Pixel-Composer/scripts/__tiler_autotile/__tiler_autotile.gml

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enum AUTOTILE_TYPE {
box9,
side15,
top48,
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top55,
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}
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function tiler_brush_autotile(_type, _index) constructor {
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name = "autotile";
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type = _type;
index = _index;
mask_surface = noone;
update_surface = noone;
drawing_surface = noone;
target_surface = noone;
eraseMode = false;
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preview_surface = noone;
preview_surface_tile = noone;
open = false;
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static drawing_start = function(surface, _erase = false) {
target_surface = surface;
eraseMode = _erase;
var _dim = surface_get_dimension(surface);
drawing_surface = surface_verify(drawing_surface, _dim[0], _dim[1], surface_r8unorm);
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//print($"Drawing start {surface} | {drawing_surface}");
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draw_set_color(c_white);
surface_set_target(drawing_surface);
DRAW_CLEAR
}
static drawing_end = function() {
surface_reset_target();
apply_drawing();
}
static apply_drawing = function() {
var _dim = surface_get_dimension(target_surface);
mask_surface = surface_verify(mask_surface, _dim[0], _dim[1], surface_r8unorm);
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update_surface = surface_verify(update_surface, _dim[0], _dim[1], surface_rgba16float);
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// autotile mask
// #000000 : not part of autotile
// #808080 : part of autotile, read only
// #FFFFFF : part of autotile, writable
surface_set_shader(mask_surface, sh_tiler_autotile_mask);
shader_set_surface("drawSurface", drawing_surface);
shader_set_i("indexes", index);
shader_set_i("indexSize", array_length(index));
draw_surface(target_surface, 0, 0);
surface_reset_shader();
surface_set_shader(update_surface, sh_tiler_autotile_apply);
shader_set_2("dimension", _dim);
shader_set_surface("maskSurface", mask_surface);
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shader_set_i("bitmaskType", type);
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shader_set_i("indexes", index);
shader_set_i("indexSize", array_length(index));
shader_set_i("erase", eraseMode);
draw_surface(target_surface, 0, 0);
surface_reset_shader();
surface_set_target(target_surface);
DRAW_CLEAR
BLEND_OVERRIDE
draw_surface(update_surface, 0, 0);
BLEND_NORMAL
surface_reset_target();
}
}