Flywheel/src/main/java/com/jozufozu/flywheel/mixin
PepperCode1 aa08ef1430 Add, refactor, remove
- Add DiffuseLightCalculator
- Add ModelUtil.VANILLA_RENDERER for consistent virtual rendering
- Refactor OptifineHandler
- Remove MatrixTransformStack
2022-02-08 19:26:36 -08:00
..
atlas Fix GL error spam and do some cleanup 2021-12-24 01:45:38 -08:00
light Update to 1.18 2021-12-06 21:29:21 -08:00
matrix Fix GL error spam and do some cleanup 2021-12-24 01:45:38 -08:00
BlockEntityRenderDispatcherAccessor.java Add accessor to BlockEntityRenderer map. 2022-01-18 13:44:28 -08:00
BlockEntityTypeMixin.java Document, annotate, and rename 2022-01-04 14:14:30 -08:00
BufferBuilderMixin.java RenderLayers directly store DrawBuffers 2022-01-06 15:25:00 -08:00
BufferUploaderMixin.java Conditional state restore and BufferUploader sanity check 2022-01-08 16:48:42 -08:00
CameraMixin.java Fix visual artifacts with contraptions while using opfine. 2022-01-06 13:04:16 -08:00
CancelEntityRenderMixin.java Switch to instancing controllers 2022-01-03 21:41:08 -08:00
ChunkRebuildHooksMixin.java Switch to instancing controllers 2022-01-03 21:41:08 -08:00
EntityTypeMixin.java Document, annotate, and rename 2022-01-04 14:14:30 -08:00
FixFabulousDepthMixin.java Server crash fix and formatting 2021-11-18 14:59:39 -08:00
FrustumMixin.java Fix visual artifacts with contraptions while using opfine. 2022-01-06 13:04:16 -08:00
GlStateManagerMixin.java GlStateTracker for better state restore 2022-01-08 14:51:55 -08:00
InstanceAddMixin.java Switch to instancing controllers 2022-01-03 21:41:08 -08:00
InstanceRemoveMixin.java Switch to instancing controllers 2022-01-03 21:41:08 -08:00
LevelRendererAccessor.java Fix GL error spam and do some cleanup 2021-12-24 01:45:38 -08:00
LevelRendererMixin.java Merge branch '1.18/shader-sanity' into 1.18/dev 2022-01-17 16:56:39 -08:00
PausedPartialTickAccessor.java Possible fix(es) for accessor crash 2021-12-15 16:19:52 -08:00
RenderTexturesMixin.java util and core cleanup 2021-12-22 00:22:41 -08:00
RenderTypeMixin.java RenderLayers directly store DrawBuffers 2022-01-06 15:25:00 -08:00
ShaderCloseMixin.java Add, refactor, remove 2022-02-08 19:26:36 -08:00