Pixel-Composer/scripts/node_pack_sprites/node_pack_sprites.gml

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function Node_Pack_Sprites(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Pack Sprites";
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inputs[0] = nodeValue_Surface("Sprites", self);
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inputs[1] = nodeValue_Enum_Scroll("Algorithm", self, 0, { data: [ "Skyline", "Shelf", "Top left", "Best fit" ], update_hover: false });
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inputs[2] = nodeValue_Int("Max width", self, 128);
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inputs[3] = nodeValue_Int("Max height", self, 128);
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inputs[4] = nodeValue_Int("Spacing", self, 0);
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outputs[0] = nodeValue_Output("Packed image", self, VALUE_TYPE.surface, noone);
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outputs[1] = nodeValue_Output("Atlas data", self, VALUE_TYPE.surface, []);
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input_display_list = [ 0, 4, 1, 2, 3 ];
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
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var rect = outputs[1].getValue();
var spac = getInputData(4);
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draw_set_color(COLORS._main_accent);
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for( var i = 0, n = array_length(rect); i < n; i++ ) {
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var r = rect[i];
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var _surf = r.getSurface();
var _sx = r.x;
var _sy = r.y;
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if(!is_surface(_surf)) continue;
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var _sw = surface_get_width_safe(_surf);
var _sh = surface_get_height_safe(_surf);
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draw_rectangle(
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_x + _s * (_sx),
_y + _s * (_sy),
_x + _s * (_sx + _sw),
_y + _s * (_sy + _sh), true);
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}
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} #endregion
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static step = function() { #region
var algo = getInputData(1);
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inputs[2].setVisible(algo == 1 || algo == 0);
inputs[3].setVisible(algo == 2 || algo == 0);
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} #endregion
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static update = function() { #region
var _inpt = getInputData(0);
var _algo = getInputData(1);
var _spac = getInputData(4);
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if(!is_array(_inpt) || array_length(_inpt) == 0) return;
var _rects = [], _ind = 0;
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for( var i = 0, n = array_length(_inpt); i < n; i++ ) {
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var s = _inpt[i];
if(!is_surface(s)) continue;
_rects[_ind] = new SurfaceAtlas(s);
_rects[_ind].w = surface_get_width_safe(s) + _spac * 2;
_rects[_ind].h = surface_get_height_safe(s) + _spac * 2;
_ind++;
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}
array_resize(_rects, _ind);
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var pack;
switch(_algo) {
case 0 :
var _wid = getInputData(2);
var _hei = getInputData(3);
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pack = sprite_pack_skyline(_rects, _wid, _hei);
break;
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case 1 :
var _wid = getInputData(2);
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pack = sprite_pack_shelf(_rects, _wid);
break;
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case 2 :
var _hei = getInputData(3);
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pack = sprite_pack_bottom_left(_rects, _hei);
break;
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case 3 :
pack = sprite_pack_best_fit(_rects);
break;
}
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var area = pack[0];
var rect = pack[1];
var atlas = [];
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if(array_length(rect) < array_length(_rects)) {
var _txt = $"Not enought space, packed {array_length(rect)} out of {array_length(_rects)} images.";
logNode(_txt); noti_warning(_txt);
}
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var _surf = outputs[0].getValue();
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_surf = surface_verify(_surf, area.w, area.h, surface_get_format(_inpt[0]));
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outputs[0].setValue(_surf);
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surface_set_target(_surf);
DRAW_CLEAR
BLEND_OVERRIDE
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for( var i = 0, n = array_length(rect); i < n; i++ ) {
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var r = rect[i];
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array_push(atlas, new SurfaceAtlas(r.surface.surface, r.x + _spac, r.y + _spac));
draw_surface_safe(r.surface.surface, r.x + _spac, r.y + _spac);
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}
BLEND_NORMAL
surface_reset_target();
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outputs[1].setValue(atlas);
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} #endregion
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}