.. |
sh_2d_light
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[2D light] Add supports for multiple lights.
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2024-10-01 18:43:37 +07:00 |
sh_3d_depth
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sh_3d_extrude_corner
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sh_3d_extrude_filler
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sh_3d_extrude_filler_depth
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sh_ace
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sh_active_canvas_ink
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sh_alpha_cutoff
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sh_alpha_grey
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sh_alpha_hash
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sh_ani_noise
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Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_atlas
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sh_atlas_scan
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sh_average
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sh_bend_arc
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sh_bevel
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sh_bevel_highp
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sh_BGR
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sh_blend_add
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_add_alpha_adj
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1.17.11
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2024-08-30 16:08:30 +07:00 |
sh_blend_alpha_addition
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sh_blend_color_burn
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_color_dodge
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_contrast
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sh_blend_difference
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_divide
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_edge
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- New Blend edge node.
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2024-06-12 15:06:17 +07:00 |
sh_blend_edge_blend
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sh_blend_edge_extract
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sh_blend_exclusion
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_hard_light
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_hue
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sh_blend_linear_burn
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_linear_dodge
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_linear_light
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_luma
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sh_blend_max
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sh_blend_min
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sh_blend_multiply
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_normal
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sh_blend_normal_dim
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sh_blend_overlay
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sh_blend_pin_light
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_replace
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sh_blend_sat
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sh_blend_screen
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_soft_light
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_subtract
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sh_blend_vivid_light
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[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
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2024-10-05 14:27:38 +07:00 |
sh_blend_xor
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- New Box Pattern node.
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2024-06-27 13:16:16 +07:00 |
sh_blink_expand
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sh_blink_extract
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_blink_replace
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_blobify
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sh_bloom_pass
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sh_blur_alpha
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sh_blur_bokeh
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sh_blur_box_contrast
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- [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option.
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2024-06-13 14:21:07 +07:00 |
sh_blur_directional
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- [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option.
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2024-06-13 14:21:07 +07:00 |
sh_blur_final
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sh_blur_gaussian
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- New Path Blur node.
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2024-06-22 17:09:44 +07:00 |
sh_blur_path
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_blur_radial
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- New Repeat texture node.
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2024-06-13 17:28:02 +07:00 |
sh_blur_shape
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- [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option.
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2024-06-13 14:21:07 +07:00 |
sh_blur_simple
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- [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option.
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2024-06-13 14:21:07 +07:00 |
sh_blur_slope
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- New Repeat texture node.
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2024-06-13 17:28:02 +07:00 |
sh_blur_zoom
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- [Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option.
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2024-06-13 14:21:07 +07:00 |
sh_box_pattern
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- New Box Pattern node.
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2024-06-27 13:16:16 +07:00 |
sh_brush_linear
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- [Supporter] New Brush effect node.
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2024-06-10 11:42:24 +07:00 |
sh_brush_outline
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sh_bw
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sh_camera
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sh_canvas_apply_draw
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sh_canvas_corner
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[Canvas] Add corner tool.
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2024-07-01 11:23:46 +07:00 |
sh_canvas_extrude
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sh_canvas_inset
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sh_canvas_mask
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sh_canvas_skew
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canvas skew
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2024-06-30 13:52:55 +07:00 |
sh_cell_noise
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Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_cell_noise_crystal
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Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_cell_noise_edge
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Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_cell_noise_random
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Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_cell_noise_round
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Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_channel_A
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sh_channel_A_grey
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sh_channel_B
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sh_channel_B_grey
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sh_channel_G
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sh_channel_G_grey
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sh_channel_H
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sh_channel_R
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sh_channel_R2A
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sh_channel_R2B
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sh_channel_R2G
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sh_channel_R2R
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[3D] Fix shadowmapping errors.
