Pixel-Composer/datafiles/data/Nodes/Custom/ExtraBlur/ExtraBlur_Bokeh/node.json

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2025-01-11 04:31:00 +01:00
{
"shader_vs": "shader.vs",
"shader_fs": "shader.fs",
"inputs": [
{
"name": "Surface in",
"type": "surface",
"value": -4,
"flag": "SURFACE_IN"
},
{
"name": "Radius",
"type": "float",
"value": 3,
"uniform": "uRadius"
},
{
"name": "Constrast",
"type": "float",
"value": 4,
"uniform": "uContrast"
},
{
"name": "Iterations",
"type": "int",
"value": 128,
"uniform": "uIterations"
}
],
"input_display": [ 0, ["Bokeh", false], 3, 1, 2, ],
"outputs": [
{
"name": "Surface out",
"type": "surface",
"value": -4
}
],
}