Pixel-Composer/scripts/surface_functions/surface_functions.gml

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#region ==================================== DRAW ====================================
function draw_surface_safe(surface, _x = 0, _y = 0) { #region
INLINE
if(is_struct(surface)) {
if(is_instanceof(surface, dynaSurf)) {
surface.draw(_x, _y);
return;
} else if(is_instanceof(surface, SurfaceAtlas))
surface = surface.getSurface();
}
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if(is_array(surface) || !surface_exists(surface)) return;
__channel_pre(surface);
draw_surface(surface, _x, _y);
__channel_pos(surface);
} #endregion
function draw_surface_stretched_safe(surface, _x, _y, _w, _h) { #region
INLINE
if(is_struct(surface)) {
if(is_instanceof(surface, dynaSurf)) {
surface.drawStretch(_x, _y, _w, _h);
return;
} else if(is_instanceof(surface, SurfaceAtlas))
surface = surface.getSurface();
}
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if(is_array(surface) || !surface_exists(surface)) return;
__channel_pre(surface);
draw_surface_stretched(surface, _x, _y, _w, _h);
__channel_pos(surface);
} #endregion
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function draw_surface_ext_safe(surface, _x = 0, _y = 0, _xs = 1, _ys = 1, _rot = 0, _col = c_white, _alpha = 1) { #region
INLINE
if(is_struct(surface)) {
if(is_instanceof(surface, dynaSurf)) {
surface.draw(_x, _y, _xs, _ys, _rot, _col, _alpha);
return;
} else if(is_instanceof(surface, SurfaceAtlas))
surface = surface.getSurface();
}
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if(is_array(surface) || !surface_exists(surface)) return;
__channel_pre(surface);
draw_surface_ext(surface, _x, _y, _xs, _ys, _rot, _col, _alpha);
__channel_pos(surface);
} #endregion
function draw_surface_tiled_safe(surface, _x, _y) { #region
INLINE
if(is_struct(surface)) {
if(is_instanceof(surface, dynaSurf)) {
surface.drawTile(_x, _y);
return;
} else if(is_instanceof(surface, SurfaceAtlas))
surface = surface.getSurface();
}
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if(is_array(surface) || !surface_exists(surface)) return;
__channel_pre(surface);
draw_surface_tiled(surface, _x, _y);
__channel_pos(surface);
} #endregion
function draw_surface_tiled_ext_safe(surface, _x, _y, _xs = 1, _ys = 1, _rot = 0, _col = c_white, _alpha = 1) { #region
INLINE
if(is_struct(surface)) {
if(is_instanceof(surface, dynaSurf)) {
surface.drawTile(_x, _y, _xs, _ys, _col, _alpha);
return;
} else if(is_instanceof(surface, SurfaceAtlas))
surface = surface.getSurface();
}
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if(is_array(surface) || !surface_exists(surface)) return;
var back = surface_get_target();
var bdim = surface_get_dimension(back);
shader_set(sh_draw_tile);
shader_set_f("backDimension", bdim);
shader_set_f("foreDimension", surface_get_dimension(surface));
shader_set_f("position" , [ _x, _y ]);
shader_set_f("scale" , [ _xs, _ys ]);
shader_set_f("rotation" , _rot);
draw_surface_stretched_ext(surface, 0, 0, bdim[0], bdim[1], _col, _alpha);
shader_reset();
} #endregion
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function draw_surface_part_ext_safe(surface, _l, _t, _w, _h, _x, _y, _xs = 1, _ys = 1, _rot = 0, _col = c_white, _alpha = 1) { #region
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INLINE
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if(is_struct(surface)) {
if(is_instanceof(surface, dynaSurf)) {
surface.drawPart(_l, _t, _w, _h, _x, _y, _xs, _ys, _rot, _col, _alpha);
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return;
} else if(is_instanceof(surface, SurfaceAtlas))
surface = surface.getSurface();
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}
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if(is_array(surface) || !surface_exists(surface)) return;
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__channel_pre(surface);
draw_surface_part_ext(surface, _l, _t, _w, _h, _x, _y, _xs, _ys, _col, _alpha);
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__channel_pos(surface);
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} #endregion
#endregion ==================================== DRAW ====================================
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#region ==================================== CHECK ===================================
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function is_surface(s) { #region
INLINE
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return !is_array(s) && (
is_instanceof(s, dynaSurf) ||
is_instanceof(s, SurfaceAtlas) ||
(is_numeric(s) && s > 0 && surface_exists(s))
);
} #endregion
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function surface_verify(surf, w, h, format = surface_rgba8unorm) { #region
INLINE
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if(!is_surface(surf)) return surface_create_valid(w, h, format);
return surface_size_to(surf, w, h, format, true);
} #endregion
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function surface_valid(surf, w, h, format = surface_rgba8unorm) { #region