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2024-10-07 12:50:21 +07:00 |
sh_channel_R_grey
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sh_channel_S
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sh_channel_V
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sh_checkerboard
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sh_chromatic_aberration
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asdasdfsb f d
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2024-09-24 16:51:04 +07:00 |
sh_clean_shape
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sh_color_adjust
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sh_color_picker_hue
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_color_picker_side_hue
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_color_picker_side_value
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_color_picker_value
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_color_remove
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_color_replace
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_color_select_content
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- [Mac] Fix color picker rendering error.
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2024-09-10 10:21:01 +07:00 |
sh_color_select_side
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- [Mac] Fix color picker rendering error.
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2024-09-10 10:21:01 +07:00 |
sh_colorize
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[Level] Fix alpha multiplication.
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2024-09-05 10:50:10 +07:00 |
sh_colours_replace
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_combine_hsv
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sh_combine_rgb
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sh_content_sampler
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sh_convolution
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Fix alpha blending error when using custom channel mix.
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2024-10-09 09:09:24 +07:00 |
sh_coord
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- [Map Path] Now use default surface when no texture is provided.
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2024-07-10 14:30:29 +07:00 |
sh_corner
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sh_corner_erode
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sh_corner_iterate
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sh_cross_histogram
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sh_cross_section
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sh_curve
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small things
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2024-09-19 12:36:57 +07:00 |
sh_curve_hsv
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small things
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2024-09-19 12:36:57 +07:00 |
sh_d3d_3d_transform
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1.17.11
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2024-08-30 16:08:30 +07:00 |
sh_d3d_background
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sh_d3d_default
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[3D] Fix shadowmapping errors.
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2024-10-07 12:50:21 +07:00 |
sh_d3d_extrude_extends
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sh_d3d_geometry
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sh_d3d_grid_view
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- [Mac] Fix color picker rendering error.
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2024-09-10 10:21:01 +07:00 |
sh_d3d_normal
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sh_d3d_normal_blur
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sh_d3d_outline
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sh_d3d_shadow_cube_depth
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sh_d3d_shadow_depth
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[3D] Fix shadowmapping errors.
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2024-10-07 12:50:21 +07:00 |
sh_d3d_silhouette
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sh_d3d_ssao
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sh_d3d_ssao_blur
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sh_d3d_wireframe
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sh_de_corner
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sh_de_stray
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sh_default
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sh_dialog_palette_selector
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palette multi select
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2024-07-30 18:02:53 +07:00 |
sh_diffuse_dissipate
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sh_diffuse_flow
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sh_diffuse_post
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sh_dilate
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sh_displace
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sh_dither
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- [Mac] Lower shader uniform count
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2024-09-10 10:40:05 +07:00 |
sh_dither_screen
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sh_downsample
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sh_draw_color
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sh_draw_divide
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sh_draw_downsample
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sh_draw_flare_star
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sh_draw_grey_alpha
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sh_draw_mapping
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- [Line] Add option to scale texture axis based on path langth.
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2024-07-16 10:21:55 +07:00 |
sh_draw_normal
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sh_draw_r8
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sh_draw_r16
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sh_draw_r32
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sh_draw_single_channel
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sh_draw_surface
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sh_draw_surface_part_tiled
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sh_draw_texture
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sh_draw_tile
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sh_draw_vertex_aa
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sh_edge_detect
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sh_edge_shade_apply
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sh_edge_shade_convert
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sh_edge_shade_extract
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sh_erode
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sh_fd_add_velocity_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_advect_material_a_8_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_advect_material_a_16_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_advect_material_rgba_8_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_advect_material_rgba_16_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_advect_velocity_0_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_advect_velocity_1_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_calculate_pressure_jacobi_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_calculate_pressure_srj_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_calculate_velocity_divergence_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_replace_material_advanced_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_repulse
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_subtract_pressure_gradient_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_turbulence
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_velocity_combine
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_visualize_colorize_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_visualize_pixel_art_fiery_smoke_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_visualize_pixel_art_fire_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_visualize_pressure_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_visualize_thick_smoke_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_visualize_velocity_divergence_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_visualize_velocity_glsl
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_fd_vortex
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- [Nodes] Fix junction merging not working with dynamic input nodes.
