Pixel-Composer/scripts/node_shell/node_shell.gml

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function Node_Shell(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Execute Shell";
setDimension(96, 32 + 24 * 1);
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newInput(0, nodeValue_Path("Path", self, ""));
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newInput(1, nodeValue_Text("Script", self, ""));
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setTrigger(1, "Run", [ THEME.sequence_control, 1, COLORS._main_value_positive ]);
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trusted = PROGRAM_ARGUMENTS._trusted;
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static onValueUpdate = function() { trusted = false; }
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setTrigger(1,,, function() /*=>*/ {return update()});
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static update = function() {
var _pro = getInputData(0);
var _scr = getInputData(1);
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if(_pro == "" && _scr == "") return;
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if(trusted) {
shell_execute_async(_pro, _scr);
} else {
var dia = dialogCall(o_dialog_run_shell);
dia.setData(self, _pro, _scr);
}
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}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var bbox = drawGetBbox(xx, yy, _s);
var txt = getInputData(0);
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draw_set_text(f_p0, fa_center, fa_center, COLORS._main_text);
draw_text_bbox(bbox, txt);
}
}