Pixel-Composer/scripts/render_data/render_data.gml

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enum RENDER_TYPE {
none = 0,
partial = 1,
full = 2
}
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global.RENDER_LOG = false;
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function __nodeLeafList(_list, _queue) {
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for( var i = 0; i < ds_list_size(_list); i++ ) {
var _node = _list[| i];
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if(!_node.active) continue;
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var _startNode = _node.isRenderable(true);
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if(_startNode) {
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ds_queue_enqueue(_queue, _node);
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printIf(global.RENDER_LOG, "Push node " + _node.name + " to stack");
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}
}
}
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function __nodeInLoop(_node) {
var gr = _node.group;
while(gr != -1) {
if(instanceof(gr) == "Node_Iterate") return true;
if(instanceof(gr) == "Node_Feedback") return true;
gr = gr.group;
}
return false;
}
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function Render(partial = false) {
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var rendering = noone;
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var error = 0;
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var t = current_time;
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printIf(global.RENDER_LOG, "=== RENDER START [frame " + string(ANIMATOR.current_frame) + "] ===");
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if(!partial || ALWAYS_FULL) {
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var _key = ds_map_find_first(NODE_MAP);
var amo = ds_map_size(NODE_MAP);
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repeat(amo) {
var _node = NODE_MAP[? _key];
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_node.setRenderStatus(false);
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_key = ds_map_find_next(NODE_MAP, _key);
}
}
// get leaf node
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ds_queue_clear(RENDER_QUEUE);
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var key = ds_map_find_first(NODE_MAP);
var amo = ds_map_size(NODE_MAP);
repeat(amo) {
var _node = NODE_MAP[? key];
key = ds_map_find_next(NODE_MAP, key);
if(is_undefined(_node)) continue;
if(!is_struct(_node)) continue;
if(instanceof(_node) == "Node_Group_Input") continue;
if(instanceof(_node) == "Node_Iterator_Input") continue;
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if(!_node.active) continue;
if(_node.rendered) continue;
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if(__nodeInLoop(_node)) continue;
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var _startNode = _node.isRenderable();
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if(_startNode) {
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ds_queue_enqueue(RENDER_QUEUE, _node);
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printIf(global.RENDER_LOG, " > Push " + _node.name + " node to stack");
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}
}
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// render forward
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while(!ds_queue_empty(RENDER_QUEUE)) {
rendering = ds_queue_dequeue(RENDER_QUEUE);
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var txt = rendering.rendered? " [Skip]" : " [Update]";
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if(!rendering.rendered) {
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rendering.doUpdate();
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rendering.setRenderStatus(true);
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}
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printIf(global.RENDER_LOG, "Rendered " + rendering.name + " [" + string(instanceof(rendering)) + "]" + txt);
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rendering.getNextNodes();
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}
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printIf(global.RENDER_LOG, "=== RENDER COMPLETE IN {" + string(current_time - t) + "ms} ===\n");
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}