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2024-07-17 12:43:47 +07:00 |
sh_find_boundary
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sh_find_boundary_stretch_x
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sh_find_boundary_stretch_y
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sh_find_pixel
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sh_flip
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sh_FLIP_draw_droplet
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sh_FLIP_render_threshold
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sh_flood_fill_it
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sh_flood_fill_replace
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sh_flood_fill_thres
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sh_fluid_bleach
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sh_freeform_fill_cleanup
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sh_freeform_fill_pass1
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sh_freeform_fill_pass2
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sh_FXAA
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[FXAA] Add mask output.
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2024-08-29 09:45:38 +07:00 |
sh_gamma_map
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sh_get_max_downsampled
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sh_get_min_downsampled
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sh_glow
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sh_gradient
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- [Graph Panel] Add node alignment options to toolbar.
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2024-07-03 16:34:05 +07:00 |
sh_gradient_display
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sh_gradient_display_alpha
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sh_gradient_points
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sh_grain
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- [Inspector Panel] Value in pixel unit now rounded when sliding.
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2024-07-11 10:28:15 +07:00 |
sh_grey_alpha
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sh_greyscale
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sh_grid
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Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_grid_hex
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mk subpixel
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2024-08-23 11:14:52 +07:00 |
sh_grid_noise
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sh_grid_pentagonal
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- [Grids] Add level property.
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2024-06-12 12:07:56 +07:00 |
sh_grid_tri
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- [Square, Tri, Pen, Hex Grid] Add option to use texture dimension.
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2024-06-22 12:29:05 +07:00 |
sh_herringbone_tile
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- [Pytagorean, Herringbones, Random tiles] Add level property.
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2024-06-22 10:29:07 +07:00 |
sh_image_trace
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- [Pin] Fix junction type not being update instantanously when connected.
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2024-07-02 13:56:01 +07:00 |
sh_interlaced
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interlace node
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2024-06-28 16:54:13 +07:00 |
sh_interpret_number
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sh_invert
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- [Invert] Add option to invert alpha.
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2024-07-11 14:23:34 +07:00 |
sh_jpeg_dct
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jpeg
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2024-06-09 15:35:02 +07:00 |
sh_jpeg_recons
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jpeg
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2024-06-09 15:35:02 +07:00 |
sh_kuwahara
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sh_kuwahara_ani
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sh_level
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sh_level_selector
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sh_local_analyze
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sh_lovify
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sh_lum2alpha
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sh_mask
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sh_mask_expand
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sh_mask_invert
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sh_mask_modify
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sh_mesh_generation
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sh_mirror
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sh_mirror_mask
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sh_mk_ballGrid
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sh_mk_flag_mrt
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sh_mk_flag_shade
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sh_mk_flipGrid
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sh_mk_fracture
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- [Supporter] New MK Fracture node.
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2024-06-13 12:19:25 +07:00 |
sh_mk_saber_glow
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sh_mk_subpixel_chevron
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vec4
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2024-08-25 15:18:22 +07:00 |
sh_mk_subpixel_diagonal
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vec4
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2024-08-25 15:18:22 +07:00 |
sh_mk_subpixel_hex_disc
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vec4
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2024-08-25 15:18:22 +07:00 |
sh_mk_subpixel_linear
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vec4
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2024-08-25 15:18:22 +07:00 |
sh_mk_subpixel_linear_block
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vec4
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2024-08-25 15:18:22 +07:00 |
sh_mk_subpixel_linear_block_offset
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vec4
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2024-08-25 15:18:22 +07:00 |
sh_mk_subpixel_square
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vec4
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2024-08-25 15:18:22 +07:00 |
sh_mk_subpixel_square_non
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vec4
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2024-08-25 15:18:22 +07:00 |
sh_mk_tile18_edge_b
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sh_mk_tile18_edge_l
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sh_mk_tile18_edge_r
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sh_mk_tile18_edge_t
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sh_mk_tile55_edge_b
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sh_mk_tile55_edge_l
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sh_mk_tile55_edge_r
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sh_mk_tile55_edge_t
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sh_morph_surface
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sh_node_arc
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sh_node_circle
|
preop
|
2024-08-06 17:39:22 +07:00 |
sh_node_widget_rotator
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sh_node_widget_scalar
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1.17.5.005
|
2024-06-26 17:52:24 +07:00 |
sh_node_widget_scalar_cross
|
1.17.5.005
|
2024-06-26 17:52:24 +07:00 |
sh_node_widget_scalar_line
|
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sh_noise
|
[Noise] Increase randomness.
