Merge remote-tracking branch 'origin/1.18/dev' into 1.18/fabric/dev

Conflicts:
	README.md
	gradle.properties
	src/main/java/com/jozufozu/flywheel/FlywheelClient.java
	src/main/java/com/jozufozu/flywheel/mixin/RenderHooksMixin.java
	src/main/resources/pack.mcmeta
This commit is contained in:
PepperCode1 2021-12-19 23:56:37 -08:00
commit d144403d70
52 changed files with 236 additions and 255 deletions

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@ -47,11 +47,19 @@ body:
placeholder: Windows 11
validations:
required: true
- type: input
attributes:
label: What is your GPU?
description: Enter the vendor and model of the GPU you were using when the bug occured
placeholder: Nvidia GeForce RTX 3060
validations:
required: true
- type: dropdown
attributes:
label: Mod Version
description: The version of the mod you were using when the bug occured
options:
- "0.4.2-rc"
- "0.4.1"
- "0.3.0"
validations:

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@ -136,7 +136,6 @@ curseforge {
changelog = file('changelog.txt')
releaseType = project.curse_type
mainArtifact jar
addGameVersion '1.18'
addGameVersion '1.18.1'
}
}

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@ -1,3 +1,8 @@
0.4.1a:
Fixes
- Partially fix crash on intel and mesa drivers (needs Create to update)
- Fix garbage rendering on AMD GPUs
0.4.1:
Update to 1.18.1
Changes
@ -6,6 +11,7 @@ Fixes
- Fix crash affecting systems that don't support persistent mapping
- Fix crash when Create contraptions extend below Y=0
- Fix Create contraptions having misaligned light when launched after world load
- Fix minecarts disappearing on chunk reload
0.4.0:
Update to 1.18

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@ -2,10 +2,10 @@ org.gradle.jvmargs = -Xmx3G
org.gradle.daemon = false
# mod version info
mod_version = 0.4.1
mod_version = 0.4.2-rc
mc_update_version = 1.18
minecraft_version = 1.18.1
loader_version = 0.12.11
loader_version = 0.12.12
fabric_version = 0.44.0+1.18
# build dependency versions
@ -15,7 +15,7 @@ parchment_version = 2021.10.31
# curseforge info
projectId = 486392
curse_type = beta
curse_type = release
# github info
github_project = Jozufozu/Flywheel

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@ -13,6 +13,7 @@ import com.jozufozu.flywheel.core.crumbling.CrumblingRenderer;
import com.jozufozu.flywheel.event.EntityWorldHandler;
import com.jozufozu.flywheel.event.ForgeEvents;
import com.jozufozu.flywheel.fabric.event.FlywheelEvents;
import com.jozufozu.flywheel.mixin.PausedPartialTickAccessor;
import com.jozufozu.flywheel.vanilla.VanillaInstances;
import net.fabricmc.api.ClientModInitializer;
@ -51,5 +52,12 @@ public class FlywheelClient implements ClientModInitializer {
ClientTickEvents.END_CLIENT_TICK.register(ForgeEvents::tickLight);
FlwConfig.init();
// https://github.com/Jozufozu/Flywheel/issues/69
// Weird issue with accessor loading.
// Only thing I've seen that's close to a fix is to force the class to load before trying to use it.
// From the SpongePowered discord:
// https://discord.com/channels/142425412096491520/626802111455297538/675007581168599041
Flywheel.log.info("Successfully loaded {}", PausedPartialTickAccessor.class.getName());
}
}

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@ -1,7 +1,7 @@
package com.jozufozu.flywheel.api.instance;
import com.jozufozu.flywheel.api.Instancer;
import com.jozufozu.flywheel.api.InstanceData;
import com.jozufozu.flywheel.api.Instancer;
import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
/**

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@ -14,9 +14,9 @@ import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GLCapabilities;
import com.jozufozu.flywheel.api.FlywheelWorld;
import com.jozufozu.flywheel.backend.gl.versioned.GlCompat;
import com.jozufozu.flywheel.api.InstanceData;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.backend.gl.versioned.GlCompat;
import com.jozufozu.flywheel.config.FlwConfig;
import com.jozufozu.flywheel.core.shader.spec.ProgramSpec;

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@ -1,10 +1,6 @@
package com.jozufozu.flywheel.backend.gl;
public enum GLSLVersion {
@Deprecated
V110(110),
@Deprecated
V120(120),
V150(150),
V330(330),
;

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@ -7,7 +7,6 @@ import org.lwjgl.opengl.GL30;
import com.jozufozu.flywheel.backend.gl.error.GlError;
import com.jozufozu.flywheel.backend.gl.error.GlException;
import com.jozufozu.flywheel.util.StringUtil;
public class MappedGlBuffer extends GlBuffer implements Mappable {

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@ -5,8 +5,6 @@ import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
import javax.annotation.Nullable;
public class VecBuffer {
protected ByteBuffer internal;

