Pixel-Composer/scripts/button/button.gml
2024-07-15 15:43:30 +07:00

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function button(_onClick, _icon = noone) { INLINE return new buttonClass(_onClick, _icon); }
function buttonClass(_onClick, _icon = noone) : widget() constructor {
icon = _icon;
icon_blend = c_white;
icon_index = 0;
text = "";
tooltip = "";
blend = c_white;
onClick = _onClick;
triggered = false;
activate_on_press = false;
clicked = false;
pressed = false;
toggled = false;
context = noone;
static setContext = function(struct) {
onClick = method(struct, onClick);
return self;
}
static setLua = function(_lua_thread, _lua_key, _lua_func) {
lua_thread = _lua_thread;
lua_thread_key = _lua_key;
onClick = method(self, _lua_func);
}
static trigger = function() {
clicked = true;
if(!is_callable(onClick))
return noone;
triggered = true;
onClick();
}
static isTriggered = function() {
var t = triggered;
triggered = false;
return t;
}
static setIcon = function(_icon, _index = 0, _blend = c_white) {
icon = _icon;
icon_index = _index;
icon_blend = _blend;
return self;
}
static setText = function(_text) {
text = _text;
return self;
}
static setTooltip = function(_tip) {
tooltip = _tip;
return self;
}
static drawParam = function(params) {
setParam(params);
return draw(params.x, params.y, params.w, params.h, params.m);
}
static draw = function(_x, _y, _w, _h, _m, spr = THEME.button_def, blend = c_white) {
x = _x;
y = _y;
w = _w;
h = _h;
clicked = false;
hovering = hover && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h);
var b = colorMultiply(self.blend, blend);
if(hover && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) {
draw_sprite_stretched_ext(spr, toggled? 2 : 1, _x, _y, _w, _h, b, 1);
if(!activate_on_press && pressed && mouse_release(mb_left, active))
trigger();
if(mouse_press(mb_left, active)) {
pressed = true;
if(activate_on_press) trigger();
}
if(mouse_click(mb_left, active)) {
draw_sprite_stretched_ext(spr, 2, _x, _y, _w, _h, b, 1);
draw_sprite_stretched_ext(spr, 3, _x, _y, _w, _h, COLORS._main_accent, 1);
}
if(tooltip != "") TOOLTIP = tooltip;
} else {
draw_sprite_stretched_ext(spr, toggled? 2 : 0, _x, _y, _w, _h, b, 1);
if(mouse_press(mb_left)) deactivate();
}
var aa = interactable * 0.25 + 0.75;
if(icon) {
var ind = is_array(icon_index)? icon_index[0]() : icon_index;
draw_sprite_ui_uniform(icon, ind, _x + _w / 2, _y + _h / 2,, icon_blend, aa);
}
if(text != "") {
draw_set_alpha(aa);
draw_set_text(font, fa_center, fa_center, COLORS._main_text);
draw_text_add(_x + _w / 2, _y + _h / 2, text);
draw_set_alpha(1);
}
if(WIDGET_CURRENT == self) draw_sprite_stretched_ext(THEME.widget_selecting, 0, _x - ui(3), _y - ui(3), _w + ui(6), _h + ui(6), COLORS._main_accent, 1);
resetFocus();
if(mouse_release(mb_left)) pressed = false;
return _h;
}
static clone = function() {
var cln = new buttonClass(onClick);
cln.icon = icon;
cln.icon_blend = icon_blend;
cln.icon_index = icon_index;
cln.text = text;
cln.tooltip = tooltip;
cln.blend = blend;
return cln;
}
}
function buttonInstant(spr, _x, _y, _w, _h, _m, _act, _hvr, _tip = "", _icon = noone, _icon_index = 0, _icon_blend = COLORS._main_icon, _icon_alpha = 1, _icon_scale = 1) {
var res = 0;
var cc = is_array(_icon_blend)? _icon_blend[0] : _icon_blend;
if(_hvr && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) {
if(is_array(_icon_blend))
cc = _icon_blend[1];
res = 1;
if(spr) draw_sprite_stretched(spr, 1, _x, _y, _w, _h);
if(_tip != "") TOOLTIP = _tip;
if(mouse_press(mb_left, _act)) res = 2;
if(mouse_press(mb_right, _act)) res = 3;
if(mouse_release(mb_left, _act)) res = -2;
if(mouse_release(mb_right, _act)) res = -3;
if(spr && mouse_click(mb_left, _act)) {
draw_sprite_stretched(spr, 2, _x, _y, _w, _h);
draw_sprite_stretched_ext(spr, 3, _x, _y, _w, _h, COLORS._main_accent, 1);
}
} else if(spr)
draw_sprite_stretched(spr, 0, _x, _y, _w, _h);
if(_icon) draw_sprite_ui_uniform(_icon, _icon_index, _x + _w / 2, _y + _h / 2, _icon_scale, cc, _icon_alpha == 1 || res == 0? _icon_alpha : _icon_alpha + 0.4);
return res;
}
function buttonTextIconInstant(active, spr, _x, _y, _w, _h, _m, _act, _hvr, _tip = "", _icon = noone, _icon_label = "", _icon_blend = COLORS._main_icon_light, _icon_alpha = 1) {
var _b = 0;
if(active) _b = buttonInstant(spr, _x, _y, _w, _h, _m, _act, _hvr, _tip);
draw_set_text(f_p1, fa_left, fa_center, active? COLORS._main_icon_light : COLORS._main_icon);
var bxc = _x + _w / 2 - (string_width(_icon_label) + ui(64)) / 2;
var byc = _y + _h / 2;
if(_icon) draw_sprite_ui(_icon, 0, bxc + ui(24), byc, 1, 1, 0, _icon_blend, _icon_alpha * (0.5 + 0.5 * active));
draw_text_add(bxc + ui(48), byc, _icon_label);
return _b;
}