mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-26 15:06:22 +01:00
261 lines
No EOL
5.4 KiB
Text
261 lines
No EOL
5.4 KiB
Text
enum ANIM_END_ACTION {
|
|
loop,
|
|
pingpong,
|
|
destroy,
|
|
}
|
|
|
|
enum PARTICLE_BLEND_MODE {
|
|
normal,
|
|
alpha,
|
|
additive
|
|
}
|
|
|
|
function __part(_node) constructor {
|
|
seed = irandom(99999);
|
|
node = _node;
|
|
active = false;
|
|
surf = noone;
|
|
prevx = 0;
|
|
prevy = 0;
|
|
x = 0;
|
|
y = 0;
|
|
speedx = 0;
|
|
speedy = 0;
|
|
turning = 0;
|
|
turnSpd = 0
|
|
|
|
accel = 0;
|
|
wig = 0;
|
|
spVec = [ 0, 0 ];
|
|
|
|
boundary_data = -1;
|
|
|
|
grav = 0;
|
|
gravDir = -90;
|
|
gravX = 0;
|
|
gravY = 0;
|
|
|
|
scx = 1;
|
|
scy = 1;
|
|
sc_sx = 1;
|
|
sc_sy = 1;
|
|
sct = CURVE_DEF_11;
|
|
|
|
rot = 0;
|
|
follow = false;
|
|
rot_s = 0;
|
|
|
|
col = -1;
|
|
blend = c_white;
|
|
alp = 1;
|
|
alp_draw = alp;
|
|
alp_fade = 0;
|
|
|
|
life = 0;
|
|
life_total = 0;
|
|
step_int = 0;
|
|
|
|
anim_speed = 1;
|
|
anim_end = ANIM_END_ACTION.loop;
|
|
|
|
ground = false;
|
|
ground_y = 0;
|
|
ground_bounce = 0;
|
|
|
|
static create = function(_surf, _x, _y, _life) {
|
|
active = true;
|
|
surf = _surf;
|
|
x = _x;
|
|
y = _y;
|
|
|
|
prevx = undefined;
|
|
prevy = undefined;
|
|
|
|
life = _life;
|
|
life_total = life;
|
|
node.onPartCreate(self);
|
|
}
|
|
|
|
static setPhysic = function(_sx, _sy, _ac, _g, _gDir, _wig, _turn, _turnSpd) {
|
|
speedx = _sx;
|
|
speedy = _sy;
|
|
accel = _ac;
|
|
grav = _g;
|
|
gravDir = _gDir;
|
|
gravX = lengthdir_x(grav, gravDir);
|
|
gravY = lengthdir_y(grav, gravDir);
|
|
|
|
turning = _turn;
|
|
turnSpd = _turnSpd;
|
|
|
|
wig = _wig;
|
|
|
|
spVec[0] = point_distance(0, 0, speedx, speedy);
|
|
spVec[1] = point_direction(0, 0, speedx, speedy);
|
|
}
|
|
|
|
static setGround = function(_ground, _ground_offset, _ground_bounce) {
|
|
ground = _ground;
|
|
ground_y = y + _ground_offset;
|
|
ground_bounce = _ground_bounce;
|
|
}
|
|
|
|
static setTransform = function(_scx, _scy, _sct, _rot, _rots, _follow) {
|
|
sc_sx = _scx;
|
|
sc_sy = _scy;
|
|
sct = _sct;
|
|
|
|
rot = _rot;
|
|
rot_s = _rots;
|
|
follow = _follow;
|
|
}
|
|
|
|
static setDraw = function(_col, _blend, _alp, _fade) {
|
|
col = _col;
|
|
blend = _blend;
|
|
alp = _alp;
|
|
alp_draw = _alp;
|
|
alp_fade = _fade;
|
|
}
|
|
|
|
static kill = function() {
|
|
active = false;
|
|
node.onPartDestroy(self);
|
|
}
|
|
|
|
static step = function() {
|
|
if(!active) return;
|
|
x += speedx;
|
|
|
|
if(ground && y + speedy > ground_y) {
|
|
y = ground_y;
|
|
speedy = -speedy * ground_bounce;
|
|
} else
|
|
y += speedy;
|
|
|
|
var dirr = point_direction(0, 0, speedx, speedy);
|
|
var diss = point_distance(0, 0, speedx, speedy);
|
|
diss = max(0, diss + accel);
|
|
|
|
if(speedx != 0 || speedy != 0) {
|
|
if(wig != 0)
|
|
dirr += random_range(-wig, wig);
|
|
|
|
if(turning != 0) {
|
|
var trn = turnSpd? turning * diss : turning;
|
|
dirr += trn
|
|
}
|
|
}
|
|
|
|
speedx = lengthdir_x(diss, dirr) + gravX;
|
|