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@ -9,6 +9,8 @@ import org.lwjgl.opengl.GLCapabilities;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.system.MemoryUtil;
import net.minecraft.Util;
/**
* An instance of this class stores information about what OpenGL features are available.
* <br>
@ -19,13 +21,27 @@ public class GlCompat {
public final InstancedArrays instancedArrays;
public final BufferStorage bufferStorage;
public final boolean amd;
public GlCompat(GLCapabilities caps) {
instancedArrays = getLatest(InstancedArrays.class, caps);
bufferStorage = getLatest(BufferStorage.class, caps);
if (Util.getPlatform() == Util.OS.WINDOWS) {
String vendor = GL20C.glGetString(GL20C.GL_VENDOR);
// vendor string I got was "ATI Technologies Inc."
amd = vendor.contains("ATI") || vendor.contains("AMD");
} else {
amd = false;
}
}
public boolean instancedArraysSupported() {
public boolean onAMDWindows() {
return amd;
}
public boolean instancedArraysSupported() {
return instancedArrays != InstancedArrays.UNSUPPORTED;
}

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@ -3,14 +3,14 @@ package com.jozufozu.flywheel.backend.instancing;
import java.util.Arrays;
import java.util.stream.Stream;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.api.instance.IInstance;
import com.jozufozu.flywheel.api.instance.ITickableInstance;
import com.jozufozu.flywheel.backend.instancing.tile.TileInstanceManager;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.core.materials.FlatLit;
import com.jozufozu.flywheel.light.LightListener;
import com.jozufozu.flywheel.light.ImmutableBox;
import com.jozufozu.flywheel.light.LightListener;
import com.jozufozu.flywheel.light.LightProvider;
import com.jozufozu.flywheel.light.ListenerStatus;

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@ -8,10 +8,10 @@ import java.util.Set;
import javax.annotation.Nullable;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.api.instance.ITickableInstance;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.backend.instancing.instancing.InstancingEngine;
import com.jozufozu.flywheel.light.LightUpdater;
import com.mojang.math.Vector3f;

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@ -2,16 +2,17 @@ package com.jozufozu.flywheel.backend.instancing;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.api.instance.ITickableInstance;
import com.jozufozu.flywheel.backend.instancing.entity.EntityInstanceManager;
import com.jozufozu.flywheel.backend.instancing.tile.TileInstanceManager;
import com.jozufozu.flywheel.backend.instancing.batching.BatchingEngine;
import com.jozufozu.flywheel.backend.instancing.entity.EntityInstanceManager;
import com.jozufozu.flywheel.backend.instancing.instancing.InstancingEngine;
import com.jozufozu.flywheel.backend.instancing.tile.TileInstanceManager;
import com.jozufozu.flywheel.core.Contexts;
import com.jozufozu.flywheel.core.shader.WorldProgram;
import com.jozufozu.flywheel.event.BeginFrameEvent;
import com.jozufozu.flywheel.event.RenderLayerEvent;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.block.entity.BlockEntity;
@ -100,4 +101,14 @@ public class InstanceWorld {
public void renderLayer(RenderLayerEvent event) {
engine.render(event, event.buffers.bufferSource());
}
/**
* Instantiate all the necessary instances to render the given world.
*/
public void loadEntities(ClientLevel world) {
// Block entities are loaded while chunks are baked.
// Entities are loaded with the world, so when chunks are reloaded they need to be re-added.
world.entitiesForRendering()
.forEach(entityInstanceManager::add);
}
}

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@ -81,7 +81,8 @@ public class InstancedRenderDispatcher {
}
public static void resetInstanceWorld(ClientLevel world) {
instanceWorlds.replace(world, InstanceWorld::delete);
instanceWorlds.replace(world, InstanceWorld::delete)
.loadEntities(world);
}
}

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@ -6,11 +6,11 @@ import javax.annotation.Nullable;
import com.google.common.collect.Maps;
import com.jozufozu.flywheel.api.FlywheelRendered;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.backend.instancing.entity.EntityInstance;
import com.jozufozu.flywheel.backend.instancing.entity.IEntityInstanceFactory;
import com.jozufozu.flywheel.backend.instancing.tile.ITileInstanceFactory;
import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
import com.jozufozu.flywheel.api.MaterialManager;
import it.unimi.dsi.fastutil.objects.Object2BooleanLinkedOpenHashMap;
import it.unimi.dsi.fastutil.objects.Object2BooleanMap;
@ -58,24 +58,6 @@ public class InstancedRenderRegistry {
return new EntityConfig<>(type);
}
/**
* @deprecated will be removed in 0.3.0, use {@link #tile}
*/
@Deprecated
public <T extends BlockEntity> void register(BlockEntityType<? extends T> type, ITileInstanceFactory<? super T> rendererFactory) {
this.tile(type)
.factory(rendererFactory);
}
/**
* @deprecated will be removed in 0.3.0, use {@link #entity}
*/
@Deprecated
public <T extends Entity> void register(EntityType<? extends T> type, IEntityInstanceFactory<? super T> rendererFactory) {
this.entity(type)
.factory(rendererFactory);
}
@SuppressWarnings("unchecked")
@Nullable
public <T extends BlockEntity> TileEntityInstance<? super T> create(MaterialManager manager, T tile) {
@ -110,7 +92,6 @@ public class InstancedRenderRegistry {
public class TileConfig<T extends BlockEntity> implements Config<TileConfig<T>, ITileInstanceFactory<? super T>> {
private final BlockEntityType<T> type;
public TileConfig(BlockEntityType<T> type) {
@ -121,14 +102,15 @@ public class InstancedRenderRegistry {
tiles.put(type, rendererFactory);
return this;
}
public TileConfig<T> setSkipRender(boolean skipRender) {
InstancedRenderRegistry.this.skipRender.put(type, skipRender);
return this;
}
}
public class EntityConfig<T extends Entity> implements Config<EntityConfig<T>, IEntityInstanceFactory<? super T>> {
public class EntityConfig<T extends Entity> implements Config<EntityConfig<T>, IEntityInstanceFactory<? super T>> {
private final EntityType<T> type;
@ -140,6 +122,7 @@ public class InstancedRenderRegistry {
entities.put(type, rendererFactory);
return this;
}
public EntityConfig<T> setSkipRender(boolean skipRender) {
InstancedRenderRegistry.this.skipRender.put(type, skipRender);

