Pixel-Composer/scripts/node_cache_base/node_cache_base.gml

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function __Node_Cache(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Cache";
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clearCacheOnChange = false;
update_on_frame = true;
attributes.cache_group = [];
cache_group_members = [];
group_vertex = [];
vertex_hash = "";
insp1UpdateTooltip = "Generate cache group";
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insp1UpdateIcon = [ THEME.cache_group, 0, COLORS._main_icon ];
if(NOT_LOAD) run_in(1, function() { onInspector1Update(); });
static removeNode = function(node) { #region
if(node.cache_group == noone) return;
array_remove(attributes.cache_group, node.node_id);
node.cache_group = noone;
refreshCacheGroup();
} #endregion
static addNode = function(node) { #region
array_push_unique(attributes.cache_group, node.node_id);
refreshCacheGroup();
} #endregion
static enableNodeGroup = function() { #region
for( var i = 0, n = array_length(cache_group_members); i < n; i++ )
cache_group_members[i].renderActive = true;
clearCache(true);
} #endregion
static disableNodeGroup = function() { #region
if(IS_PLAYING && CURRENT_FRAME == TOTAL_FRAMES - 1)
for( var i = 0, n = array_length(cache_group_members); i < n; i++ )
cache_group_members[i].renderActive = false;
} #endregion
static refreshCacheGroup = function() { #region
cache_group_members = array_create(array_length(attributes.cache_group));
for( var i = 0, n = array_length(attributes.cache_group); i < n; i++ ) {
cache_group_members[i] = PROJECT.nodeMap[? attributes.cache_group[i]];
cache_group_members[i].cache_group = self;
}
} #endregion
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static getCacheGroup = function(node) { #region
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if(node != self)
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array_push(attributes.cache_group, node.node_id);
for( var i = 0, n = ds_list_size(node.inputs); i < n; i++ ) {
var _from = node.inputs[| i].value_from;
if(_from == noone) continue;
if(_from.node == self) continue;
if(array_exists(attributes.cache_group, _from.node.node_id)) continue;
getCacheGroup(_from.node);
}
} #endregion
static onInspector1Update = function() { #region
attributes.cache_group = [];
cache_group_members = [];
getCacheGroup(self);
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refreshCacheGroup();
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} #endregion
static ccw = function(a, b, c) { return (b[0] - a[0]) * (c[1] - a[1]) - (c[0] - a[0]) * (b[1] - a[1]); }
static getNodeBorder = function(_i, _vertex, _node) { #region
var _rad = 8;
var _stp = 15;
var _nx0 = _node.x - 32 + _rad;
var _ny0 = _node.y - 32 + _rad;
var _nx1 = _node.x + _node.w + 32 - _rad;
var _ny1 = _node.y + _node.h + 32 - _rad;
var _ind = 0;
for( var i = 0; i <= 90; i += _stp )
_vertex[_i * 7 * 4 + _ind++] = [ _nx1 + lengthdir_x(_rad, i), _ny0 + lengthdir_y(_rad, i) ];
for( var i = 90; i <= 180; i += _stp )
_vertex[_i * 7 * 4 + _ind++] = [ _nx0 + lengthdir_x(_rad, i), _ny0 + lengthdir_y(_rad, i) ];
for( var i = 180; i <= 270; i += _stp )
_vertex[_i * 7 * 4 + _ind++] = [ _nx0 + lengthdir_x(_rad, i), _ny1 + lengthdir_y(_rad, i) ];
for( var i = 270; i <= 360; i += _stp )
_vertex[_i * 7 * 4 + _ind++] = [ _nx1 + lengthdir_x(_rad, i), _ny1 + lengthdir_y(_rad, i) ];
} #endregion
static refrshGroupBG = function() { #region
group_vertex = [];
if(array_empty(cache_group_members)) return;
var _vtrx = array_create((array_length(cache_group_members) + 1) * 4 * 7);
for( var i = -1, n = array_length(cache_group_members); i < n; i++ ) {
var _node = i == -1? self : cache_group_members[i];
getNodeBorder(i + 1, _vtrx, _node);
}
__temp_minP = [ x, y ];
__temp_minI = 0;
for( var i = 0, n = array_length(_vtrx); i < n; i++ ) {
var _v = _vtrx[i];
if(_v[1] > __temp_minP[1] || (_v[1] == __temp_minP[1] && _v[0] < __temp_minP[0])) {
__temp_minP = _v;
__temp_minI = i;
}
}
_vtrx = array_map( _vtrx, function(a, i) { return [ a[0], a[1], i == __temp_minI? -999 : point_direction(__temp_minP[0], __temp_minP[1], a[0], a[1]) + 360 ] });
array_sort(_vtrx, function(a0, a1) { return a0[2] == a1[2]? sign(a0[0] - a1[0]) : sign(a0[2] - a1[2]); });
var _linS = 0;
for( var i = 1, n = array_length(_vtrx); i < n; i++ ) {
if(_vtrx[i][1] != _vtrx[0][1]) break;
_linS = i;
}
array_delete(_vtrx, 1, _linS - 1);
group_vertex = [ _vtrx[0], _vtrx[1] ];
for( var i = 2, n = array_length(_vtrx); i < n; i++ ) {
var _v = _vtrx[i];
while( array_length(group_vertex) >= 2 && ccw( group_vertex[array_length(group_vertex) - 2], group_vertex[array_length(group_vertex) - 1], _v ) >= 0 )
array_pop(group_vertex);
array_push(group_vertex, _v);
}
} #endregion
static drawNodeBG = function(_x, _y, _mx, _my, _s) { #region
var _hash = "";
for( var i = -1, n = array_length(cache_group_members); i < n; i++ ) {
var _node = i == -1? self : cache_group_members[i];
_hash += $"{_node.x},{_node.y},{_node.w},{_node.h}|";
}
_hash = md5_string_utf8(_hash);
if(vertex_hash != _hash) refrshGroupBG();
vertex_hash = _hash;
if(array_length(group_vertex) < 3) return;
var _color = getColor();
draw_set_color(_color);
draw_set_alpha(0.025);
draw_primitive_begin(pr_trianglelist);
var a = group_vertex[0];
var b = group_vertex[1];
var c;
for( var i = 2, n = array_length(group_vertex); i < n; i++ ) {
c = group_vertex[i];
draw_vertex(_x + a[0] * _s, _y + a[1] * _s);
draw_vertex(_x + b[0] * _s, _y + b[1] * _s);
draw_vertex(_x + c[0] * _s, _y + c[1] * _s);
b = group_vertex[i];
}
draw_primitive_end();
draw_set_alpha(0.3);
draw_primitive_begin(pr_linestrip);
for( var i = 0, n = array_length(group_vertex); i < n; i++ ) {
var a = group_vertex[i];
draw_vertex(_x + a[0] * _s, _y + a[1] * _s);
}
a = group_vertex[0];
draw_vertex(_x + a[0] * _s, _y + a[1] * _s);
draw_primitive_end();
draw_set_alpha(1);
} #endregion
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static attributeDeserialize = function(attr) { #region
struct_override(attributes, attr);
refreshCacheGroup();
} #endregion
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}