Pixel-Composer/scripts/draw_line_dashed/draw_line_dashed.gml

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function draw_line_dashed(x0, y0, x1, y1, th = 1, dash_distance = 8, dash_shift = 0) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
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var part = ceil(dis / dash_distance);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
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var ox, oy, nx, ny, od, nd;
var rat = dash_distance / dis;
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for( var i = 0; i <= part; i++ ) {
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nd = dis * frac(i * rat + dash_shift / dis);
nx = x0 + dx * nd;
ny = y0 + dy * nd;
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if(i && i % 2 && nd > od)
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draw_line_width(ox, oy, nx, ny, th);
ox = nx;
oy = ny;
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od = nd;
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}
}
function draw_line_dashed_color(x0, y0, x1, y1, th, c0, c1, dash_distance = 8) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
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var part = ceil(dis / dash_distance);
var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var ox, oy, nx, ny, oc, nc;
var dd = 0;
for( var i = 0; i <= part; i++ ) {
dd = min(dis, i * dash_distance);
nx = x0 + dx * dd;
ny = y0 + dy * dd;
nc = merge_color(c0, c1, i / part);
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if(i % 2) draw_line_width_color(ox, oy, nx, ny, th, oc, nc);
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oc = nc;
ox = nx;
oy = ny;
}
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}
function draw_line_dotted(x0, y0, x1, y1, radius, shift, distanceMulp = 1) {
var dis = point_distance(x0, y0, x1, y1);
var dir = point_direction(x0, y0, x1, y1);
var dtd = radius * distanceMulp * 2;
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var part = floor(dis / dtd);
dtd = dis / part;
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var dx = lengthdir_x(1, dir);
var dy = lengthdir_y(1, dir);
var nd, nx, ny;
var rat = dtd / dis;
for( var i = 0; i < part; i++ ) {
nd = dis * frac(i * rat + shift / dis);
nx = x0 + dx * nd;
ny = y0 + dy * nd;
draw_circle(nx, ny, radius, false);
}
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}