PotionBrewing field_185215_c # POTION_ITEMS
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public net.minecraft.client.gui.FontRenderer func_238419_a_(Lnet/minecraft/util/ResourceLocation;)Lnet/minecraft/client/gui/fonts/Font; # getFontStorage
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protected net.minecraft.entity.Entity func_226266_a_(Lnet/minecraft/entity/Entity;Lnet/minecraft/entity/Entity$IMoveCallback;)V # updatePassengerPosition
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public net.minecraft.world.server.ChunkManager field_219266_t # field_219266_t
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public net.minecraft.world.biome.BiomeManager field_226833_b_ # seed
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public net.minecraft.client.renderer.ItemRenderer field_175057_n # textureManager
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# Beacon
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public net.minecraft.tileentity.BeaconTileEntity field_174909_f # beamSegments
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# Server Tick List (For stopping placed fluids from spilling)
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public net.minecraft.world.server.ServerTickList field_205374_d # pendingTickListEntriesHashSet
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public net.minecraft.world.server.ServerTickList field_205375_e # pendingTickListEntriesTreeSet
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# Lightmap information for instanced rendering
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public net.minecraft.client.renderer.LightTexture field_205112_c #resourceLocation
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# Don't jitter when game is paused
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public net.minecraft.client.Minecraft field_193996_ah #renderPartialTicksPaused
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# Functions needed to setup a projection matrix
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public net.minecraft.client.renderer.GameRenderer field_78529_t #rendererUpdateCount
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public net.minecraft.client.renderer.GameRenderer func_228380_a_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V #bobViewWhenHurt
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public net.minecraft.client.renderer.GameRenderer func_228383_b_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V #bobView
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# Expose fog state to the public
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# Expose fog state for use in flywheel shaders
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public com.mojang.blaze3d.platform.GlStateManager$FogState
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public com.mojang.blaze3d.platform.GlStateManager field_225663_h_ #FOG
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public com.mojang.blaze3d.platform.GlStateManager$BooleanState
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public com.mojang.blaze3d.platform.GlStateManager$BooleanState field_179201_b #field_179201_b
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# GameRenderer
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public net.minecraft.client.renderer.GameRenderer func_215311_a(Lnet/minecraft/client/renderer/ActiveRenderInfo;FZ)D #getFOVModifier
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# FirstPersonRenderer
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public net.minecraft.client.renderer.FirstPersonRenderer field_187467_d # itemStackMainHand
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public net.minecraft.client.renderer.FirstPersonRenderer field_187468_e # itemStackOffHand
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# EntityRendererManager
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public net.minecraft.client.renderer.entity.EntityRendererManager field_178637_m # playerRenderer
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# IResizeCallback
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public net.minecraft.util.palette.IResizeCallback
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# Entity
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public net.minecraft.entity.Entity func_205011_p()V # updateAquatics
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public net.minecraft.entity.Entity field_70122_E #onGround
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# For uploading matrices as vertex attributes.
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public net.minecraft.util.math.vector.Matrix3f field_226097_a_ #a00
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public net.minecraft.util.math.vector.Matrix3f field_226098_b_ #a01
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@ -93,4 +36,5 @@ public net.minecraft.util.math.vector.Matrix4f field_226588_n_ #a31
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public net.minecraft.util.math.vector.Matrix4f field_226589_o_ #a32
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public net.minecraft.util.math.vector.Matrix4f field_226590_p_ #a33
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# For fancy breaking overlay rendering
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public net.minecraft.client.renderer.WorldRenderer field_228407_B_ #blockBreakingProgressions
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