Pixel-Composer/scripts/node_wiggler/node_wiggler.gml
2023-08-17 16:56:54 +02:00

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function Node_Wiggler(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
name = "Wiggler";
update_on_frame = true;
previewable = false;
w = 96;
inputs[| 0] = nodeValue("Range", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [0, 1])
.setDisplay(VALUE_DISPLAY.vector);
inputs[| 1] = nodeValue("Frequency", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 4 )
.setDisplay(VALUE_DISPLAY.slider, [1, 32, 1]);
inputs[| 2] = nodeValue("Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, irandom(9999999) );
inputs[| 3] = nodeValue("Display", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1 )
.setDisplay(VALUE_DISPLAY.enum_scroll, ["Number", "Graph"])
outputs[| 0] = nodeValue("Output", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, 0);
input_display_list = [
["Display", true], 3,
["Wiggle", false], 2, 0, 1,
];
random_value = array_create(64, 0);
static onValueUpdate = function(index = 0) {
var ran = getSingleValue(0);
var fre = getSingleValue(1);
var sed = getSingleValue(2);
var step = PROJECT.animator.frames_total / 64;
for( var i = 0; i < 64; i++ )
random_value[i] = getWiggle(ran[0], ran[1], PROJECT.animator.frames_total / fre, step * i, sed, 0, PROJECT.animator.frames_total);
}
static processData = function(_output, _data, _output_index, _array_index = 0) {
var ran = _data[0];
var fre = _data[1];
var sed = _data[2];
var time = PROJECT.animator.current_frame;
return getWiggle(ran[0], ran[1], PROJECT.animator.frames_total / fre, time, sed, 0, PROJECT.animator.frames_total);
}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) {
var ran = array_safe_get(current_data, 0);
var fre = array_safe_get(current_data, 1);
var sed = array_safe_get(current_data, 2);
var disp = array_safe_get(current_data, 3);
var time = PROJECT.animator.current_frame;
var total_time = PROJECT.animator.frames_total;
switch(disp) {
case 0 :
w = 96;
draw_set_text(f_h5, fa_center, fa_center, COLORS._main_text);
var str = getWiggle(ran[0], ran[1], PROJECT.animator.frames_total / fre, time, sed, 0, PROJECT.animator.frames_total);
var ss = string_scale(str, (w - 16) * _s, (h - 16) * _s - 20 * draw_name);
draw_text_transformed(xx + w / 2 * _s, yy + 10 + h / 2 * _s, str, ss, ss, 0);
break;
case 1 :
w = 128;
min_h = 96;
var _min = ran[0];
var _max = ran[1];
var val = (_min + _max) / 2;
var _ran = _max - _min;
var x0 = xx + 8 * _s;
var x1 = xx + (w - 8) * _s;
var y0 = yy + 20 * draw_name + 8 * _s;
var y1 = yy + (h - 8) * _s;
var ww = x1 - x0;
var hh = y1 - y0;
var yc = (y0 + y1) / 2;
draw_set_color(COLORS.node_wiggler_frame);
draw_line(x0, yc, x1, yc);
var _fx = x0 + (time / total_time * ww);
draw_line(_fx, y0, _fx, y1);
var lw = ww / (64 - 1);
draw_set_color(COLORS.node_wiggler_frame);
var ox, oy;
for( var i = 0; i < 64; i++ ) {
var _x = x0 + i * lw;
var _y = yc - (random_value[i] - val) / _ran * hh;
if(i)
draw_line(ox, oy, _x, _y);
ox = _x;
oy = _y;
}
draw_set_color(COLORS.node_wiggler_frame);
draw_rectangle(x0, y0, x1, y1, true);
break;
}
}
}