|
2024-08-29 10:16:50 +07:00 |
sh_noise_bubble
|
Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_noise_cristal
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_noise_fbm
|
- [Supporter] New Honeycomb noise node.
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2024-06-10 15:02:51 +07:00 |
sh_noise_flow
|
Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_noise_fold
|
Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_noise_gabor
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_noise_grid_hex
|
- [Supporter] New Honeycomb noise node.
|
2024-06-10 15:02:51 +07:00 |
sh_noise_grid_tri
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- [Supporter] New Honeycomb noise node.
|
2024-06-10 15:02:51 +07:00 |
sh_noise_honey
|
Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_noise_shard
|
Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_noise_strand
|
Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_noise_wavelet
|
Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_normal
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sh_normal_light
|
[Normal light] improvement
|
2024-10-04 15:14:12 +07:00 |
sh_normal_light_apply
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[Normal light] improvement
|
2024-10-04 15:14:12 +07:00 |
sh_normalize
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sh_offset
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sh_outline
|
outline
|
2024-10-09 14:22:48 +07:00 |
sh_outline_only
|
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sh_override_channel
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sh_palette_mixer_atlas_expand_apply
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sh_palette_mixer_atlas_expand_coord
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sh_palette_mixer_atlas_expand_iterate
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sh_palette_mixer_atlas_expand_palette
|
- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_palette_replace
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- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_palette_shift
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- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_path_fill_profile
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- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_pb_blob
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sh_pb_brick
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sh_pb_draw_mask
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sh_pb_hash
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sh_pb_highlight
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sh_pb_mask_inset
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sh_pb_outline
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sh_pb_shade
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sh_pb_shade_half
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sh_pb_strip
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sh_pb_to_mask
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sh_perlin
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_perlin_extra
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_perlin_smear
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_perlin_tiled
|
Fix stretching when using non square surface on multiple nodes.
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2024-09-25 09:04:06 +07:00 |
sh_pixel_cloud
|
replace backslash to slash for file path
|
2024-09-10 09:16:50 +07:00 |
sh_pixel_sample
|
- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_pixel_sort
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sh_polar
|
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sh_posterize
|
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sh_posterize_palette
|
- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_preview_histogram
|
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sh_preview_histogram_outline
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sh_pytagorean_tile
|
- [Pytagorean, Herringbones, Random tiles] Add level property.
|
2024-06-22 10:29:07 +07:00 |
sh_quarsicrystal
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_random_tile
|
- [Pytagorean, Herringbones, Random tiles] Add level property.
|
2024-06-22 10:29:07 +07:00 |
sh_rd_add
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sh_rd_convert
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sh_rd_propagate
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sh_rd_render
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sh_region_fill_border
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sh_region_fill_color
|
- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_region_fill_coordinate
|
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sh_region_fill_coordinate_all
|
- [Path] Fix NaN error with 0 distance line.
|
2024-07-08 16:44:21 +07:00 |
sh_region_fill_coordinate_all_init
|
- [Path] Fix NaN error with 0 distance line.
|
2024-07-08 16:44:21 +07:00 |
sh_region_fill_coordinate_init
|
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sh_region_fill_init
|
- [Path] Fix NaN error with 0 distance line.