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@ -22,12 +22,6 @@ public class BatchedMaterialGroup implements MaterialGroup {
this.state = state;
}
/**
* Get the material as defined by the given {@link StructType type}.
* @param spec The material you want to create instances with.
* @param <D> The type representing the per instance data.
* @return A
*/
@SuppressWarnings("unchecked")
@Override
public <D extends InstanceData> BatchedMaterial<D> material(StructType<D> spec) {

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@ -4,9 +4,9 @@ import java.util.EnumMap;
import java.util.HashMap;
import java.util.Map;
import com.jozufozu.flywheel.backend.instancing.Engine;
import com.jozufozu.flywheel.api.MaterialGroup;
import com.jozufozu.flywheel.backend.RenderLayer;
import com.jozufozu.flywheel.backend.instancing.Engine;
import com.jozufozu.flywheel.event.RenderLayerEvent;
import net.minecraft.client.Camera;

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@ -1,9 +1,9 @@
package com.jozufozu.flywheel.backend.instancing.batching;
import com.jozufozu.flywheel.backend.instancing.AbstractInstancer;
import com.jozufozu.flywheel.api.InstanceData;
import com.jozufozu.flywheel.api.struct.BatchingTransformer;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.backend.instancing.AbstractInstancer;
import com.jozufozu.flywheel.core.model.Model;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;

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@ -1,14 +1,14 @@
package com.jozufozu.flywheel.backend.instancing.entity;
import com.jozufozu.flywheel.backend.instancing.AbstractInstance;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.api.instance.ITickableInstance;
import com.jozufozu.flywheel.backend.instancing.AbstractInstance;
import com.jozufozu.flywheel.backend.instancing.tile.TileInstanceManager;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.light.GridAlignedBB;
import com.jozufozu.flywheel.light.LightListener;
import com.jozufozu.flywheel.light.MovingListener;
import com.jozufozu.flywheel.light.LightProvider;
import com.jozufozu.flywheel.light.MovingListener;
import com.mojang.math.Vector3f;
import net.minecraft.core.BlockPos;

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@ -1,10 +1,10 @@
package com.jozufozu.flywheel.backend.instancing.entity;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.backend.instancing.AbstractInstance;
import com.jozufozu.flywheel.backend.instancing.InstanceManager;
import com.jozufozu.flywheel.backend.instancing.InstancedRenderRegistry;
import com.jozufozu.flywheel.api.MaterialManager;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.Entity;

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@ -3,6 +3,9 @@ package com.jozufozu.flywheel.backend.instancing.instancing;
import java.util.BitSet;
import com.jozufozu.flywheel.Flywheel;
import com.jozufozu.flywheel.api.InstanceData;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.api.struct.StructWriter;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.backend.gl.GlVertexArray;
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
@ -11,11 +14,8 @@ import com.jozufozu.flywheel.backend.gl.buffer.GlBufferType;
import com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer;
import com.jozufozu.flywheel.backend.gl.error.GlError;
import com.jozufozu.flywheel.backend.instancing.AbstractInstancer;
import com.jozufozu.flywheel.api.InstanceData;
import com.jozufozu.flywheel.backend.model.IBufferedModel;
import com.jozufozu.flywheel.backend.model.ModelAllocator;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.api.struct.StructWriter;
import com.jozufozu.flywheel.core.model.Model;
import com.jozufozu.flywheel.util.AttribUtil;
@ -77,7 +77,7 @@ public class GPUInstancer<D extends InstanceData> extends AbstractInstancer<D> {
model = modelAllocator.alloc(modelData, arenaModel -> {
vao.bind();
model.setupState();
arenaModel.setupState();
});
vao.bind();

