mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-11 04:54:06 +01:00
249 lines
5.0 KiB
Plaintext
249 lines
5.0 KiB
Plaintext
enum ANIM_END_ACTION {
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loop,
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pingpong,
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destroy,
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}
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enum PARTICLE_BLEND_MODE {
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normal,
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alpha,
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additive
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}
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function __part(_node) constructor {
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seed = irandom(99999);
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node = _node;
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active = false;
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surf = noone;
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prevx = 0;
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prevy = 0;
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x = 0;
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y = 0;
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speedx = 0;
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speedy = 0;
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turning = 0;
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turnSpd = 0
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ac = 0;
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wig = 0;
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spVec = [ 0, 0 ];
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boundary_data = -1;
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g = 0;
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gDir = -90;
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_gx = 0;
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_gy = 0;
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gx = 0;
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gy = 0;
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scx = 1;
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scy = 1;
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sc_sx = 1;
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sc_sy = 1;
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sct = CURVE_DEF_11;
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rot = 0;
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follow = false;
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rot_s = 0;
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col = -1;
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blend = c_white;
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alp = 1;
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alp_draw = alp;
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alp_fade = 0;
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life = 0;
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life_total = 0;
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step_int = 0;
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anim_speed = 1;
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anim_end = ANIM_END_ACTION.loop;
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static create = function(_surf, _x, _y, _life) {
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active = true;
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surf = _surf;
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x = _x;
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y = _y;
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gx = 0;
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gy = 0;
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life = _life;
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life_total = life;
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node.onPartCreate(self);
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}
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static setPhysic = function(_sx, _sy, _ac, _g, _gDir, _wig, _turn, _turnSpd) {
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speedx = _sx;
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speedy = _sy;
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ac = _ac;
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g = _g;
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gDir = _gDir;
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_gx = lengthdir_x(g, gDir);
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_gy = lengthdir_y(g, gDir);
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turning = _turn;
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turnSpd = _turnSpd;
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wig = _wig;
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}
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static setTransform = function(_scx, _scy, _sct, _rot, _rots, _follow) {
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sc_sx = _scx;
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sc_sy = _scy;
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sct = _sct;
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rot = _rot;
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rot_s = _rots;
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follow = _follow;
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}
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static setDraw = function(_col, _blend, _alp, _fade) {
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col = _col;
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blend = _blend;
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alp = _alp;
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alp_draw = _alp;
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alp_fade = _fade;
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}
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static kill = function() {
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active = false;
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node.onPartDestroy(self);
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}
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static step = function() {
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if(!active) return;
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x += speedx;
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y += speedy;
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var dirr = point_direction(0, 0, speedx, speedy);
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var diss = point_distance(0, 0, speedx, speedy);
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diss += ac;
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if(speedx != 0 || speedy != 0) {
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if(wig != 0)
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dirr += random_range(-wig, wig);
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if(turning != 0) {
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var trn = turnSpd? turning * diss : turning;
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dirr += trn
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}
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}
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speedx = lengthdir_x(diss, dirr);
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speedy = lengthdir_y(diss, dirr);
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if(_gx != 0 || _gy != 0) {
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gx += _gx;
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gy += _gy;
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x += gx;
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y += gy;
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}
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if(follow) rot = spVec[1];
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else rot += rot_s;
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if(step_int > 0 && safe_mod(life, step_int) == 0)
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node.onPartStep(self);
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if(life-- < 0) kill();
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spVec[0] = point_distance(prevx, prevy, x, y);
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spVec[1] = point_direction(prevx, prevy, x, y);
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prevx = x;
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prevy = y;
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}
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static draw = function(exact, surf_w, surf_h) {
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if(!active) return;
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var ss = surf;
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if(is_array(surf)) {
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var ind = abs(round((life_total - life) * anim_speed));
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var len = array_length(surf);
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switch(anim_end) {
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case ANIM_END_ACTION.loop:
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ss = surf[safe_mod(ind, len)];
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break;
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case ANIM_END_ACTION.pingpong:
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var ping = safe_mod(ind, (len - 1) * 2 + 1);
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ss = surf[ping >= len? (len - 1) * 2 - ping : ping];
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break;
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case ANIM_END_ACTION.destroy:
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if(ind >= len) return;
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else ss = surf[ind];
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break;
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}
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}
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if(!is_surface(ss)) return;
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var lifeRat = 1 - life / life_total;
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var scCurve = eval_curve_x(sct, lifeRat);
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scx = sc_sx * scCurve;
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scy = sc_sy * scCurve;
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var _xx, _yy;
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var s_w = surface_get_width(ss) * scx;
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var s_h = surface_get_height(ss) * scy;
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if(boundary_data == -1) {
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var _pp = point_rotate(-s_w / 2, -s_h / 2, 0, 0, rot);
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_xx = x + _pp[0];
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_yy = y + _pp[1];
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} else {
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var ww = boundary_data[2] + boundary_data[0];
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var hh = boundary_data[3] + boundary_data[1];
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var cx = (boundary_data[0] + boundary_data[2]) / 2;
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var cy = (boundary_data[1] + boundary_data[3]) / 2;
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var _pp = point_rotate(-cx, -cy, 0, 0, rot);
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_xx = x + cx + _pp[0] * scx;
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_yy = y + cy + _pp[1] * scy;
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}
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if(exact) {
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_xx = round(_xx);
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_yy = round(_yy);
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}
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var x0 = _xx - s_w * 1.5;
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var y0 = _yy - s_h * 1.5;
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var x1 = _xx + s_w * 1.5;
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var y1 = _yy + s_h * 1.5;
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if(x0 > surf_w || y0 > surf_h || x1 < 0 || y1 < 0) return; //culling
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var cc = (col == -1)? c_white : col.eval(lifeRat);
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if(blend != c_white) cc = colorMultiply(blend, cc);
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alp_draw = alp * eval_curve_x(alp_fade, lifeRat);
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draw_surface_ext_safe(ss, _xx, _yy, scx, scy, rot, cc, alp_draw);
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}
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static getPivot = function() {
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if(boundary_data == -1)
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return [x, y];
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var ww = (boundary_data[2] - boundary_data[0]) * scx;
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var hh = (boundary_data[3] - boundary_data[1]) * scy;
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var cx = x + boundary_data[0] + ww / 2;
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var cy = y + boundary_data[1] + hh / 2;
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return [cx, cy];
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}
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}
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#region helper
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#macro UPDATE_PART_FORWARD static updateParticleForward = function() { \
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var pt = outputs[| 0]; \
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for( var i = 0; i < ds_list_size(pt.value_to); i++ ) { \
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var _n = pt.value_to[| i]; \
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if(_n.value_from != pt) continue; \
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\
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if(variable_struct_exists(_n.node, "updateParticleForward")) \
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_n.node.updateParticleForward(); \
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} \
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}
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#endregion |