Pixel-Composer/shaders
2024-10-05 07:49:33 +07:00
..
sh_2d_light [2D light] Add supports for multiple lights. 2024-10-01 18:43:37 +07:00
sh_3d_depth 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_3d_extrude_corner 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_3d_extrude_filler 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_3d_extrude_filler_depth 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_ace ace tonemapping 2024-05-15 19:27:09 +07:00
sh_active_canvas_ink 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_alpha_cutoff 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_alpha_grey 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_alpha_hash path builder, file exp, dither noise 2024-05-18 18:46:01 +07:00
sh_ani_noise Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_atlas atlas artifact fix 2024-04-27 19:10:39 +07:00
sh_atlas_scan - [Pixel Expand] Fix scan artifact. 2024-04-27 16:53:57 +07:00
sh_average 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_bend_arc 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_bevel 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_bevel_highp 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_BGR 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_add 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_add_alpha_adj 1.17.11 2024-08-30 16:08:30 +07:00
sh_blend_alpha_addition 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_contrast 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_difference 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_edge - New Blend edge node. 2024-06-12 15:06:17 +07:00
sh_blend_edge_blend 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_edge_extract 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_hue 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_luma 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_max 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_min 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_multiply 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_normal 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_normal_dim 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_overlay 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_replace 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_sat 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_screen 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_subtract 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blend_xor - New Box Pattern node. 2024-06-27 13:16:16 +07:00
sh_blink_expand patch 3 2024-05-15 17:42:54 +07:00
sh_blink_extract - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_blink_replace - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_blobify 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_bloom_pass 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blur_alpha 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blur_bokeh 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blur_box_contrast - [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option. 2024-06-13 14:21:07 +07:00
sh_blur_directional - [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option. 2024-06-13 14:21:07 +07:00
sh_blur_final 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_blur_gaussian - New Path Blur node. 2024-06-22 17:09:44 +07:00
sh_blur_path - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_blur_radial - New Repeat texture node. 2024-06-13 17:28:02 +07:00
sh_blur_shape - [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option. 2024-06-13 14:21:07 +07:00
sh_blur_simple - [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option. 2024-06-13 14:21:07 +07:00
sh_blur_slope - New Repeat texture node. 2024-06-13 17:28:02 +07:00
sh_blur_zoom - [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option. 2024-06-13 14:21:07 +07:00
sh_box_pattern - New Box Pattern node. 2024-06-27 13:16:16 +07:00
sh_brush_linear - [Supporter] New Brush effect node. 2024-06-10 11:42:24 +07:00
sh_brush_outline 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_bw 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_camera Camera rework and audio 2024-04-03 14:40:37 +07:00
sh_canvas_apply_draw 1.17rc1 2024-04-13 12:32:04 +07:00
sh_canvas_corner [Canvas] Add corner tool. 2024-07-01 11:23:46 +07:00
sh_canvas_extrude 1.17rc1 2024-04-13 12:32:04 +07:00
sh_canvas_inset 1.17rc1 2024-04-13 12:32:04 +07:00
sh_canvas_mask 1.17rc1 2024-04-13 12:32:04 +07:00
sh_canvas_skew canvas skew 2024-06-30 13:52:55 +07:00
sh_cell_noise Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_cell_noise_crystal Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_cell_noise_edge Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_cell_noise_random Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_cell_noise_round Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_channel_A 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_A_grey 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_B 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_B_grey 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_G 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_G_grey 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_H 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_R 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_R2A 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_R2B 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_R2G 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_R_grey 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_S 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_channel_V 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_checkerboard 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_chromatic_aberration asdasdfsb f d 2024-09-24 16:51:04 +07:00
