mirror of
https://github.com/Jozufozu/Flywheel.git
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9fe1d85199
- Removed the IBeltAttachment system - Item processing on belts is now a TE behaviour - Added TE behaviour for allowing belts (and similar) to directly insert items - Massive refactor to the Belts' inventory - Fixed fast moving items missing their processing step - Saws, Basins, Crushing Wheels, Belts and Crafters now interact through the new behaviour rather than hard-coded interactions - Fixed items (visually) disappearing on saws while queueing up - Items on belts now back up a little further away from the end of the belt |
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.. | ||
base | ||
components | ||
fluids | ||
goggles | ||
particle | ||
processing | ||
relays | ||
wrench | ||
KineticDebugger.java | ||
KineticNetwork.java | ||
RotationPropagator.java | ||
TorquePropagator.java |