speedy = lengthdir_y(diss, dirr) + gravY;
|
|
|
|
if(follow) rot = spVec[1];
|
|
else rot += rot_s;
|
|
|
|
if(step_int > 0 && safe_mod(life, step_int) == 0)
|
|
node.onPartStep(self);
|
|
if(life-- < 0) kill();
|
|
|
|
if(prevx != undefined) {
|
|
spVec[0] = point_distance(prevx, prevy, x, y);
|
|
spVec[1] = point_direction(prevx, prevy, x, y);
|
|
}
|
|
|
|
prevx = x;
|
|
prevy = y;
|
|
}
|
|
|
|
static draw = function(exact, surf_w, surf_h) {
|
|
if(!active) return;
|
|
var ss = surf;
|
|
if(is_array(surf)) {
|
|
var ind = abs(round((life_total - life) * anim_speed));
|
|
var len = array_length(surf);
|
|
|
|
switch(anim_end) {
|
|
case ANIM_END_ACTION.loop:
|
|
ss = surf[safe_mod(ind, len)];
|
|
break;
|
|
case ANIM_END_ACTION.pingpong:
|
|
var ping = safe_mod(ind, (len - 1) * 2 + 1);
|
|
ss = surf[ping >= len? (len - 1) * 2 - ping : ping];
|
|
break;
|
|
case ANIM_END_ACTION.destroy:
|
|
if(ind >= len) return;
|
|
else ss = surf[ind];
|
|
break;
|
|
}
|
|
}
|
|
if(!is_surface(ss)) return;
|
|
|
|
var lifeRat = 1 - life / life_total;
|
|
var scCurve = eval_curve_x(sct, lifeRat);
|
|
scx = sc_sx * scCurve;
|
|
scy = sc_sy * scCurve;
|
|
|
|
var _xx, _yy;
|
|
var s_w = surface_get_width(ss) * scx;
|
|
var s_h = surface_get_height(ss) * scy;
|
|
|
|
if(boundary_data == -1) {
|
|
var _pp = point_rotate(-s_w / 2, -s_h / 2, 0, 0, rot);
|
|
_xx = x + _pp[0];
|
|
_yy = y + _pp[1];
|
|
} else {
|
|
var ww = boundary_data[2] + boundary_data[0];
|
|
var hh = boundary_data[3] + boundary_data[1];
|
|
|
|
var cx = (boundary_data[0] + boundary_data[2]) / 2;
|
|
var cy = (boundary_data[1] + boundary_data[3]) / 2;
|
|
|
|
var _pp = point_rotate(-cx, -cy, 0, 0, rot);
|
|
|
|
_xx = x + cx + _pp[0] * scx;
|
|
_yy = y + cy + _pp[1] * scy;
|
|
}
|
|
|
|
if(exact) {
|
|
_xx = round(_xx);
|
|
_yy = round(_yy);
|
|
}
|
|
|
|
var x0 = _xx - s_w * 1.5;
|
|
var y0 = _yy - s_h * 1.5;
|
|
var x1 = _xx + s_w * 1.5;
|
|
var y1 = _yy + s_h * 1.5;
|
|
|
|
if(x0 > surf_w || y0 > surf_h || x1 < 0 || y1 < 0) return; //culling
|
|
|
|
var cc = (col == -1)? c_white : col.eval(lifeRat);
|
|
if(blend != c_white) cc = colorMultiply(blend, cc);
|
|
alp_draw = alp * eval_curve_x(alp_fade, lifeRat);
|
|
|
|
draw_surface_ext_safe(ss, _xx, _yy, scx, scy, rot, cc, alp_draw);
|
|
}
|
|
|
|
static getPivot = function() {
|
|
if(boundary_data == -1)
|
|
return [x, y];
|
|
|
|
var ww = (boundary_data[2] - boundary_data[0]) * scx;
|
|
var hh = (boundary_data[3] - boundary_data[1]) * scy;
|
|
var cx = x + boundary_data[0] + ww / 2;
|
|
var cy = y + boundary_data[1] + hh / 2;
|
|
|
|
return [cx, cy];
|
|
}
|
|
}
|
|
|
|
#region helper
|
|
#macro UPDATE_PART_FORWARD static updateParticleForward = function() { \
|
|
var pt = outputs[| 0]; \
|
|
for( var i = 0; i < ds_list_size(pt.value_to); i++ ) { \
|
|
var _n = pt.value_to[| i]; \
|
|
if(_n.value_from != pt) continue; \
|
|
\
|
|
if(variable_struct_exists(_n.node, "updateParticleForward")) \
|
|
_n.node.updateParticleForward(); \
|
|
} \
|
|
}
|
|
#endregion |