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@ -5,12 +5,15 @@ import java.util.function.Supplier;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import com.jozufozu.flywheel.backend.RenderWork;
import com.jozufozu.flywheel.api.InstanceData;
import com.jozufozu.flywheel.api.Instancer;
import com.jozufozu.flywheel.api.Material;
import com.jozufozu.flywheel.backend.model.ModelPool;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.backend.RenderWork;
import com.jozufozu.flywheel.backend.model.ImmediateAllocator;
import com.jozufozu.flywheel.backend.model.ModelAllocator;
import com.jozufozu.flywheel.backend.model.ModelPool;
import com.jozufozu.flywheel.core.Formats;
import com.jozufozu.flywheel.core.model.Model;
@ -20,14 +23,18 @@ import com.jozufozu.flywheel.core.model.Model;
*/
public class InstancedMaterial<D extends InstanceData> implements Material<D> {
final ModelPool modelPool;
final ModelAllocator allocator;
protected final Cache<Object, GPUInstancer<D>> models;
protected final StructType<D> type;
public InstancedMaterial(StructType<D> spec) {
this.type = spec;
modelPool = new ModelPool(Formats.UNLIT_MODEL, 64);
if (Backend.getInstance().compat.onAMDWindows()) {
allocator = ImmediateAllocator.INSTANCE;
} else {
allocator = new ModelPool(Formats.UNLIT_MODEL, 64);
}
this.models = CacheBuilder.newBuilder()
.removalListener(notification -> {
GPUInstancer<?> instancer = (GPUInstancer<?>) notification.getValue();
@ -46,7 +53,7 @@ public class InstancedMaterial<D extends InstanceData> implements Material<D> {
@Override
public Instancer<D> model(Object key, Supplier<Model> modelSupplier) {
try {
return models.get(key, () -> new GPUInstancer<>(type, modelSupplier.get(), modelPool));
return models.get(key, () -> new GPUInstancer<>(type, modelSupplier.get(), allocator));
} catch (ExecutionException e) {
throw new RuntimeException("error creating instancer", e);
}
@ -61,7 +68,7 @@ public class InstancedMaterial<D extends InstanceData> implements Material<D> {
public void delete() {
models.invalidateAll();
modelPool.delete();
if (allocator instanceof ModelPool pool) pool.delete();
}
/**

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@ -1,12 +1,13 @@
package com.jozufozu.flywheel.backend.instancing.instancing;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
import com.jozufozu.flywheel.api.InstanceData;
import com.jozufozu.flywheel.api.MaterialGroup;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.backend.model.ModelPool;
import com.jozufozu.flywheel.core.shader.WorldProgram;
import com.jozufozu.flywheel.util.TextureBinder;
import com.mojang.math.Matrix4f;
@ -24,8 +25,6 @@ public class InstancedMaterialGroup<P extends WorldProgram> implements MaterialG
protected final InstancingEngine<P> owner;
protected final RenderType type;
protected final ArrayList<InstancedMaterialRenderer<P>> renderers = new ArrayList<>();
private final Map<StructType<? extends InstanceData>, InstancedMaterial<?>> materials = new HashMap<>();
public InstancedMaterialGroup(InstancingEngine<P> owner, RenderType type) {
@ -33,27 +32,48 @@ public class InstancedMaterialGroup<P extends WorldProgram> implements MaterialG
this.type = type;
}
/**
* Get the material as defined by the given {@link MaterialSpec spec}.
* @param spec The material you want to create instances with.
* @param <D> The type representing the per instance data.
* @return A
*/
@SuppressWarnings("unchecked")
@Override
public <D extends InstanceData> InstancedMaterial<D> material(StructType<D> spec) {
return (InstancedMaterial<D>) materials.computeIfAbsent(spec, this::createInstanceMaterial);
return (InstancedMaterial<D>) materials.computeIfAbsent(spec, InstancedMaterial::new);
}
public void render(Matrix4f viewProjection, double camX, double camY, double camZ) {
type.setupRenderState();
TextureBinder.bindActiveTextures();
for (InstancedMaterialRenderer<P> renderer : renderers) {
renderer.render(viewProjection, camX, camY, camZ);
}
renderAll(viewProjection, camX, camY, camZ);
type.clearRenderState();
}
protected void renderAll(Matrix4f viewProjection, double camX, double camY, double camZ) {
for (Map.Entry<StructType<? extends InstanceData>, InstancedMaterial<?>> entry : materials.entrySet()) {
InstancedMaterial<?> material = entry.getValue();
if (material.nothingToRender()) continue;
Collection<? extends GPUInstancer<?>> instancers = material.models.asMap()
.values();
// initialize all uninitialized instancers...
instancers.forEach(GPUInstancer::init);
if (material.allocator instanceof ModelPool pool) {
// ...and then flush the model arena in case anything was marked for upload
pool.flush();
}
P program = owner.getProgram(entry.getKey()
.asInstanced()
.getProgramSpec()).get();
program.bind();
program.uploadViewProjection(viewProjection);
program.uploadCameraPos(camX, camY, camZ);
setup(program);
instancers.forEach(GPUInstancer::render);
}
}
public void setup(P program) {
}
@ -67,15 +87,5 @@ public class InstancedMaterialGroup<P extends WorldProgram> implements MaterialG
.forEach(InstancedMaterial::delete);
materials.clear();
renderers.clear();
}
private InstancedMaterial<?> createInstanceMaterial(StructType<? extends InstanceData> type) {
InstancedMaterial<?> material = new InstancedMaterial<>(type);
this.renderers.add(new InstancedMaterialRenderer<>(owner.getProgram(type.asInstanced()
.getProgramSpec()), material, this::setup));
return material;
}
}

