Pixel-Composer/scripts/surface_functions/surface_functions.gml

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//draw
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function draw_surface_safe(surface, _x, _y) {
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if(!is_surface(surface)) return;
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__channel_pre(surface);
draw_surface(surface, _x, _y);
__channel_pos(surface);
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}
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function draw_surface_stretched_safe(surface, _x, _y, _w, _h) {
if(!is_surface(surface)) return;
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__channel_pre(surface);
draw_surface_stretched(surface, _x, _y, _w, _h);
__channel_pos(surface);
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}
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function draw_surface_ext_safe(surface, _x, _y, _xs = 1, _ys = 1, _rot = 0, _col = c_white, _alpha = 1) {
if(!is_surface(surface)) return;
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__channel_pre(surface);
draw_surface_ext(surface, _x, _y, _xs, _ys, _rot, _col, _alpha);
__channel_pos(surface);
}
function draw_surface_tiled_safe(surface, _x, _y) {
if(!is_surface(surface)) return;
__channel_pre(surface);
draw_surface_tiled(surface, _x, _y);
__channel_pos(surface);
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}
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function draw_surface_tiled_ext_safe(surface, _x, _y, _xs = 1, _ys = 1, _col = c_white, _alpha = 1) {
if(!is_surface(surface)) return;
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__channel_pre(surface);
draw_surface_tiled_ext(surface, _x, _y, _xs, _ys, _col, _alpha);
__channel_pos(surface);
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}
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function draw_surface_part_ext_safe(surface, _l, _t, _w, _h, _x, _y, _xs = 1, _ys = 1, _rot = 0, _col = c_white, _alpha = 1) {
if(!is_surface(surface)) return;
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__channel_pre(surface);
draw_surface_part_ext(surface, _l, _t, _w, _h, _x, _y, _xs, _ys, _col, _alpha);
__channel_pos(surface);
}
function surface_save_safe(surface, path) {
if(!is_surface(surface)) return;
var f = surface_get_format(surface);
var w = surface_get_width(surface);
var h = surface_get_height(surface);
var s = noone;
switch(f) {
case surface_rgba4unorm :
case surface_rgba8unorm :
case surface_rgba16float :
case surface_rgba32float :
surface_save(surface, path);
return;
case surface_r8unorm :
s = surface_create(w, h, surface_rgba8unorm);
break;
case surface_r16float :
s = surface_create(w, h, surface_rgba16float);
break;
case surface_r32float :
s = surface_create(w, h, surface_rgba32float);
break;
default:
return;
}
surface_set_target(s);
shader_set(sh_draw_single_channel);
DRAW_CLEAR
BLEND_OVERRIDE
draw_surface(s, 0, 0);
BLEND_NORMAL
shader_reset();
surface_reset_target();
surface_save(s, path);
surface_free(s);
return;
}
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//check
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gml_pragma("forceinline");
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function is_surface(s) {
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if(is_undefined(s)) return false;
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if(is_array(s)) return false;
if(!is_real(s)) return false;
if(!s) return false;
if(!surface_exists(s)) return false;
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if(surface_get_width(s) <= 0) return false;
if(surface_get_height(s) <= 0) return false;
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return true;
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}
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gml_pragma("forceinline");
function surface_verify(surf, w, h, format = surface_rgba8unorm) {
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if(!is_surface(surf))
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return surface_create_valid(w, h, format);
return surface_size_to(surf, w, h, format);
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}
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//create
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function surface_create_size(surface, format = surface_rgba8unorm) {
var s = surface_create_valid(surface_get_width(surface), surface_get_height(surface), format);
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surface_set_target(s);
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DRAW_CLEAR
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surface_reset_target();
return s;
}
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function surface_create_valid(w, h, format = surface_rgba8unorm) {
var s = surface_create(surface_valid_size(w), surface_valid_size(h), format);
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surface_set_target(s);
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DRAW_CLEAR
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surface_reset_target();
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return s;
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}
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function surface_create_from_buffer(w, h, buff, format = surface_rgba8unorm) {
var s = surface_create_valid(surface_valid_size(w), surface_valid_size(h), format);
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buffer_set_surface(buff, s, 0);
return s;
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}
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function surface_create_from_sprite(spr) {
if(!sprite_exists(spr)) return noone;
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if(sprite_get_number(spr) == 1)
return surface_create_from_sprite_ext(spr, 0);
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var s = [];
for( var i = 0; i < sprite_get_number(spr); i++ ) {
array_push(s, surface_create_from_sprite_ext(spr, i));
}
return s;
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}
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function surface_create_from_sprite_ext(spr, ind, format = surface_rgba8unorm) {
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if(!sprite_exists(spr)) return noone;
var sw = sprite_get_width(spr);
var sh = sprite_get_height(spr);
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var s = surface_create_valid(sw, sh, format);
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surface_set_target(s);
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BLEND_OVERRIDE;
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DRAW_CLEAR
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draw_sprite(spr, ind, sprite_get_xoffset(spr), sprite_get_yoffset(spr));
