Pixel-Composer/scripts/node_armature/node_armature.gml
2023-06-17 14:30:49 +02:00

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function Node_Armature(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Armature Create";
//inputs[| 0] = nodeValue("Axis", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0);
input_fix_len = ds_list_size(inputs);
data_length = 1;
static createBone = function(parent, distance, direction) {
var bone = new __Bone(parent, distance, direction);
parent.addChild(bone);
if(parent == attributes.bones)
bone.parent_anchor = false;
return bone;
}
outputs[| 0] = nodeValue("Armature", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
attributes.bones = new __Bone();
attributes.bones.is_main = true;
tools = [
new NodeTool( "Add bones", THEME.path_tools_transform ),
new NodeTool( "Remove bones", THEME.path_tools_transform ),
];
anchor_selecting = noone;
builder_bone = noone;
builder_type = 0;
builder_sx = 0;
builder_sy = 0;
builder_mx = 0;
builder_my = 0;
static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) {
anchor_selecting = attributes.bones.draw(active, _x, _y, _s, _mx, _my, true, anchor_selecting);
var mx = (_mx - _x) / _s;
var my = (_my - _y) / _s;
if(builder_bone != noone) {
var dir = point_direction(builder_sx, builder_sy, mx, my);
var dis = point_distance(builder_sx, builder_sy, mx, my);
if(!key_mod_press(ALT)) {
if(builder_type == 0) {
var bo = builder_bone.getPoint(builder_bone.length, builder_bone.angle);
builder_bone.direction = dir;
builder_bone.distance = dis;
var bn = builder_bone.getPoint(0, 0);
builder_bone.angle = point_direction(bo.x, bo.y, bn.x, bn.y);
builder_bone.length = point_distance( bo.x, bo.y, bn.x, bn.y);
} else if(builder_type == 1) {
var chs = [];
for( var i = 0; i < array_length(builder_bone.childs); i++ ) {
var ch = builder_bone.childs[i];
chs[i] = ch.getPoint(ch.length, ch.angle);
}
builder_bone.angle = dir;
builder_bone.length = dis;
for( var i = 0; i < array_length(builder_bone.childs); i++ ) {
var ch = builder_bone.childs[i];
var c0 = ch.getPoint(0, 0);
ch.angle = point_direction(c0.x, c0.y, chs[i].x, chs[i].y);
ch.length = point_distance( c0.x, c0.y, chs[i].x, chs[i].y);
}
}
} else {
if(builder_type == 0) {
builder_bone.direction = dir;
builder_bone.distance = dis;
} else if(builder_type == 1) {
builder_bone.angle = dir;
builder_bone.length = dis;
} else if(builder_type == 2) {
var bo = builder_bone.getPoint(0, 0);
var bx = bo.x + (mx - builder_mx) / _s;
var by = bo.y + (my - builder_my) / _s;
if(builder_bone.parent_anchor) {
} else {
builder_bone.direction = point_direction(builder_sx, builder_sy, bx, by);
builder_bone.distance = point_distance( builder_sx, builder_sy, bx, by);
}
}
}
if(mouse_release(mb_left))
builder_bone = noone;
}
if(isUsingTool(0)) { // builder
if(mouse_press(mb_left, active)) {
if(anchor_selecting == noone) {
builder_bone = createBone(attributes.bones, point_distance(0, 0, mx, my), point_direction(0, 0, mx, my));
builder_type = 1;
builder_sx = mx;
builder_sy = my;
} else if(anchor_selecting[1] == 1) {
builder_bone = createBone(anchor_selecting[0], 0, 0);
builder_type = 1;
builder_sx = mx;
builder_sy = my;
}
}
} else { //mover
if(anchor_selecting != noone && mouse_press(mb_left, active)) {
builder_bone = anchor_selecting[0];
builder_type = anchor_selecting[1];
if(builder_type == 0) {
var orig = builder_bone.parent.getPoint(0, 0);
builder_sx = orig.x;
builder_sy = orig.y;
} else if(builder_type == 1) {
var orig = builder_bone.getPoint(0, 0);
builder_sx = orig.x;
builder_sy = orig.y;
} else if(builder_type == 2) {
var _par = builder_bone.parent;
var orig = _par.getPoint(_par.length, _par.angle);
builder_sx = orig.x;
builder_sy = orig.y;
builder_mx = mx;
builder_my = my;
}
}
}
}
static update = function(frame = ANIMATOR.current_frame) {
outputs[| 0].setValue(attributes.bones);
}
static postDeserialize = function() {
var _inputs = load_map.inputs;
for(var i = input_fix_len; i < array_length(_inputs); i += data_length)
createBone();
}
}