mirror of
https://github.com/Jozufozu/Flywheel.git
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1f2399236f
- WorldContext sort of uses a shader pipeline interface - Smarter import resolution - Reorganize shader sources - Rewritten shader templating - Still need builtin support |
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.. | ||
gl | ||
instancing | ||
loading | ||
material | ||
model | ||
pipeline | ||
state | ||
Backend.java | ||
FileResolution.java | ||
IFlywheelWorld.java | ||
IShaderContext.java | ||
OptifineHandler.java | ||
package-info.java | ||
RenderWork.java | ||
ResourceUtil.java | ||
ShaderContext.java | ||
ShaderSources.java | ||
SpecMetaRegistry.java |