BLEND_NORMAL
surface_reset_target();
return s;
}
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function surface_size_lim(surface, width, height) {
var sw = surface_get_width(surface);
var sh = surface_get_height(surface);
if(sw <= width && sh <= height) return surface;
var ss = min(width / sw, height / sh);
var s = surface_create(sw * ss, sh * ss);
surface_set_target(s);
DRAW_CLEAR;
draw_surface_ext(surface, 0, 0, ss, ss, 0, c_white, 1);
surface_reset_target();
return s;
}
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function surface_size_to(surface, width, height, format = noone) {
if(!is_surface(surface)) return surface;
if(width < 1 && height < 1) return surface;
if(format != noone && surface_get_format(surface) != format) {
surface_free(surface);
return surface_create_valid(width, height, format);
}
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width = surface_valid_size(width);
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height = surface_valid_size(height);
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var ww = surface_get_width(surface);
var hh = surface_get_height(surface);
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if(ww == width && hh == height) return surface;
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surface_resize(surface, width, height);
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return surface;
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}
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function surface_copy_from(dst, src, format = noone) {
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surface_set_target(dst);
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DRAW_CLEAR
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BLEND_OVERRIDE;
draw_surface_safe(src, 0, 0);
BLEND_NORMAL
surface_reset_target();
}
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function surface_clone(surface, source = noone, format = noone) {
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if(!is_surface(surface)) return noone;
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source = surface_verify(source, surface_get_width(surface), surface_get_height(surface), format == noone? surface_get_format(surface) : format);
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surface_set_target(source);
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DRAW_CLEAR
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BLEND_OVERRIDE;
draw_surface_safe(surface, 0, 0);
BLEND_NORMAL
surface_reset_target();
return source;
}
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function surface_copy_size(dest, source, format = noone) {
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if(!is_surface(dest)) return;
if(!is_surface(source)) return;
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surface_size_to(dest, surface_get_width(source), surface_get_height(source), format);
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surface_set_target(dest);
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DRAW_CLEAR
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surface_reset_target();
surface_copy_from(dest, source);
}
function surface_valid_size(s) {
if(is_infinity(s)) return 1;
return max(1, s);
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}
function surface_array_free(arr) {
if(!is_array(arr)) {
if(is_surface(arr)) surface_free(arr);
return;
}
for( var i = 0; i < array_length(arr); i++ )
surface_array_free(arr[i]);
}
function surface_array_clone(arr) {
if(!is_array(arr)) {
if(is_surface(arr))
return surface_clone(arr);
else
return arr;
}
var _arr = [];
for( var i = 0; i < array_length(arr); i++ )
_arr[i] = surface_array_clone(arr[i]);
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return _arr;
}
function surface_array_serialize(arr) {
var _arr = __surface_array_serialize(arr);
return json_stringify(_arr);
}
function __surface_array_serialize(arr) {
if(!is_array(arr)) {
if(is_surface(arr)) {
var buff = buffer_create(surface_get_width(arr) * surface_get_height(arr) * 4, buffer_fixed, 1);
buffer_get_surface(buff, arr, 0);
var comp = buffer_compress(buff, 0, buffer_get_size(buff));
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var enc = buffer_base64_encode(comp, 0, buffer_get_size(comp));
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buffer_delete(buff);
return { width: surface_get_width(arr), height: surface_get_height(arr), buffer: enc };
} else
return arr;
}
var _arr = [];
for( var i = 0; i < array_length(arr); i++ )
_arr[i] = __surface_array_serialize(arr[i]);
return _arr;
}
function surface_array_deserialize(arr, index = -1) {
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var _arr = json_try_parse(arr);
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return index == -1? __surface_array_deserialize(_arr) : __surface_array_deserialize(_arr[index]);
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}
function __surface_array_deserialize(arr) {
if(!is_array(arr)) {
var buff = buffer_base64_decode(arr.buffer);
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buff = buffer_decompress(buff);
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return surface_create_from_buffer(arr.width, arr.height, buff);
}
var _arr = [];
for( var i = 0; i < array_length(arr); i++ )
_arr[i] = __surface_array_deserialize(arr[i]);
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return _arr;
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}
function surface_encode(surface) {
if(!is_surface(surface)) return "";
var buff = buffer_create(surface_get_width(surface) * surface_get_height(surface) * 4, buffer_fixed, 1);
buffer_get_surface(buff, surface, 0);
var comp = buffer_compress(buff, 0, buffer_get_size(buff));
var enc = buffer_base64_encode(comp, 0, buffer_get_size(comp));
buffer_delete(buff);
var str = { width: surface_get_width(surface), height: surface_get_height(surface), buffer: enc };
return json_stringify(str);
}
function surface_decode(struct) {
var buff = buffer_base64_decode(struct.buffer);
var buff = buffer_decompress(buff);
return surface_create_from_buffer(struct.width, struct.height, buff);
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}
function surface_bit_size(format) {
switch(format) {
case surface_rgba4unorm : return 4 * 0.5; break;
case surface_rgba8unorm : return 4 * 1; break;
case surface_rgba16float : return 4 * 2; break;
case surface_rgba32float : return 4 * 4; break;
case surface_r8unorm : return 1 * 1; break;
case surface_r16float : return 1 * 2; break;
case surface_r32float : return 1 * 3; break;
}
return 1;
}
function surface_get_size(surface) {
var sw = surface_get_width(surface);
var sh = surface_get_height(surface);
var sz = sw * sh * surface_bit_size(surface_get_format(surface));
return sz;
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}