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@ -1,45 +0,0 @@
package com.jozufozu.flywheel.backend.instancing.instancing;
import java.util.Collection;
import java.util.function.Consumer;
import java.util.function.Supplier;
import com.jozufozu.flywheel.core.shader.WorldProgram;
import com.mojang.math.Matrix4f;
public class InstancedMaterialRenderer<P extends WorldProgram> {
protected final Supplier<P> program;
protected final InstancedMaterial<?> material;
protected final Consumer<P> setupFunc;
public InstancedMaterialRenderer(Supplier<P> programSupplier, InstancedMaterial<?> material, Consumer<P> setupFunc) {
this.program = programSupplier;
this.material = material;
this.setupFunc = setupFunc;
}
public void render(Matrix4f viewProjection, double camX, double camY, double camZ) {
if (material.nothingToRender()) return;
Collection<? extends GPUInstancer<?>> instancers = material.models.asMap()
.values();
// initialize all uninitialized instancers...
instancers.forEach(GPUInstancer::init);
// ...and then flush the model arena in case anything was marked for upload
material.modelPool.flush();
P program = this.program.get();
program.bind();
program.uploadViewProjection(viewProjection);
program.uploadCameraPos(camX, camY, camZ);
setupFunc.accept(program);
instancers.forEach(GPUInstancer::render);
}
}

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@ -8,11 +8,11 @@ import java.util.stream.Stream;
import javax.annotation.Nullable;
import com.jozufozu.flywheel.api.MaterialGroup;
import com.jozufozu.flywheel.backend.RenderLayer;
import com.jozufozu.flywheel.backend.gl.GlVertexArray;
import com.jozufozu.flywheel.backend.gl.buffer.GlBufferType;
import com.jozufozu.flywheel.backend.instancing.Engine;
import com.jozufozu.flywheel.api.MaterialGroup;
import com.jozufozu.flywheel.backend.RenderLayer;
import com.jozufozu.flywheel.core.WorldContext;
import com.jozufozu.flywheel.core.shader.WorldProgram;
import com.jozufozu.flywheel.event.RenderLayerEvent;

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@ -1,10 +1,10 @@
package com.jozufozu.flywheel.backend.instancing.tile;
import com.jozufozu.flywheel.backend.instancing.AbstractInstance;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.api.instance.ITickableInstance;
import com.jozufozu.flywheel.api.Material;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.api.instance.ITickableInstance;
import com.jozufozu.flywheel.backend.instancing.AbstractInstance;
import com.jozufozu.flywheel.core.Materials;
import com.jozufozu.flywheel.core.materials.model.ModelData;
import com.jozufozu.flywheel.core.materials.oriented.OrientedData;

View file

@ -1,10 +1,10 @@
package com.jozufozu.flywheel.backend.instancing.tile;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.backend.instancing.AbstractInstance;
import com.jozufozu.flywheel.backend.instancing.InstanceManager;
import com.jozufozu.flywheel.backend.instancing.InstancedRenderRegistry;
import com.jozufozu.flywheel.api.MaterialManager;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockGetter;

View file

@ -43,6 +43,8 @@ public class IndexedModel extends BufferedModel {
public void drawInstances(int instanceCount) {
if (!valid()) return;
ebo.bind();
GL31.glDrawElementsInstanced(primitiveMode.glEnum, ebo.elementCount, ebo.eboIndexType.getGlEnum(), 0, instanceCount);
}
}

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@ -120,9 +120,12 @@ public class ModelPool implements ModelAllocator {
VecBufferWriter consumer = new VecBufferWriter(buffer);
int vertices = 0;
for (PooledModel model : models) {
model.first = vertices;
model.model.buffer(consumer);
if (model.callback != null) model.callback.onAlloc(model);
vertices += model.getVertexCount();
}
} catch (Exception e) {

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@ -56,6 +56,7 @@ public class WorldShader {
finalSource.append("#version ")
.append(template.getVersion())
.append('\n')
.append("#extension GL_ARB_conservative_depth : enable\n")
.append("#define ")
.append(type.define) // special case shader type declaration
.append('\n')

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@ -7,9 +7,9 @@ import javax.annotation.Nullable;
import com.jozufozu.flywheel.backend.gl.shader.ShaderType;
import com.jozufozu.flywheel.backend.source.FileResolution;
import com.jozufozu.flywheel.backend.source.SourceFile;
import com.jozufozu.flywheel.core.shader.ContextAwareProgram;
import com.jozufozu.flywheel.core.shader.ExtensibleGlProgram;
import com.jozufozu.flywheel.core.shader.GameStateProgram;
import com.jozufozu.flywheel.core.shader.ContextAwareProgram;
import com.jozufozu.flywheel.core.shader.WorldProgram;
import com.jozufozu.flywheel.core.shader.spec.ProgramSpec;
import com.jozufozu.flywheel.core.shader.spec.ProgramState;

View file

@ -3,8 +3,8 @@ package com.jozufozu.flywheel.core;
import com.jozufozu.flywheel.Flywheel;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.backend.GameStateRegistry;
import com.jozufozu.flywheel.backend.pipeline.ShaderPipeline;
import com.jozufozu.flywheel.backend.pipeline.InstancingTemplate;
import com.jozufozu.flywheel.backend.pipeline.ShaderPipeline;
import com.jozufozu.flywheel.backend.pipeline.WorldShaderPipeline;
import com.jozufozu.flywheel.backend.source.FileResolution;
import com.jozufozu.flywheel.backend.source.Resolver;