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INLINE
if(!is_surface(surf)) return false;
var _sw = surface_get_width(surf);
var _sh = surface_get_height(surf);
var _f = surface_get_format(surf);
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return _sw == w && _sh == h && _f == format;
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} #endregion
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#endregion ==================================== CHECK ====================================
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#region ==================================== GET =====================================
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function surface_get_width_safe(s, crop = true) { #region
INLINE
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if(!is_surface(s)) return 1;
if(is_struct(s)) {
if(is_instanceof(s, dynaSurf)) return s.getWidth();
else if(is_instanceof(s, SurfaceAtlas)) return crop? surface_get_width(s.getSurface()) : s.oriSurf_w;
else return 1;
}
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return surface_get_width(s);
} #endregion
function surface_get_height_safe(s, crop = true) { #region
INLINE
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if(!is_surface(s)) return 1;
if(is_struct(s)) {
if(is_instanceof(s, dynaSurf)) return s.getHeight();
else if(is_instanceof(s, SurfaceAtlas)) return crop? surface_get_height(s.getSurface()) : s.oriSurf_h;
else return 1;
}
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return surface_get_height(s);
} #endregion
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function surface_get_format_safe(s, crop = true) { #region
INLINE
if(is_struct(s)) {
if(is_instanceof(s, dynaSurf)) return s.getFormat();
else if(is_instanceof(s, SurfaceAtlas)) return surface_get_format(s.getSurface());
else return surface_rgba8unorm;
}
return surface_get_format(s);
} #endregion
function surface_get_dimension(s) { #region
INLINE
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if(!is_surface(s)) return [ 1, 1 ];
return [ surface_get_width_safe(s), surface_get_height_safe(s) ];
} #endregion
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function surface_get_pixel(surface, _x, _y) { #region
INLINE
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if(!is_surface(surface)) return;
var f = surface_get_format(surface);
var fx = floor(_x);
var fy = floor(_y);
var rx = frac(_x);
var ry = frac(_y);
var px = surface_getpixel(surface, fx, fy);
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if(rx == 0 && ry == 0) {
if(is_numeric(px)) return px;
return make_color_rgb(px[0] * 256, px[1] * 256, px[2] * 256);
}
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var p1 = surface_getpixel(surface, fx + 1, fy + 0);
var p2 = surface_getpixel(surface, fx + 0, fy + 1);
var p3 = surface_getpixel(surface, fx + 1, fy + 1);
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return merge_color(
merge_color(px, p1, rx),
merge_color(p2, p3, rx),
ry);
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} #endregion
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function surface_get_pixel_ext(surface, _x, _y) { #region
INLINE
if(is_instanceof(surface, SurfaceAtlas)) surface = surface.surface.get();
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if(is_array(surface) || !surface_exists(surface)) return 0;
var px = surface_getpixel_ext(surface, _x, _y);
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if(is_numeric(px)) return int64(px);
return round(px[0] * (255 * power(256, 0))) + round(px[1] * (255 * power(256, 1))) + round(px[2] * (255 * power(256, 2))) + round(px[3] * (255 * power(256, 3)));
} #endregion
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#endregion ==================================== GET ====================================
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#region =================================== CREATE ===================================
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function surface_create_empty(w, h, format = surface_rgba8unorm) { #region
INLINE
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var s = surface_create(w, h, format);
surface_clear(s);
return s;
} #endregion
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function surface_create_size(surface, format = surface_rgba8unorm) { #region
INLINE
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return surface_create_valid(surface_get_width_safe(surface), surface_get_height_safe(surface), format);
} #endregion
function surface_create_valid(w, h, format = surface_rgba8unorm) { #region
INLINE
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return surface_create_empty(surface_valid_size(w), surface_valid_size(h), format);
} #endregion
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function surface_create_from_buffer(w, h, buff, format = surface_rgba8unorm) { #region
INLINE
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if(buff < 0) return;
var s = surface_create_valid(surface_valid_size(w), surface_valid_size(h), format);
buffer_set_surface(buff, s, 0);
return s;
} #endregion
