Pixel-Composer/scripts/node_blend/node_blend.gml

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function Node_create_Blend(_x, _y, _group = -1, _param = "") {
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var node = new Node_Blend(_x, _y, _group);
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switch(_param) {
case "normal" : node.inputs[| 2].setValue(BLEND_MODE.normal) break;
case "add" : node.inputs[| 2].setValue(BLEND_MODE.add); break;
case "subtract" : node.inputs[| 2].setValue(BLEND_MODE.subtract); break;
case "multiply" : node.inputs[| 2].setValue(BLEND_MODE.multiply); break;
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case "overlay" : node.inputs[| 2].setValue(BLEND_MODE.overlay); break;
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case "screen" : node.inputs[| 2].setValue(BLEND_MODE.screen); break;
case "maxx" : node.inputs[| 2].setValue(BLEND_MODE.maxx); break;
case "minn" : node.inputs[| 2].setValue(BLEND_MODE.minn); break;
}
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return node;
}
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function Node_Blend(_x, _y, _group = -1) : Node_Processor(_x, _y, _group) constructor {
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name = "Blend";
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inputs[| 0] = nodeValue("Background", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, DEF_SURFACE);
inputs[| 1] = nodeValue("Foreground", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, DEF_SURFACE);
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inputs[| 2] = nodeValue("Blend mode", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, BLEND_TYPES );
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inputs[| 3] = nodeValue("Opacity", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
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.setDisplay(VALUE_DISPLAY.slider, [ 0, 1, 0.01]);
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inputs[| 4] = nodeValue("Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 5] = nodeValue("Tiling", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
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.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Stretch", "Tile" ]);
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inputs[| 6] = nodeValue("Output dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, [ "Background", "Forground", "Mask", "Maximum", "Constant" ])
.rejectArray();
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inputs[| 7] = nodeValue("Constant dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2)
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 8] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
active_index = 8;
inputs[| 9] = nodeValue("Preserve alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
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input_display_list = [ 8,
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["Surfaces", true], 0, 1, 4, 6, 7,
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["Blend", false], 2, 3, 9,
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["Transform", false], 5,
]
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static process_data = function(_outSurf, _data, _output_index, _array_index) {
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var _back = _data[0];
var _fore = _data[1];
var _type = _data[2];
var _opacity = _data[3];
var _mask = _data[4];
var _tile = _data[5];
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var _outp = _data[6];
var _out_dim = _data[7];
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var _pre_alp = _data[9];
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inputs[| 7].setVisible(_outp == 4);
var ww = 1, hh = 1;
switch(_outp) {
case 0 :
ww = surface_get_width(_back);
hh = surface_get_height(_back);
break;
case 1 :
ww = surface_get_width(_fore);
hh = surface_get_height(_fore);
break;
case 2 :
ww = surface_get_width(_mask);
hh = surface_get_height(_mask);
break;
case 3 :
ww = max(surface_get_width(_back), surface_get_width(_fore), surface_get_width(_mask));
hh = max(surface_get_height(_back), surface_get_height(_fore), surface_get_height(_mask));
break;
case 4 :
ww = _out_dim[0];
hh = _out_dim[1];
break;
}
_outSurf = surface_verify(_outSurf, ww, hh);
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surface_set_target(_outSurf);
draw_clear_alpha(0, 0);
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draw_surface_blend(_back, _fore, _type, _opacity, _pre_alp, _mask, _tile);
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surface_reset_target();
return _outSurf;
}
}