Pixel-Composer/scripts/node_pack_sprites/node_pack_sprites.gml

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function Node_Pack_Sprites(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
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name = "Pack Sprites";
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inputs[| 0] = nodeValue("Sprites", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
inputs[| 1] = nodeValue("Algorithm", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, { data: [ "Skyline", "Shelf", "Top left", "Best fit" ], update_hover: false });
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inputs[| 2] = nodeValue("Max width", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 128);
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inputs[| 3] = nodeValue("Max height", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 128);
inputs[| 4] = nodeValue("Spacing", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0);
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outputs[| 0] = nodeValue("Packed image", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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outputs[| 1] = nodeValue("Atlas data", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, []);
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input_display_list = [ 0, 4, 1, 2, 3 ];
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static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
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var rect = outputs[| 1].getValue();
var spac = getInputData(4);
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draw_set_color(COLORS._main_accent);
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for( var i = 0, n = array_length(rect); i < n; i++ ) {
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var r = rect[i];
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var _surf = r.getSurface();
var _sx = r.x;
var _sy = r.y;
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if(!is_surface(_surf)) continue;
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var _sw = surface_get_width_safe(_surf);
var _sh = surface_get_height_safe(_surf);
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draw_rectangle(
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_x + _s * (_sx + spac),
_y + _s * (_sy + spac),
_x + _s * (_sx + _sw - spac),
_y + _s * (_sy + _sh - spac), true);
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}
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} #endregion
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static step = function() { #region
var algo = getInputData(1);
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inputs[| 2].setVisible(algo == 1 || algo == 0);
inputs[| 3].setVisible(algo == 2 || algo == 0);
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} #endregion
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static update = function() { #region
var _inpt = getInputData(0);
var _algo = getInputData(1);
var _spac = getInputData(4);
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if(!is_array(_inpt) || array_length(_inpt) == 0) return;
var _rects = [];
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for( var i = 0, n = array_length(_inpt); i < n; i++ ) {
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var s = _inpt[i];
if(!is_surface(s)) continue;
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_rects[i] = new SurfaceAtlas(s);
_rects[i].w = surface_get_width_safe(s) + _spac * 2;
_rects[i].h = surface_get_height_safe(s) + _spac * 2;
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}
var pack;
switch(_algo) {
case 0 :
var _wid = getInputData(2);
var _hei = getInputData(3);
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pack = sprite_pack_skyline(_rects, _wid, _hei);
break;
case 1 :
var _wid = getInputData(2);
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pack = sprite_pack_shelf(_rects, _wid);
break;
case 2 :
var _hei = getInputData(3);
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pack = sprite_pack_bottom_left(_rects, _hei);
break;
case 3 :
pack = sprite_pack_best_fit(_rects);
break;
}
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var area = pack[0];
var rect = pack[1];
var atlas = [];
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if(array_length(rect) < array_length(_rects))
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noti_warning($"Not enought space, packed {array_length(rect)} out of {array_length(_rects)} images.");
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var _surf = outputs[| 0].getValue();
_surf = surface_verify(_surf, area.w, area.h, surface_get_format(_inpt[0]));
outputs[| 0].setValue(_surf);
surface_set_target(_surf);
DRAW_CLEAR
BLEND_OVERRIDE
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for( var i = 0, n = array_length(rect); i < n; i++ ) {
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var r = rect[i];
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array_push(atlas, new SurfaceAtlas(r.surface.surface, r.x + _spac, r.y + _spac));
draw_surface_safe(r.surface.surface, r.x + _spac, r.y + _spac);
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}
BLEND_NORMAL
surface_reset_target();
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outputs[| 1].setValue(atlas);
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} #endregion
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}