View file

@ -1,8 +1,9 @@
package com.jozufozu.flywheel.core;
import static org.lwjgl.opengl.GL20.*;
import org.lwjgl.opengl.GL20;
import static org.lwjgl.opengl.GL11.GL_TRIANGLES;
import static org.lwjgl.opengl.GL11.glDrawArrays;
import static org.lwjgl.opengl.GL20.glEnableVertexAttribArray;
import static org.lwjgl.opengl.GL20.glVertexAttribPointer;
import com.jozufozu.flywheel.Flywheel;
import com.jozufozu.flywheel.backend.gl.GlNumericType;

View file

@ -1,7 +1,7 @@
package com.jozufozu.flywheel.core;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.backend.Backend;
import com.jozufozu.flywheel.core.materials.model.ModelData;
import com.jozufozu.flywheel.core.materials.model.ModelType;
import com.jozufozu.flywheel.core.materials.oriented.OrientedData;

View file

@ -2,7 +2,6 @@ package com.jozufozu.flywheel.core.crumbling;
import com.jozufozu.flywheel.backend.instancing.instancing.InstancedMaterialGroup;
import com.jozufozu.flywheel.backend.instancing.instancing.InstancingEngine;
import com.jozufozu.flywheel.backend.instancing.instancing.InstancedMaterialRenderer;
import com.jozufozu.flywheel.core.atlas.AtlasInfo;
import com.jozufozu.flywheel.core.atlas.SheetData;
import com.jozufozu.flywheel.util.RenderTextures;
@ -39,9 +38,7 @@ public class CrumblingGroup<P extends CrumblingProgram> extends InstancedMateria
RenderSystem.setShaderTexture(4, breakingTex);
TextureBinder.bindActiveTextures();
for (InstancedMaterialRenderer<P> renderer : renderers) {
renderer.render(viewProjection, camX, camY, camZ);
}
renderAll(viewProjection, camX, camY, camZ);
CrumblingRenderer._currentLayer.clearRenderState();
}

View file

@ -1,7 +1,7 @@
package com.jozufozu.flywheel.core.crumbling;
import com.jozufozu.flywheel.backend.instancing.tile.TileInstanceManager;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.backend.instancing.tile.TileInstanceManager;
import net.minecraft.core.BlockPos;

View file

@ -1,11 +1,11 @@
package com.jozufozu.flywheel.core.materials.model;
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.jozufozu.flywheel.api.struct.Batched;
import com.jozufozu.flywheel.api.struct.BatchingTransformer;
import com.jozufozu.flywheel.api.struct.StructWriter;
import com.jozufozu.flywheel.api.struct.Instanced;
import com.jozufozu.flywheel.api.struct.StructWriter;
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.jozufozu.flywheel.core.Formats;
import com.jozufozu.flywheel.core.Programs;
import com.jozufozu.flywheel.core.materials.model.writer.UnsafeModelWriter;

View file

@ -2,8 +2,8 @@ package com.jozufozu.flywheel.core.materials.model.writer;
import org.lwjgl.system.MemoryUtil;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.jozufozu.flywheel.backend.struct.UnsafeBufferWriter;
import com.jozufozu.flywheel.core.materials.model.ModelData;
import com.jozufozu.flywheel.util.WriteUnsafe;

View file

@ -1,11 +1,11 @@
package com.jozufozu.flywheel.core.materials.oriented;
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.jozufozu.flywheel.api.struct.Batched;
import com.jozufozu.flywheel.api.struct.BatchingTransformer;
import com.jozufozu.flywheel.api.struct.StructWriter;
import com.jozufozu.flywheel.api.struct.Instanced;
import com.jozufozu.flywheel.api.struct.StructWriter;
import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.jozufozu.flywheel.core.Formats;
import com.jozufozu.flywheel.core.Programs;
import com.jozufozu.flywheel.core.materials.oriented.writer.UnsafeOrientedWriter;

View file

@ -2,8 +2,8 @@ package com.jozufozu.flywheel.core.materials.oriented.writer;
import org.lwjgl.system.MemoryUtil;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.jozufozu.flywheel.backend.struct.UnsafeBufferWriter;
import com.jozufozu.flywheel.core.materials.oriented.OrientedData;

View file

@ -1,13 +1,10 @@
package com.jozufozu.flywheel.core.model;
import static com.jozufozu.flywheel.util.RenderMath.nb;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.List;
import java.util.Set;
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix3f;
import com.mojang.math.Quaternion;

View file

@ -11,16 +11,12 @@ import static org.lwjgl.opengl.GL11.GL_UNPACK_SKIP_PIXELS;
import static org.lwjgl.opengl.GL11.GL_UNPACK_SKIP_ROWS;
import static org.lwjgl.opengl.GL11.GL_UNSIGNED_BYTE;
import static org.lwjgl.opengl.GL11.glPixelStorei;
import static org.lwjgl.opengl.GL11.glTexParameteri;
import static org.lwjgl.opengl.GL12.GL_TEXTURE_3D;
import static org.lwjgl.opengl.GL12.GL_TEXTURE_WRAP_R;
import static org.lwjgl.opengl.GL12.GL_UNPACK_IMAGE_HEIGHT;
import static org.lwjgl.opengl.GL12.GL_UNPACK_SKIP_IMAGES;
import static org.lwjgl.opengl.GL12.glTexImage3D;
import static org.lwjgl.opengl.GL12.glTexSubImage3D;
import static org.lwjgl.opengl.GL13.GL_TEXTURE0;
import static org.lwjgl.opengl.GL13.GL_TEXTURE4;
import static org.lwjgl.opengl.GL13.glActiveTexture;
import static org.lwjgl.opengl.GL14.GL_MIRRORED_REPEAT;
import org.lwjgl.opengl.GL30;