sh_clean_shape 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_color_adjust posterize algo 2024-05-19 12:55:09 +07:00
sh_color_picker_hue - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_color_picker_side_hue - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_color_picker_side_value - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_color_picker_value - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_color_remove - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_color_replace - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_color_select_content - [Mac] Fix color picker rendering error. 2024-09-10 10:21:01 +07:00
sh_color_select_side - [Mac] Fix color picker rendering error. 2024-09-10 10:21:01 +07:00
sh_colorize [Level] Fix alpha multiplication. 2024-09-05 10:50:10 +07:00
sh_colours_replace - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_combine_hsv 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_combine_rgb 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_content_sampler 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_convolution 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_coord - [Map Path] Now use default surface when no texture is provided. 2024-07-10 14:30:29 +07:00
sh_corner 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_corner_erode 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_corner_iterate 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_cross_histogram cross section, 2024-05-20 10:16:05 +07:00
sh_cross_section cross section, 2024-05-20 10:16:05 +07:00
sh_curve small things 2024-09-19 12:36:57 +07:00
sh_curve_hsv small things 2024-09-19 12:36:57 +07:00
sh_d3d_3d_transform 1.17.11 2024-08-30 16:08:30 +07:00
sh_d3d_background 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_default torus 2024-10-05 07:49:33 +07:00
sh_d3d_extrude_extends 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_geometry 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_grid_view - [Mac] Fix color picker rendering error. 2024-09-10 10:21:01 +07:00
sh_d3d_normal 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_normal_blur 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_outline 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_shadow_cube_depth 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_shadow_depth 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_silhouette 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_ssao 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_ssao_blur 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_d3d_wireframe 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_de_corner - [Canvas] Fix flood fill, magic selector combine black and fully transparent pixels. 2024-05-29 11:30:01 +07:00
sh_de_stray ray march icons 2024-05-29 13:34:44 +07:00
sh_default 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_dialog_palette_selector palette multi select 2024-07-30 18:02:53 +07:00
sh_diffuse_dissipate 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_diffuse_flow 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_diffuse_post 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_dilate alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_displace alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_dither - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_dither_screen path builder, file exp, dither noise 2024-05-18 18:46:01 +07:00
sh_downsample 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_color 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_divide 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_downsample 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_flare_star 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_grey_alpha 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_mapping - [Line] Add option to scale texture axis based on path langth. 2024-07-16 10:21:55 +07:00
sh_draw_normal 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_r8 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_r16 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_r32 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_single_channel 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_surface 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_surface_part_tiled 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_texture 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_draw_tile alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_draw_vertex_aa 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_edge_detect 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_edge_shade_apply 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_edge_shade_convert 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_edge_shade_extract 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_erode erode width fix 2024-04-21 17:06:54 +07:00