function surface_from_buffer(buff) { #region
static header_length = 24;
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if(!buffer_exists(buff)) return noone;
if(buffer_get_size(buff) < header_length) return noone;
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buffer_seek(buff, buffer_seek_start, 0);
var text = "";
repeat(4) text += chr(buffer_read(buff, buffer_u8));
if(text != "PXCS") return noone;
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var w = buffer_read(buff, buffer_u16);
var h = buffer_read(buff, buffer_u16);
var format = buffer_read(buff, buffer_u8);
if(w < 1 || h < 1) return noone;
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var s = surface_create(w, h, format);
buffer_set_surface(buff, s, header_length);
return s;
} #endregion
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function surface_create_from_sprite(spr) { #region
if(!sprite_exists(spr)) return noone;
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if(sprite_get_number(spr) == 1)
return surface_create_from_sprite_ext(spr, 0);
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var s = [];
for( var i = 0; i < sprite_get_number(spr); i++ ) {
array_push(s, surface_create_from_sprite_ext(spr, i));
}
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return s;
} #endregion
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function surface_create_from_sprite_ext(spr, ind, format = surface_rgba8unorm) { #region
if(!sprite_exists(spr)) return noone;
var sw = sprite_get_width(spr);
var sh = sprite_get_height(spr);
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var s = surface_create_valid(sw, sh, format);
surface_set_target(s);
BLEND_OVERRIDE;
DRAW_CLEAR
draw_sprite(spr, ind, sprite_get_xoffset(spr), sprite_get_yoffset(spr));
BLEND_NORMAL
surface_reset_target();
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return s;
} #endregion
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function surface_size_lim(surface, width, height) { #region
var sw = surface_get_width_safe(surface);
var sh = surface_get_height_safe(surface);
if(sw <= width && sh <= height) return surface;
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var ss = min(width / sw, height / sh);
var s = surface_create(max(1, sw * ss), max(1, sh * ss));
surface_set_target(s);
DRAW_CLEAR
draw_surface_ext_safe(surface, 0, 0, ss, ss, 0, c_white, 1);
surface_reset_target();
return s;
} #endregion
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function surface_size_to(surface, width, height, format = noone, skipCheck = false) { #region
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INLINE
if(!skipCheck && !is_surface(surface)) return surface;
if(!is_numeric(width) || !is_numeric(height)) return surface;
if(width < 1 && height < 1) return surface;
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if(format != noone && format != surface_get_format(surface)) {
surface_free(surface);
return surface_create(width, height, format);
}
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width = surface_valid_size(width);
height = surface_valid_size(height);
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var ww = surface_get_width(surface);
var hh = surface_get_height(surface);
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if(ww == width && hh == height) return surface;
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surface_resize(surface, width, height);
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//surface_clear(surface);
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return surface;
} #endregion
function surface_clear(surface) { #region
INLINE
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if(!is_surface(surface)) return;
surface_set_target(surface);
DRAW_CLEAR
surface_reset_target();
} #endregion
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function surface_copy_from(dst, src, format = noone) { #region
INLINE
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surface_set_target(dst);
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DRAW_CLEAR
BLEND_OVERRIDE;
draw_surface_safe(src);
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BLEND_NORMAL
surface_reset_target();
} #endregion
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function surface_clone(surface, destination = noone, format = noone) { #region
INLINE
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if(is_struct(surface) && is_instanceof(surface, dynaSurf))
return surface.clone();
if(!is_surface(surface)) return noone;
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destination = surface_verify(destination, surface_get_width_safe(surface), surface_get_height_safe(surface), format == noone? surface_get_format(surface) : format);
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surface_set_target(destination);
DRAW_CLEAR
BLEND_OVERRIDE;
draw_surface_safe(surface);
BLEND_NORMAL
surface_reset_target();
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return destination;
} #endregion
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#endregion ==================================== CREATE ====================================