|
2024-07-08 16:44:21 +07:00 |
sh_region_fill_inner
|
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sh_region_fill_inner_remove
|
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sh_region_fill_map
|
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sh_region_fill_rg_coord
|
- [Grid] Add secondary pattern properties.
|
2024-08-20 17:10:46 +07:00 |
sh_region_fill_rg_index
|
mk subpixel
|
2024-08-23 11:14:52 +07:00 |
sh_region_fill_rg_map
|
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sh_remove_black
|
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sh_replace_color
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sh_rim
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_rm_cloud
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_rm_primitive
|
[RM Combine] Fix blending error with more than 2 objects.
|
2024-09-19 09:35:25 +07:00 |
sh_rm_terrain
|
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sh_rsh_corner
|
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sh_rsh_erode
|
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sh_rsh_rotate
|
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sh_sample
|
- [Repeat] Add additive and maximum blend mode.
|
2024-07-19 14:35:01 +07:00 |
sh_sample_points
|
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sh_sao
|
mk subpixel
|
2024-08-23 11:14:52 +07:00 |
sh_scale2x
|
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sh_scale3x
|
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sh_scale_cleanedge
|
- [Scale Algorithm] Add cleanShape algorithm.
|
2024-06-23 13:34:04 +07:00 |
sh_sdf
|
|
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sh_sdf_dist
|
1.17.11
|
2024-08-30 16:08:30 +07:00 |
sh_sdf_tex
|
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sh_seperate_shape_counter
|
- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_seperate_shape_index
|
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sh_seperate_shape_ite
|
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sh_seperate_shape_sep
|
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sh_shadow_cast
|
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sh_shadow_cast_light_sep
|
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sh_shape
|
outline
|
2024-10-09 14:22:48 +07:00 |
sh_shape_map_circle
|
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sh_shape_map_polygon
|
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sh_simplex
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_skew
|
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sh_slice_spritesheet_empty_scan
|
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sh_smear
|
vec4
|
2024-08-25 15:18:22 +07:00 |
sh_solid
|
|
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sh_spherize
|
- [Mac] Fix shader not have default pixel output.
|
2024-09-10 10:03:28 +07:00 |
sh_stripe
|
- [Mac] Lower shader uniform count
|
2024-09-10 10:40:05 +07:00 |
sh_surface_replace_fast_find
|
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sh_surface_replace_fast_replace
|
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sh_surface_replace_find
|
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sh_surface_replace_replace
|
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sh_svg_curve_quad
|
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sh_svg_fill
|
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sh_texture_atlas
|
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sh_texture_remap
|
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sh_texture_repeat
|
- New Repeat texture node.
|
2024-06-13 17:28:02 +07:00 |
sh_threshold
|
- [Threshold] Fix threshold inclusive range (which cause black pixel to stay black.)
|
2024-07-05 07:38:41 +07:00 |
sh_tile_random
|
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sh_time_remap
|
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sh_trail_filler
|
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sh_trail_filler_pass1
|
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sh_trail_filler_pass2
|
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sh_trans_node_prev_drop
|
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sh_twirl
|
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sh_ui_rotator
|
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sh_ui_shape_circle
|
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sh_ui_slider
|
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sh_vector_diverge
|
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sh_vertex_depth_pass
|
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sh_vertex_normal_pass
|
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sh_vertex_pnt_light
|
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sh_vertex_pt
|
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sh_vignette
|
1.17.11
|
2024-08-30 16:08:30 +07:00 |
sh_voronoi_extra
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_warp_4points
|
vec4
|
2024-08-25 15:18:22 +07:00 |
sh_warp_4points_pers
|
vec4
|
2024-08-25 15:18:22 +07:00 |
sh_water_caustic
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |
sh_widget_rotator
|
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sh_widget_rotator_range
|
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sh_zigzag
|
Fix stretching when using non square surface on multiple nodes.
|
2024-09-25 09:04:06 +07:00 |