sh_fd_add_velocity_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_advect_material_a_8_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_advect_material_a_16_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_advect_material_rgba_8_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_advect_material_rgba_16_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_advect_velocity_0_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_advect_velocity_1_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_calculate_pressure_jacobi_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_calculate_pressure_srj_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_calculate_velocity_divergence_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_replace_material_advanced_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_repulse - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_subtract_pressure_gradient_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_turbulence - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_velocity_combine - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_visualize_colorize_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_visualize_pixel_art_fiery_smoke_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_visualize_pixel_art_fire_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_visualize_pressure_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_visualize_thick_smoke_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_visualize_velocity_divergence_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_visualize_velocity_glsl - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_fd_vortex - [Nodes] Fix junction merging not working with dynamic input nodes. 2024-07-17 12:43:47 +07:00
sh_find_boundary 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_find_boundary_stretch_x 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_find_boundary_stretch_y 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_find_pixel 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_flip 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_FLIP_draw_droplet 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_FLIP_render_threshold 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_flood_fill_it floodfill perf 2024-05-02 19:36:59 +07:00
sh_flood_fill_replace floodfill perf 2024-05-02 19:36:59 +07:00
sh_flood_fill_thres 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_fluid_bleach 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_freeform_fill_cleanup 2024-04-11 20:43:03 +07:00
sh_freeform_fill_pass1 2024-04-11 20:43:03 +07:00
sh_freeform_fill_pass2 2024-04-11 20:43:03 +07:00
sh_FXAA [FXAA] Add mask output. 2024-08-29 09:45:38 +07:00
sh_gamma_map 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_get_max_downsampled posterize algo 2024-05-19 12:55:09 +07:00
sh_get_min_downsampled posterize algo 2024-05-19 12:55:09 +07:00
sh_glow alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_gradient - [Graph Panel] Add node alignment options to toolbar. 2024-07-03 16:34:05 +07:00
sh_gradient_display 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_gradient_display_alpha 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_gradient_points 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_grain - [Inspector Panel] Value in pixel unit now rounded when sliding. 2024-07-11 10:28:15 +07:00
sh_grey_alpha 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_greyscale 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_grid Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_grid_hex mk subpixel 2024-08-23 11:14:52 +07:00
sh_grid_noise patch 3 2024-05-15 17:42:54 +07:00
sh_grid_pentagonal - [Grids] Add level property. 2024-06-12 12:07:56 +07:00
sh_grid_tri - [Square, Tri, Pen, Hex Grid] Add option to use texture dimension. 2024-06-22 12:29:05 +07:00
sh_herringbone_tile - [Pytagorean, Herringbones, Random tiles] Add level property. 2024-06-22 10:29:07 +07:00
sh_image_trace - [Pin] Fix junction type not being update instantanously when connected. 2024-07-02 13:56:01 +07:00
sh_interlaced interlace node 2024-06-28 16:54:13 +07:00
sh_interpret_number patch 3 2024-05-15 17:42:54 +07:00
sh_invert - [Invert] Add option to invert alpha. 2024-07-11 14:23:34 +07:00
sh_jpeg_dct jpeg 2024-06-09 15:35:02 +07:00
sh_jpeg_recons jpeg 2024-06-09 15:35:02 +07:00
sh_kuwahara 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_kuwahara_ani 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_level 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_level_selector 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_local_analyze 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_lovify 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_lum2alpha 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mask 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mask_expand 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mask_invert ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffuck 2024-04-02 14:49:26 +07:00
sh_mask_modify 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mesh_generation 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mirror 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mirror_mask 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_ballGrid 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_flag_mrt 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_flag_shade 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_flipGrid 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_fracture - [Supporter] New MK Fracture node. 2024-06-13 12:19:25 +07:00
sh_mk_saber_glow 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_subpixel_chevron vec4 2024-08-25 15:18:22 +07:00