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#region =================================== MODIFY ===================================
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function surface_stretch(surf, _w, _h) { #region
INLINE
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if(!is_surface(surf)) return noone;
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_w = surface_valid_size(_w);
_h = surface_valid_size(_h);
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var _surf = surface_create(_w, _h);
surface_set_target(_surf);
DRAW_CLEAR
draw_surface_stretched(surf, 0, 0, _w, _h);
surface_reset_target();
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surface_free(surf);
return _surf;
} #endregion
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function surface_mirror(surf, _h, _v) { #region
INLINE
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if(!is_surface(surf)) return noone;
var _surf = surface_create_size(surf);
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surface_set_target(_surf);
DRAW_CLEAR
var x0 = _h * surface_get_width_safe(_surf);
var y0 = _v * surface_get_height_safe(_surf);
draw_surface_ext_safe(surf, x0, y0, _h * 2 - 1, _v * 2 - 1, 0, c_white, 1);
surface_reset_target();
surface_free(surf);
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return _surf;
} #endregion
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function surface_project_posterize(surf) { #region
INLINE
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if(!PROJECT.attributes.palette_fix) return surf;
if(!is_surface(surf)) return surf;
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var _surf = surface_create(surface_get_width(surf), surface_get_height(surf));
surface_set_shader(_surf, sh_posterize_palette);
shader_set_f("palette", PROJECT.palettes);
shader_set_i("keys", array_length(PROJECT.attributes.palette));
shader_set_i("alpha", 1);
draw_surface_safe(surf);
surface_reset_shader();
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surface_free(surf);
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return _surf;
} #endregion
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#endregion ==================================== MODIFY ====================================
#region =================================== OTHERS ===================================
function surface_copy_size(dest, source, format = noone) { #region
INLINE
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if(!is_surface(dest)) return;
if(!is_surface(source)) return;
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surface_size_to(dest, surface_get_width_safe(source), surface_get_height_safe(source), format);
surface_set_target(dest);
DRAW_CLEAR
surface_reset_target();
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surface_copy_from(dest, source);
} #endregion
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function surface_valid_size(s) { #region
INLINE
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if(!is_numeric(s)) return 1;
if(is_infinity(s)) return 1;
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return clamp(round(s), 1, 8192);
} #endregion
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function surface_array_free(arr) { #region
INLINE
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if(!is_array(arr)) {
if(is_surface(arr)) surface_free(arr);
return;
}
for( var i = 0, n = array_length(arr); i < n; i++ )
surface_array_free(arr[i]);
} #endregion
function surface_array_clone(arr) { #region
if(!is_array(arr)) {
if(is_surface(arr))
return surface_clone(arr);
else
return arr;
}
var _arr = [];
for( var i = 0, n = array_length(arr); i < n; i++ )
_arr[i] = surface_array_clone(arr[i]);
return _arr;
} #endregion
function surface_array_serialize(arr) { #region
INLINE
var _arr = __surface_array_serialize(arr);
return json_stringify(_arr);
} #endregion
function __surface_array_serialize(arr) { #region
if(!is_array(arr)) {
if(is_surface(arr)) {
var buff = buffer_create(surface_get_width_safe(arr) * surface_get_height_safe(arr) * 4, buffer_fixed, 1);
buffer_get_surface(buff, arr, 0);
var comp = buffer_compress(buff, 0, buffer_get_size(buff));
var enc = buffer_base64_encode(comp, 0, buffer_get_size(comp));
buffer_delete(buff);
return { width: surface_get_width_safe(arr), height: surface_get_height_safe(arr), buffer: enc };
} else
return arr;
}
var _arr = [];
for( var i = 0, n = array_length(arr); i < n; i++ )
_arr[i] = __surface_array_serialize(arr[i]);
return _arr;
} #endregion
function surface_array_deserialize(arr, index = -1) { #region
INLINE
var _arr = json_try_parse(arr);
return index == -1? __surface_array_deserialize(_arr) : __surface_array_deserialize(_arr[index]);
} #endregion
function __surface_array_deserialize(arr) { #region
if(!is_array(arr)) {
if(!is_struct(arr) || !struct_has(arr, "buffer"))
return noone;
var buff = buffer_base64_decode(arr.buffer);
buff = buffer_decompress(buff);
return surface_create_from_buffer(arr.width, arr.height, buff);
}
var _arr = [];
for( var i = 0, n = array_length(arr); i < n; i++ )
