mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 22:46:19 +01:00
68 lines
No EOL
1.7 KiB
Text
68 lines
No EOL
1.7 KiB
Text
function get_point_from_dist(distMap, attempt = 4) {
|
|
if(!is_surface(distMap)) return noone;
|
|
|
|
var w = surface_get_width_safe(distMap);
|
|
var h = surface_get_height_safe(distMap);
|
|
var v = 0;
|
|
var res = noone;
|
|
|
|
repeat(attempt) {
|
|
var _x = irandom(w - 1);
|
|
var _y = irandom(h - 1);
|
|
|
|
var p = surface_get_pixel(distMap, _x, _y);
|
|
var r = color_get_red(p);
|
|
|
|
if(r > v) {
|
|
v = r;
|
|
res = [_x / w, _y / h];
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
function get_points_from_dist(distMap, amount, seed = 0, attempt = 8) {
|
|
if(amount < 1) return [];
|
|
if(!is_surface(distMap)) return [];
|
|
|
|
var surf = surface_create_valid(amount, 1);
|
|
|
|
surface_set_target(surf);
|
|
DRAW_CLEAR
|
|
BLEND_OVERRIDE;
|
|
shader_set(sh_sample_points);
|
|
shader_set_uniform_f(shader_get_uniform(sh_sample_points, "dimension"),
|
|
surface_get_width_safe(distMap) / amount, surface_get_height_safe(distMap));
|
|
shader_set_uniform_i(shader_get_uniform(sh_sample_points, "attempt"), attempt);
|
|
shader_set_uniform_f(shader_get_uniform(sh_sample_points, "seed"), seed);
|
|
|
|
draw_surface_stretched_safe(distMap, 0, 0, amount, 1);
|
|
shader_reset();
|
|
BLEND_NORMAL;
|
|
surface_reset_target();
|
|
|
|
var b = buffer_create(amount * 4, buffer_fixed, 4);
|
|
buffer_get_surface(b, surf, 0);
|
|
buffer_seek(b, buffer_seek_start, 0);
|
|
|
|
var pos = array_create(amount);
|
|
var w = surface_get_width_safe(distMap);
|
|
var h = surface_get_height_safe(distMap);
|
|
|
|
for( var i = 0; i < amount; i++ ) {
|
|
var cc = buffer_read(b, buffer_u32);
|
|
if(cc == 0) pos[i] = 0;
|
|
else {
|
|
var _x = color_get_red(cc) / 255;
|
|
var _y = color_get_green(cc) / 255;
|
|
var _v = color_get_blue(cc) / 255;
|
|
pos[i] = [_x, _y, _v];
|
|
}
|
|
}
|
|
|
|
buffer_delete(b);
|
|
surface_free(surf);
|
|
|
|
return pos;
|
|
} |