sh_mk_subpixel_diagonal vec4 2024-08-25 15:18:22 +07:00
sh_mk_subpixel_hex_disc vec4 2024-08-25 15:18:22 +07:00
sh_mk_subpixel_linear vec4 2024-08-25 15:18:22 +07:00
sh_mk_subpixel_linear_block vec4 2024-08-25 15:18:22 +07:00
sh_mk_subpixel_linear_block_offset vec4 2024-08-25 15:18:22 +07:00
sh_mk_subpixel_square vec4 2024-08-25 15:18:22 +07:00
sh_mk_subpixel_square_non vec4 2024-08-25 15:18:22 +07:00
sh_mk_tile18_edge_b 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_tile18_edge_l 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_tile18_edge_r 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_tile18_edge_t 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_tile55_edge_b 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_tile55_edge_l 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_tile55_edge_r 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_mk_tile55_edge_t 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_morph_surface alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_node_arc wavetable node 2024-05-31 14:18:09 +07:00
sh_node_circle preop 2024-08-06 17:39:22 +07:00
sh_node_widget_rotator wavetable node 2024-05-31 14:18:09 +07:00
sh_node_widget_scalar 1.17.5.005 2024-06-26 17:52:24 +07:00
sh_node_widget_scalar_cross 1.17.5.005 2024-06-26 17:52:24 +07:00
sh_node_widget_scalar_line wavetable node 2024-05-31 14:18:09 +07:00
sh_noise [Noise] Increase randomness. 2024-08-29 10:16:50 +07:00
sh_noise_bubble Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_noise_cristal Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_noise_fbm - [Supporter] New Honeycomb noise node. 2024-06-10 15:02:51 +07:00
sh_noise_flow Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_noise_fold Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_noise_gabor Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_noise_grid_hex - [Supporter] New Honeycomb noise node. 2024-06-10 15:02:51 +07:00
sh_noise_grid_tri - [Supporter] New Honeycomb noise node. 2024-06-10 15:02:51 +07:00
sh_noise_honey Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_noise_shard Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_noise_strand Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_noise_wavelet Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_normal 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_normal_light [Normal light] improvement 2024-10-04 15:14:12 +07:00
sh_normal_light_apply [Normal light] improvement 2024-10-04 15:14:12 +07:00
sh_normalize posterize algo 2024-05-19 12:55:09 +07:00
sh_offset 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_outline - [Slider Range] Fix slider stucking at 1 when dragging. 2024-06-10 10:53:25 +07:00
sh_outline_only 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_override_channel 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_palette_mixer_atlas_expand_apply palettte mixer things 2024-05-20 15:50:32 +07:00
sh_palette_mixer_atlas_expand_coord palettte mixer things 2024-05-20 15:50:32 +07:00
sh_palette_mixer_atlas_expand_iterate palettte mixer things 2024-05-20 15:50:32 +07:00
sh_palette_mixer_atlas_expand_palette - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_palette_replace - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_palette_shift - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_path_fill_profile - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_pb_blob 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_brick 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_draw_mask 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_hash 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_highlight 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_mask_inset 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_outline 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_shade 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_shade_half 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_strip 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_pb_to_mask 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_perlin Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_perlin_extra Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_perlin_smear Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_perlin_tiled Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_pixel_cloud replace backslash to slash for file path 2024-09-10 09:16:50 +07:00
sh_pixel_sample - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_pixel_sort 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_polar alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_posterize palettte mixer things 2024-05-20 15:50:32 +07:00
sh_posterize_palette - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_preview_histogram Connection transfer 2024-05-22 09:46:29 +07:00
sh_preview_histogram_outline Connection transfer 2024-05-22 09:46:29 +07:00
sh_pytagorean_tile - [Pytagorean, Herringbones, Random tiles] Add level property. 2024-06-22 10:29:07 +07:00
sh_quarsicrystal Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_random_tile - [Pytagorean, Herringbones, Random tiles] Add level property. 2024-06-22 10:29:07 +07:00
sh_rd_add patch 3 2024-05-15 17:42:54 +07:00
sh_rd_convert patch 3 2024-05-15 17:42:54 +07:00
sh_rd_propagate patch 3 2024-05-15 17:42:54 +07:00
sh_rd_render patch 3 2024-05-15 17:42:54 +07:00
sh_region_fill_border patch 3 2024-05-15 17:42:54 +07:00