View file

@ -9,5 +9,5 @@ import net.minecraft.client.Minecraft;
public interface PausedPartialTickAccessor {
@Accessor("pausePartialTick")
float getPausePartialTick();
float flywheel$getPartialTicksPaused();
}

View file

@ -16,8 +16,6 @@ import com.jozufozu.flywheel.event.BeginFrameEvent;
import com.jozufozu.flywheel.event.ReloadRenderersEvent;
import com.jozufozu.flywheel.event.RenderLayerEvent;
import com.jozufozu.flywheel.fabric.event.FlywheelEvents;
import com.jozufozu.flywheel.fabric.helper.Matrix4fHelper;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Matrix4f;

View file

@ -37,6 +37,6 @@ public class AnimationTickHolder {
public static float getPartialTicks() {
Minecraft mc = Minecraft.getInstance();
return (mc.isPaused() ? ((PausedPartialTickAccessor) mc).getPausePartialTick() : mc.getFrameTime());
return (mc.isPaused() ? ((PausedPartialTickAccessor) mc).flywheel$getPartialTicksPaused() : mc.getFrameTime());
}
}

View file

@ -1,8 +1,8 @@
package com.jozufozu.flywheel.vanilla;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.core.Materials;
import com.jozufozu.flywheel.core.materials.oriented.OrientedData;
import com.jozufozu.flywheel.core.model.ModelPart;

View file

@ -4,9 +4,9 @@ import java.util.Calendar;
import javax.annotation.Nonnull;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.core.Materials;
import com.jozufozu.flywheel.core.materials.model.ModelData;
import com.jozufozu.flywheel.core.materials.oriented.OrientedData;
@ -125,80 +125,76 @@ public class ChestInstance<T extends BlockEntity & LidBlockEntity> extends TileE
private ModelPart getBaseModel() {
switch (chestType) {
case LEFT:
return ModelPart.builder("chest_base_left", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 19)
.start(0, 0, 1)
.size(15, 10, 14)
.endCuboid()
.build();
case RIGHT:
return ModelPart.builder("chest_base_right", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 19)
.start(1, 0, 1)
.size(15, 10, 14)
.endCuboid()
.build();
}
return switch (chestType) {
case LEFT -> ModelPart.builder("chest_base_left", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 19)
.start(0, 0, 1)
.size(15, 10, 14)
.endCuboid()
.build();
case RIGHT -> ModelPart.builder("chest_base_right", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 19)
.start(1, 0, 1)
.size(15, 10, 14)
.endCuboid()
.build();
default -> ModelPart.builder("chest_base", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 19)
.start(1, 0, 1)
.end(15, 10, 15)
.endCuboid()
.build();
};
return ModelPart.builder("chest_base", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 19)
.start(1, 0, 1)
.end(15, 10, 15)
.endCuboid()
.build();
}
private ModelPart getLidModel() {
switch (chestType) {
case LEFT:
return ModelPart.builder("chest_lid_left", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 0)
.start(0, 0, 1)
.size(15, 5, 14)
.endCuboid()
.cuboid()
.start(0, -2, 15)
.size(1, 4, 1)
.endCuboid()
.build();
case RIGHT:
return ModelPart.builder("chest_lid_right", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 0)
.start(1, 0, 1)
.size(15, 5, 14)
.endCuboid()
.cuboid()
.start(15, -2, 15)
.size(1, 4, 1)
.endCuboid()
.build();
}
return switch (chestType) {
case LEFT -> ModelPart.builder("chest_lid_left", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 0)
.start(0, 0, 1)
.size(15, 5, 14)
.endCuboid()
.cuboid()
.start(0, -2, 15)
.size(1, 4, 1)
.endCuboid()
.build();
case RIGHT -> ModelPart.builder("chest_lid_right", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 0)
.start(1, 0, 1)
.size(15, 5, 14)
.endCuboid()
.cuboid()
.start(15, -2, 15)
.size(1, 4, 1)
.endCuboid()
.build();
default -> ModelPart.builder("chest_lid", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 0)
.start(1, 0, 1)
.size(14, 5, 14)
.endCuboid()
.cuboid()
.start(7, -2, 15)
.size(2, 4, 1)
.endCuboid()
.build();
};
return ModelPart.builder("chest_lid", 64, 64)
.sprite(renderMaterial.sprite())
.cuboid()
.textureOffset(0, 0)
.start(1, 0, 1)
.size(14, 5, 14)
.endCuboid()
.cuboid()
.start(7, -2, 15)
.size(2, 4, 1)
.endCuboid()
.build();
}
public static boolean isChristmas() {