_arr[i] = __surface_array_deserialize(arr[i]);
return _arr;
} #endregion
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function surface_encode(surface, stringify = true) { #region
if(is_instanceof(surface, SurfaceAtlas)) surface = surface.surface.get();
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if(is_array(surface) || !surface_exists(surface)) return "";
var buff = buffer_create(surface_get_width_safe(surface) * surface_get_height_safe(surface) * 4, buffer_fixed, 1);
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buffer_get_surface(buff, surface, 0);
var comp = buffer_compress(buff, 0, buffer_get_size(buff));
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var enc = buffer_base64_encode(comp, 0, buffer_get_size(comp));
var str = { width: surface_get_width_safe(surface), height: surface_get_height_safe(surface), buffer: enc };
buffer_delete(buff);
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return stringify? json_stringify(str) : str;
} #endregion
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function surface_decode(_struct) { #region
var buff = buffer_base64_decode(_struct.buffer);
var buff = buffer_decompress(buff);
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return surface_create_from_buffer(_struct.width, _struct.height, buff);
} #endregion
function surface_format_get_bytes(format) { #region
switch(format) {
case surface_rgba4unorm : return 4 * 0.5; break;
case surface_rgba8unorm : return 4 * 1; break;
case surface_rgba16float : return 4 * 2; break;
case surface_rgba32float : return 4 * 4; break;
case surface_r8unorm : return 1 * 1; break;
case surface_r16float : return 1 * 2; break;
case surface_r32float : return 1 * 3; break;
}
return 1;
} #endregion
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function surface_get_size(surface) { #region
INLINE
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var sw = surface_get_width_safe(surface);
var sh = surface_get_height_safe(surface);
var sz = sw * sh * surface_format_get_bytes(surface_get_format(surface));
return sz;
} #endregion
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function surface_texture(surface) { #region
INLINE
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if(!is_surface(surface)) return -1;
return surface_get_texture(surface);
} #endregion
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#macro surface_free surface_free_safe
#macro __surface_free surface_free
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function surface_free_safe(surface) { #region
INLINE
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if(!is_surface(surface)) return;
__surface_free(surface);
} #endregion
function surface_save_safe(surface, path) { #region
if(!is_surface(surface)) return;
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if(is_instanceof(surface, SurfaceAtlas)) surface = surface.surface.get();
else if(is_instanceof(surface, SurfaceAtlasFast)) surface = surface.surface;
else if(is_instanceof(surface, dynaSurf)) surface = array_safe_get(surface.surfaces, 0);
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if(is_array(surface) || !surface_exists(surface)) return;
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var f = surface_get_format(surface);
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if(f == surface_rgba8unorm) {
surface_save(surface, path);
return;
}
var w = surface_get_width_safe(surface);
var h = surface_get_height_safe(surface);
var s = surface_create(w, h, surface_rgba8unorm);
switch(f) {
case surface_rgba4unorm :
case surface_rgba8unorm :
case surface_rgba16float :
case surface_rgba32float :
surface_set_shader(s, sh_draw_normal);
draw_surface_safe(surface);
surface_reset_shader();
surface_save(s, path);
return;
case surface_r8unorm : s = surface_create(w, h, surface_rgba8unorm); break;
case surface_r16float : s = surface_create(w, h, surface_rgba16float); break;
case surface_r32float : s = surface_create(w, h, surface_rgba32float); break;
default: return;
}
surface_set_shader(s, sh_draw_single_channel);
draw_surface_safe(surface);
surface_reset_shader();
surface_save(s, path);
surface_free(s);
return;
} #endregion
function surface_cvt_8unorm(target, surface) { #region
if(!is_surface(surface)) return target;
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target = surface_verify(target, surface_get_width_safe(surface), surface_get_height_safe(surface));
var _typ = surface_get_format(surface);
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switch(_typ) {
case surface_rgba4unorm :
case surface_rgba8unorm :
case surface_rgba16float :
case surface_rgba32float :
surface_set_shader(target, sh_draw_normal);
break;
case surface_r8unorm :
case surface_r16float :
case surface_r32float :
surface_set_shader(target, sh_draw_single_channel);
break;
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}
draw_surface_safe(surface);
surface_reset_shader();
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return target;
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} #endregion
#endregion =================================== OTHERS ===================================