sh_region_fill_color - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_region_fill_coordinate patch 3 2024-05-15 17:42:54 +07:00
sh_region_fill_coordinate_all - [Path] Fix NaN error with 0 distance line. 2024-07-08 16:44:21 +07:00
sh_region_fill_coordinate_all_init - [Path] Fix NaN error with 0 distance line. 2024-07-08 16:44:21 +07:00
sh_region_fill_coordinate_init patch 3 2024-05-15 17:42:54 +07:00
sh_region_fill_init - [Path] Fix NaN error with 0 distance line. 2024-07-08 16:44:21 +07:00
sh_region_fill_inner patch 3 2024-05-15 17:42:54 +07:00
sh_region_fill_inner_remove patch 3 2024-05-15 17:42:54 +07:00
sh_region_fill_map patch 3 2024-05-15 17:42:54 +07:00
sh_region_fill_rg_coord - [Grid] Add secondary pattern properties. 2024-08-20 17:10:46 +07:00
sh_region_fill_rg_index mk subpixel 2024-08-23 11:14:52 +07:00
sh_region_fill_rg_map patch 3 2024-05-15 17:42:54 +07:00
sh_remove_black 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_replace_color 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_rim Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_rm_cloud Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_rm_primitive [RM Combine] Fix blending error with more than 2 objects. 2024-09-19 09:35:25 +07:00
sh_rm_terrain rm terrain 2024-06-01 11:38:04 +07:00
sh_rsh_corner patch 3 2024-05-15 17:42:54 +07:00
sh_rsh_erode patch 3 2024-05-15 17:42:54 +07:00
sh_rsh_rotate patch 3 2024-05-15 17:42:54 +07:00
sh_sample - [Repeat] Add additive and maximum blend mode. 2024-07-19 14:35:01 +07:00
sh_sample_points 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_sao mk subpixel 2024-08-23 11:14:52 +07:00
sh_scale2x 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_scale3x 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_scale_cleanedge - [Scale Algorithm] Add cleanShape algorithm. 2024-06-23 13:34:04 +07:00
sh_sdf 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_sdf_dist 1.17.11 2024-08-30 16:08:30 +07:00
sh_sdf_tex 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_seperate_shape_counter - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_seperate_shape_index - [Separate Shape] Add greyscale, alpha mode selector. 2024-06-02 10:28:43 +07:00
sh_seperate_shape_ite - [Separate Shape] Add greyscale, alpha mode selector. 2024-06-02 10:28:43 +07:00
sh_seperate_shape_sep sep shape, graph, ui 2024-04-30 15:49:12 +07:00
sh_shadow_cast 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_shadow_cast_light_sep 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_shape shape improvement 2024-09-14 12:37:19 +07:00
sh_shape_map_circle alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_shape_map_polygon alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_simplex Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_skew alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_slice_spritesheet_empty_scan 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_smear vec4 2024-08-25 15:18:22 +07:00
sh_solid 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_spherize - [Mac] Fix shader not have default pixel output. 2024-09-10 10:03:28 +07:00
sh_stripe - [Mac] Lower shader uniform count 2024-09-10 10:40:05 +07:00
sh_surface_replace_fast_find 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_surface_replace_fast_replace surface replace alpha override 2024-05-24 18:16:10 +07:00
sh_surface_replace_find - [Replace Image] Extends the replacement loop to match target loop if the later is longer. 2024-05-24 17:45:45 +07:00
sh_surface_replace_replace surface replace alpha override 2024-05-24 18:16:10 +07:00
sh_svg_curve_quad several things 2024-06-08 11:31:21 +07:00
sh_svg_fill several things 2024-06-08 11:31:21 +07:00
sh_texture_atlas 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_texture_remap alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_texture_repeat - New Repeat texture node. 2024-06-13 17:28:02 +07:00
sh_threshold - [Threshold] Fix threshold inclusive range (which cause black pixel to stay black.) 2024-07-05 07:38:41 +07:00
sh_tile_random 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_time_remap 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_trail_filler 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_trail_filler_pass1 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_trail_filler_pass2 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_trans_node_prev_drop 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_twirl alpha compensated bilinear 2024-05-17 10:19:11 +07:00
sh_ui_rotator 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_ui_shape_circle wavetable node 2024-05-31 14:18:09 +07:00
sh_ui_slider 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_vector_diverge patch 3 2024-05-15 17:42:54 +07:00
sh_vertex_depth_pass 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_vertex_normal_pass 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_vertex_pnt_light 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_vertex_pt 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_vignette 1.17.11 2024-08-30 16:08:30 +07:00
sh_voronoi_extra Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_warp_4points vec4 2024-08-25 15:18:22 +07:00
sh_warp_4points_pers vec4 2024-08-25 15:18:22 +07:00
sh_water_caustic Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00
sh_widget_rotator 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_widget_rotator_range 2024 Runtime 2024-03-31 10:36:11 +07:00
sh_zigzag Fix stretching when using non square surface on multiple nodes. 2024-09-25 09:04:06 +07:00