View file

@ -1,9 +1,9 @@
package com.jozufozu.flywheel.vanilla;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.api.instance.ITickableInstance;
import com.jozufozu.flywheel.backend.instancing.entity.EntityInstance;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.core.Materials;
import com.jozufozu.flywheel.core.materials.model.ModelData;
import com.jozufozu.flywheel.core.model.Model;

View file

@ -1,8 +1,8 @@
package com.jozufozu.flywheel.vanilla;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.api.instance.IDynamicInstance;
import com.jozufozu.flywheel.backend.instancing.tile.TileEntityInstance;
import com.jozufozu.flywheel.api.MaterialManager;
import com.jozufozu.flywheel.core.Materials;
import com.jozufozu.flywheel.core.materials.model.ModelData;
import com.jozufozu.flywheel.core.model.ModelPart;

View file

@ -8,21 +8,21 @@ import net.minecraft.world.level.block.entity.BlockEntityType;
/**
* TODO:
* <table>
* <tr><td>{@link TileEntityType#SIGN}</td><td> {@link net.minecraft.client.renderer.tileentity.SignTileEntityRenderer SignTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#PISTON}</td><td> {@link net.minecraft.client.renderer.tileentity.PistonTileEntityRenderer PistonTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#CONDUIT}</td><td> {@link net.minecraft.client.renderer.tileentity.ConduitTileEntityRenderer ConduitTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#ENCHANTING_TABLE}</td><td> {@link net.minecraft.client.renderer.tileentity.EnchantmentTableTileEntityRenderer EnchantmentTableTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#LECTERN}</td><td> {@link net.minecraft.client.renderer.tileentity.LecternTileEntityRenderer LecternTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#MOB_SPAWNER}</td><td> {@link net.minecraft.client.renderer.tileentity.MobSpawnerTileEntityRenderer MobSpawnerTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#BED}</td><td> {@link net.minecraft.client.renderer.tileentity.BedTileEntityRenderer BedTileEntityRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#SIGN}</td><td> {@link net.minecraft.client.renderer.blockentity.SignRenderer SignRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#PISTON}</td><td> {@link net.minecraft.client.renderer.blockentity.PistonHeadRenderer PistonHeadRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#CONDUIT}</td><td> {@link net.minecraft.client.renderer.blockentity.ConduitRenderer ConduitRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#ENCHANTING_TABLE}</td><td> {@link net.minecraft.client.renderer.blockentity.EnchantTableRenderer EnchantTableRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#LECTERN}</td><td> {@link net.minecraft.client.renderer.blockentity.LecternRenderer LecternRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#MOB_SPAWNER}</td><td> {@link net.minecraft.client.renderer.blockentity.SpawnerRenderer SpawnerRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#BED}</td><td> {@link net.minecraft.client.renderer.blockentity.BedRenderer BedRenderer}</td></tr>
* <tr><td>^^ Interesting - Major vv</td></tr>
* <tr><td>{@link TileEntityType#END_PORTAL}</td><td> {@link net.minecraft.client.renderer.tileentity.EndPortalTileEntityRenderer EndPortalTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#END_GATEWAY}</td><td> {@link net.minecraft.client.renderer.tileentity.EndGatewayTileEntityRenderer EndGatewayTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#BEACON}</td><td> {@link net.minecraft.client.renderer.tileentity.BeaconTileEntityRenderer BeaconTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#SKULL}</td><td> {@link net.minecraft.client.renderer.tileentity.SkullTileEntityRenderer SkullTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#BANNER}</td><td> {@link net.minecraft.client.renderer.tileentity.BannerTileEntityRenderer BannerTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#STRUCTURE_BLOCK}</td><td> {@link net.minecraft.client.renderer.tileentity.StructureTileEntityRenderer StructureTileEntityRenderer}</td></tr>
* <tr><td>{@link TileEntityType#CAMPFIRE}</td><td> {@link net.minecraft.client.renderer.tileentity.CampfireTileEntityRenderer CampfireTileEntityRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#END_PORTAL}</td><td> {@link net.minecraft.client.renderer.blockentity.TheEndPortalRenderer TheEndPortalRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#END_GATEWAY}</td><td> {@link net.minecraft.client.renderer.blockentity.TheEndGatewayRenderer TheEndGatewayRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#BEACON}</td><td> {@link net.minecraft.client.renderer.blockentity.BeaconRenderer BeaconRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#SKULL}</td><td> {@link net.minecraft.client.renderer.blockentity.SkullBlockRenderer SkullBlockRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#BANNER}</td><td> {@link net.minecraft.client.renderer.blockentity.BannerRenderer BannerRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#STRUCTURE_BLOCK}</td><td> {@link net.minecraft.client.renderer.debug.StructureRenderer StructureRenderer}</td></tr>
* <tr><td>{@link BlockEntityType#CAMPFIRE}</td><td> {@link net.minecraft.client.renderer.blockentity.CampfireRenderer CampfireRenderer}</td></tr>
* </table>
*/
public class VanillaInstances {

View file

@ -28,7 +28,6 @@ void FLWFinalizeWorldPos(inout vec4 worldPos) {
// optimize discard usage
#if defined(ALPHA_DISCARD)
#if defined(GL_ARB_conservative_depth)
#extension GL_ARB_conservative_depth : enable
layout (depth_greater) out float gl_FragDepth;
#endif
#endif